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/*
* This file is part of the WebKit project.
*
* Copyright (C) 2006 Apple Computer, Inc.
* Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com
* Copyright (C) 2007 Holger Hans Peter Freyther
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderThemeGdk_h
#define RenderThemeGdk_h
#include "RenderTheme.h"
#include "GraphicsContext.h"
#include <gtk/gtk.h>
namespace WebCore {
class RenderThemeGtk : public RenderTheme {
public:
RenderThemeGtk();
// A method asking if the theme's controls actually care about redrawing when hovered.
virtual bool supportsHover(const RenderStyle*) const { return true; }
// A method asking if the theme is able to draw the focus ring.
virtual bool supportsFocusRing(const RenderStyle*) const;
// A method asking if the control changes its tint when the window has focus or not.
virtual bool controlSupportsTints(const RenderObject*) const;
// A general method asking if any control tinting is supported at all.
virtual bool supportsControlTints() const { return true; }
// A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline
// position cannot be determined by examining child content. Checkboxes and radio buttons are examples of
// controls that need to do this.
virtual int baselinePosition(const RenderObject*) const;
// The platform selection color.
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
virtual Color platformActiveSelectionForegroundColor() const;
virtual Color platformInactiveSelectionForegroundColor() const;
// List Box selection color
virtual Color activeListBoxSelectionBackgroundColor() const;
virtual Color activeListBoxSelectionForegroundColor() const;
virtual Color inactiveListBoxSelectionBackgroundColor() const;
virtual Color inactiveListBoxSelectionForegroundColor() const;
virtual double caretBlinkFrequency() const;
// System fonts.
virtual void systemFont(int propId, Document*, FontDescription&) const;
virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r);
virtual void setCheckboxSize(RenderStyle* style) const;
virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r);
virtual void setRadioSize(RenderStyle* style) const;
virtual void adjustButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustTextFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustTextAreaStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintTextArea(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustMenuListStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const;
virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsDecoration(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldCancelButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
private:
/*
* hold the state
*/
GtkWidget* gtkEntry() const;
GtkWidget* gtkTreeView() const;
/*
* unmapped GdkWindow having a container. This is holding all
* our fake widgets
*/
GtkContainer* gtkContainer() const;
private:
mutable GtkWidget* m_gtkWindow;
mutable GtkContainer* m_gtkContainer;
mutable GtkWidget* m_gtkEntry;
mutable GtkWidget* m_gtkTreeView;
};
}
#endif
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