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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "webkit/tools/test_shell/webwidget_host.h"
#include <cairo/cairo.h>
#include <gtk/gtk.h>
#include "base/logging.h"
#include "base/gfx/platform_canvas_linux.h"
#include "base/gfx/platform_device_linux.h"
#include "base/gfx/bitmap_platform_device_linux.h"
#include "webkit/glue/webinputevent.h"
#include "webkit/glue/webwidget.h"
namespace {
// In response to an invalidation, we call into WebKit to do layout. On
// Windows, WM_PAINT is a virtual message so any extra invalidates that come up
// while it's doing layout are implicitly swallowed as soon as we actually do
// drawing via BeginPaint.
//
// Though GTK does know how to collapse multiple paint requests, it won't erase
// paint requests from the future when we start drawing. To avoid an infinite
// cycle of repaints, we track whether we're currently handling a redraw, and
// during that if we get told by WebKit that a region has become invalid, we
// still add that region to the local dirty rect but *don't* enqueue yet
// another "do a paint" message.
bool handling_expose = false;
// -----------------------------------------------------------------------------
// Callback functions to proxy to host...
gboolean ConfigureEvent(GtkWidget* widget, GdkEventConfigure* config,
WebWidgetHost* host) {
host->Resize(gfx::Size(config->width, config->height));
return FALSE;
}
gboolean ExposeEvent(GtkWidget* widget, GdkEventExpose* expose,
WebWidgetHost* host) {
// See comments above about what handling_expose is for.
handling_expose = true;
gfx::Rect rect(expose->area);
host->UpdatePaintRect(rect);
host->Paint();
handling_expose = false;
return FALSE;
}
gboolean DestroyEvent(GtkWidget* widget, GdkEvent* event,
WebWidgetHost* host) {
host->WindowDestroyed();
return FALSE;
}
gboolean KeyPressReleaseEvent(GtkWidget* widget, GdkEventKey* event,
WebWidgetHost* host) {
WebKeyboardEvent wke(event);
host->webwidget()->HandleInputEvent(&wke);
// The WebKeyboardEvent model, when holding down a key, is:
// KEY_DOWN, CHAR, (repeated CHAR as key repeats,) KEY_UP
// The GDK model for the same sequence is just:
// KEY_PRESS, (repeated KEY_PRESS as key repeats,) KEY_RELEASE
// So we must simulate a CHAR event for every key press.
if (event->type == GDK_KEY_PRESS) {
wke.type = WebKeyboardEvent::CHAR;
host->webwidget()->HandleInputEvent(&wke);
}
return FALSE;
}
// This signal is called when arrow keys or tab is pressed. If we return true,
// we prevent focus from being moved to another widget. If we want to allow
// focus to be moved outside of web contents, we need to implement
// WebViewDelegate::TakeFocus in the test webview delegate.
gboolean FocusMove(GtkWidget* widget, GdkEventFocus* focus,
WebWidgetHost* host) {
return TRUE;
}
gboolean FocusIn(GtkWidget* widget, GdkEventFocus* focus,
WebWidgetHost* host) {
host->webwidget()->SetFocus(true);
return FALSE;
}
gboolean FocusOut(GtkWidget* widget, GdkEventFocus* focus,
WebWidgetHost* host) {
host->webwidget()->SetFocus(false);
return FALSE;
}
gboolean ButtonPressReleaseEvent(GtkWidget* widget, GdkEventButton* event,
WebWidgetHost* host) {
WebMouseEvent wme(event);
host->webwidget()->HandleInputEvent(&wme);
return FALSE;
}
gboolean MouseMoveEvent(GtkWidget* widget, GdkEventMotion* event,
WebWidgetHost* host) {
WebMouseEvent wme(event);
host->webwidget()->HandleInputEvent(&wme);
return FALSE;
}
gboolean MouseScrollEvent(GtkWidget* widget, GdkEventScroll* event,
WebWidgetHost* host) {
WebMouseWheelEvent wmwe(event);
host->webwidget()->HandleInputEvent(&wmwe);
return FALSE;
}
} // anonymous namespace
// -----------------------------------------------------------------------------
gfx::WindowHandle WebWidgetHost::CreateWindow(gfx::WindowHandle box,
void* host) {
GtkWidget* widget = gtk_drawing_area_new();
gtk_box_pack_start(GTK_BOX(box), widget, TRUE, TRUE, 0);
gtk_widget_add_events(widget, GDK_EXPOSURE_MASK |
GDK_POINTER_MOTION_MASK |
GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK |
GDK_KEY_PRESS_MASK |
GDK_KEY_RELEASE_MASK);
GTK_WIDGET_SET_FLAGS(widget, GTK_CAN_FOCUS);
g_signal_connect(widget, "configure-event", G_CALLBACK(ConfigureEvent), host);
g_signal_connect(widget, "expose-event", G_CALLBACK(ExposeEvent), host);
g_signal_connect(widget, "destroy-event", G_CALLBACK(DestroyEvent), host);
g_signal_connect(widget, "key-press-event", G_CALLBACK(KeyPressReleaseEvent),
host);
g_signal_connect(widget, "key-release-event",
G_CALLBACK(KeyPressReleaseEvent), host);
g_signal_connect(widget, "focus", G_CALLBACK(FocusMove), host);
g_signal_connect(widget, "focus-in-event", G_CALLBACK(FocusIn), host);
g_signal_connect(widget, "focus-out-event", G_CALLBACK(FocusOut), host);
g_signal_connect(widget, "button-press-event",
G_CALLBACK(ButtonPressReleaseEvent), host);
g_signal_connect(widget, "button-release-event",
G_CALLBACK(ButtonPressReleaseEvent), host);
g_signal_connect(widget, "motion-notify-event", G_CALLBACK(MouseMoveEvent),
host);
g_signal_connect(widget, "scroll-event", G_CALLBACK(MouseScrollEvent),
host);
return widget;
}
WebWidgetHost* WebWidgetHost::Create(gfx::WindowHandle box,
WebWidgetDelegate* delegate) {
WebWidgetHost* host = new WebWidgetHost();
host->view_ = CreateWindow(box, host);
host->webwidget_ = WebWidget::Create(delegate);
return host;
}
void WebWidgetHost::UpdatePaintRect(const gfx::Rect& rect) {
paint_rect_ = paint_rect_.Union(rect);
}
void WebWidgetHost::DidInvalidateRect(const gfx::Rect& damaged_rect) {
DLOG_IF(WARNING, painting_) << "unexpected invalidation while painting";
UpdatePaintRect(damaged_rect);
if (!handling_expose) {
gtk_widget_queue_draw_area(GTK_WIDGET(view_), damaged_rect.x(),
damaged_rect.y(), damaged_rect.width(), damaged_rect.height());
}
}
void WebWidgetHost::DidScrollRect(int dx, int dy, const gfx::Rect& clip_rect) {
// This is used for optimizing painting when the renderer is scrolled. We're
// currently not doing any optimizations so just invalidate the region.
DidInvalidateRect(clip_rect);
}
WebWidgetHost* FromWindow(gfx::WindowHandle view) {
const gpointer p = g_object_get_data(G_OBJECT(view), "webwidgethost");
return (WebWidgetHost* ) p;
}
WebWidgetHost::WebWidgetHost()
: view_(NULL),
webwidget_(NULL),
scroll_dx_(0),
scroll_dy_(0),
track_mouse_leave_(false) {
set_painting(false);
}
WebWidgetHost::~WebWidgetHost() {
webwidget_->Close();
webwidget_->Release();
}
void WebWidgetHost::Resize(const gfx::Size &newsize) {
// The pixel buffer backing us is now the wrong size
canvas_.reset();
webwidget_->Resize(gfx::Size(newsize.width(), newsize.height()));
}
void WebWidgetHost::Paint() {
int width = view_->allocation.width;
int height = view_->allocation.height;
gfx::Rect client_rect(width, height);
// Allocate a canvas if necessary
if (!canvas_.get()) {
ResetScrollRect();
paint_rect_ = client_rect;
canvas_.reset(new gfx::PlatformCanvas(width, height, true));
if (!canvas_.get()) {
// memory allocation failed, we can't paint.
LOG(ERROR) << "Failed to allocate memory for " << width << "x" << height;
return;
}
}
// This may result in more invalidation
webwidget_->Layout();
// Paint the canvas if necessary. Allow painting to generate extra rects the
// first time we call it. This is necessary because some WebCore rendering
// objects update their layout only when painted.
for (int i = 0; i < 2; ++i) {
paint_rect_ = client_rect.Intersect(paint_rect_);
if (!paint_rect_.IsEmpty()) {
gfx::Rect rect(paint_rect_);
paint_rect_ = gfx::Rect();
DLOG_IF(WARNING, i == 1) << "painting caused additional invalidations";
PaintRect(rect);
}
}
DCHECK(paint_rect_.IsEmpty());
// BitBlit to the X server
gfx::PlatformDeviceLinux &platdev = canvas_->getTopPlatformDevice();
gfx::BitmapPlatformDeviceLinux* const bitdev =
static_cast<gfx::BitmapPlatformDeviceLinux* >(&platdev);
cairo_t* cairo_drawable = gdk_cairo_create(view_->window);
cairo_set_source_surface(cairo_drawable, bitdev->surface(), 0, 0);
cairo_paint(cairo_drawable);
cairo_destroy(cairo_drawable);
}
void WebWidgetHost::ResetScrollRect() {
// This method is only needed for optimized scroll painting, which we don't
// care about in the test shell, yet.
}
void WebWidgetHost::PaintRect(const gfx::Rect& rect) {
set_painting(true);
webwidget_->Paint(canvas_.get(), rect);
set_painting(false);
}
// -----------------------------------------------------------------------------
// This is called when the GTK window is destroyed. In the Windows code this
// deletes this object. Since it's only test_shell it probably doesn't matter
// that much.
// -----------------------------------------------------------------------------
void WebWidgetHost::WindowDestroyed() {
delete this;
}
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