diff options
Diffstat (limited to 'chrome/common/gpu_info.h')
-rw-r--r-- | chrome/common/gpu_info.h | 82 |
1 files changed, 60 insertions, 22 deletions
diff --git a/chrome/common/gpu_info.h b/chrome/common/gpu_info.h index b8f7cc6..3b8e0e6 100644 --- a/chrome/common/gpu_info.h +++ b/chrome/common/gpu_info.h @@ -1,4 +1,4 @@ -// Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. +// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. @@ -12,6 +12,7 @@ #include <string> #include "base/basictypes.h" +#include "base/scoped_ptr.h" #include "base/time.h" #include "build/build_config.h" #include "chrome/common/dx_diag_node.h" @@ -19,17 +20,18 @@ class GPUInfo { public: GPUInfo(); - ~GPUInfo() {} + ~GPUInfo(); - enum Progress { + enum Level { kUninitialized, kPartial, + kCompleting, kComplete, }; // Returns whether this GPUInfo has been partially or fully initialized with // information. - Progress progress() const; + Level level() const; // The amount of time taken to get from the process starting to the message // loop being pumped. @@ -42,42 +44,73 @@ class GPUInfo { // Device ids are unique to vendor, not to one another. uint32 device_id() const; + // Return the vendor of the graphics driver currently installed. + std::string driver_vendor() const; + // Return the version of the graphics driver currently installed. - // This will typically be something - std::wstring driver_version() const; + std::string driver_version() const; // Return the version of the pixel/fragment shader used by the gpu. - // This will typically be a number less than 10 so storing as a float - // should be okay. + // Major version in the second lowest 8 bits, minor in the lowest 8 bits, + // eg version 2.5 would be 0x00000205. uint32 pixel_shader_version() const; // Return the version of the vertex shader used by the gpu. - // This will typically be a number less than 10 so storing as a float - // should be okay. + // Major version in the second lowest 8 bits, minor in the lowest 8 bits, + // eg version 2.5 would be 0x00000205. uint32 vertex_shader_version() const; // Return the version of OpenGL we are using. - // Major version in the high word, minor in the low word, eg version 2.5 - // would be 0x00020005. + // Major version in the second lowest 8 bits, minor in the lowest 8 bits, + // eg version 2.5 would be 0x00000205. // Returns 0 if we're not using OpenGL, say because we're going through // D3D instead. + // TODO(zmo): should be able to tell if it's GL or GLES. uint32 gl_version() const; + // Return the GL_VERSION string. + // Return "" if we are not using OpenGL. + std::string gl_version_string() const; + + // Return the GL_VENDOR string. + // Return "" if we are not using OpenGL. + std::string gl_vendor() const; + + // Return the GL_RENDERER string. + // Return "" if we are not using OpenGL. + std::string gl_renderer() const; + + // Return the GL_EXTENSIONS string. + // Return "" if we are not using OpenGL. + std::string gl_extensions() const; + // Return the device semantics, i.e. whether the Vista and Windows 7 specific // semantics are available. bool can_lose_context() const; - void SetProgress(Progress progress); + void SetLevel(Level level); void SetInitializationTime(const base::TimeDelta& initialization_time); - // Populate variables with passed in values - void SetGraphicsInfo(uint32 vendor_id, uint32 device_id, - const std::wstring& driver_version, - uint32 pixel_shader_version, - uint32 vertex_shader_version, - uint32 gl_version, - bool can_lose_context); + void SetVideoCardInfo(uint32 vendor_id, uint32 device_id); + + void SetDriverInfo(const std::string& driver_vendor, + const std::string& driver_version); + + void SetShaderVersion(uint32 pixel_shader_version, + uint32 vertex_shader_version); + + void SetGLVersion(uint32 gl_version); + + void SetGLVersionString(const std::string& gl_vendor_string); + + void SetGLVendor(const std::string& gl_vendor); + + void SetGLRenderer(const std::string& gl_renderer); + + void SetGLExtensions(const std::string& gl_extensions); + + void SetCanLoseContext(bool can_lose_context); #if defined(OS_WIN) // The information returned by the DirectX Diagnostics Tool. @@ -87,14 +120,19 @@ class GPUInfo { #endif private: - Progress progress_; + Level level_; base::TimeDelta initialization_time_; uint32 vendor_id_; uint32 device_id_; - std::wstring driver_version_; + std::string driver_vendor_; + std::string driver_version_; uint32 pixel_shader_version_; uint32 vertex_shader_version_; uint32 gl_version_; + std::string gl_version_string_; + std::string gl_vendor_; + std::string gl_renderer_; + std::string gl_extensions_; bool can_lose_context_; #if defined(OS_WIN) |