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-rw-r--r--webkit/glue/plugins/pepper_graphics_3d.h49
1 files changed, 27 insertions, 22 deletions
diff --git a/webkit/glue/plugins/pepper_graphics_3d.h b/webkit/glue/plugins/pepper_graphics_3d.h
index 16258ed..5c00068 100644
--- a/webkit/glue/plugins/pepper_graphics_3d.h
+++ b/webkit/glue/plugins/pepper_graphics_3d.h
@@ -5,19 +5,19 @@
#ifndef WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_
#define WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_
+#include "base/callback.h"
#include "base/scoped_ptr.h"
+#include "gfx/size.h"
#include "gpu/command_buffer/client/gles2_cmd_helper.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
-#include "third_party/ppapi/c/pp_instance.h"
+#include "ppapi/c/pp_instance.h"
#include "webkit/glue/plugins/pepper_plugin_delegate.h"
#include "webkit/glue/plugins/pepper_resource.h"
-namespace gfx {
-class Rect;
-} // namespace gfx
-
namespace gpu {
-class CommandBuffer;
+namespace gles2 {
+class GLES2Implementation;
+}
} // namespace gpu
struct PPB_Graphics3D_Dev;
@@ -48,35 +48,40 @@ class Graphics3D : public Resource {
bool Init(PP_Instance instance_id, int32_t config,
const int32_t* attrib_list);
+ // Associates this Graphics3D with the given plugin instance. You can pass
+ // NULL to clear the existing device. Returns true on success. In this case,
+ // the last rendered frame is displayed.
+ // TODO(apatrick): Figure out the best semantics here.
+ bool BindToInstance(PluginInstance* new_instance);
+
bool MakeCurrent();
bool SwapBuffers();
+ unsigned GetError();
+
+ void ResizeBackingTexture(const gfx::Size& size);
+
+ void SetSwapBuffersCallback(Callback0::Type* callback);
+
+ unsigned GetBackingTextureId();
+
gpu::gles2::GLES2Implementation* impl() {
- return gles2_implementation_.get();
+ return gles2_implementation_;
}
private:
- void HandleRepaint(PP_Instance instance_id);
void Destroy();
+ // Non-owning pointer to the plugin instance this context is currently bound
+ // to, if any. If the context is currently unbound, this will be NULL.
+ PluginInstance* bound_instance_;
+
// PluginDelegate's 3D Context. Responsible for providing the command buffer.
scoped_ptr<PluginDelegate::PlatformContext3D> platform_context_;
- // Command buffer is owned by the platform context.
- gpu::CommandBuffer* command_buffer_;
-
- // GLES2 Command Helper instance.
- scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_helper_;
-
- // ID of the transfer buffer.
- int32_t transfer_buffer_id_;
-
- // GLES2 Implementation instance.
- scoped_ptr<gpu::gles2::GLES2Implementation> gles2_implementation_;
-
- // Runnable methods that must be cancelled when the 3D context is destroyed.
- ScopedRunnableMethodFactory<Graphics3D> method_factory3d_;
+ // GLES2 Implementation instance. Owned by the platform context's GGL context.
+ gpu::gles2::GLES2Implementation* gles2_implementation_;
};
} // namespace pepper