// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This class works with command lines: building and parsing. // Switches can optionally have a value attached using an equals sign, // as in "-switch=value". Arguments that aren't prefixed with a // switch prefix are saved as extra arguments. An argument of "--" // will terminate switch parsing, causing everything after to be // considered as extra arguments. // There is a singleton read-only CommandLine that represents the command // line that the current process was started with. It must be initialized // in main() (or whatever the platform's equivalent function is). #ifndef BASE_COMMAND_LINE_H_ #define BASE_COMMAND_LINE_H_ #pragma once #include "build/build_config.h" #include #include #include #include "base/basictypes.h" class FilePath; class InProcessBrowserTest; class CommandLine { public: // A constructor for CommandLines that are used only to carry arguments. enum ArgumentsOnly { ARGUMENTS_ONLY }; explicit CommandLine(ArgumentsOnly args_only); ~CommandLine(); #if defined(OS_WIN) // The type of native command line arguments. typedef std::wstring StringType; // Initialize by parsing the given command-line string. // The program name is assumed to be the first item in the string. void ParseFromString(const std::wstring& command_line); static CommandLine FromString(const std::wstring& command_line); #elif defined(OS_POSIX) // The type of native command line arguments. typedef std::string StringType; // Initialize from an argv vector. void InitFromArgv(int argc, const char* const* argv); void InitFromArgv(const std::vector& argv); CommandLine(int argc, const char* const* argv); explicit CommandLine(const std::vector& argv); #endif // Construct a new, empty command line. // |program| is the name of the program to run (aka argv[0]). explicit CommandLine(const FilePath& program); // Initialize the current process CommandLine singleton. On Windows, // ignores its arguments (we instead parse GetCommandLineW() // directly) because we don't trust the CRT's parsing of the command // line, but it still must be called to set up the command line. static void Init(int argc, const char* const* argv); #if defined(OS_POSIX) && !defined(OS_MACOSX) // Sets the current process' arguments that show in "ps" etc. to those // in |current_process_commandline_|. Used by the zygote host so that // renderers show up with --type=renderer. static void SetProcTitle(); #endif // Destroys the current process CommandLine singleton. This is necessary if // you want to reset the base library to its initial state (for example in an // outer library that needs to be able to terminate, and be re-initialized). // If Init is called only once, e.g. in main(), calling Reset() is not // necessary. static void Reset(); // Get the singleton CommandLine representing the current process's // command line. Note: returned value is mutable, but not thread safe; // only mutate if you know what you're doing! static CommandLine* ForCurrentProcess(); // Returns true if this command line contains the given switch. // (Switch names are case-insensitive.) bool HasSwitch(const std::string& switch_string) const; // Returns the value associated with the given switch. If the // switch has no value or isn't present, this method returns // the empty string. std::string GetSwitchValueASCII(const std::string& switch_string) const; FilePath GetSwitchValuePath(const std::string& switch_string) const; StringType GetSwitchValueNative(const std::string& switch_string) const; // Get the number of switches in this process. size_t GetSwitchCount() const { return switches_.size(); } // The type of map for parsed-out switch key and values. typedef std::map SwitchMap; // Get a copy of all switches, along with their values const SwitchMap& GetSwitches() const { return switches_; } // Get the remaining arguments to the command. const std::vector& args() const { return args_; } #if defined(OS_WIN) // Returns the original command line string. const std::wstring& command_line_string() const { return command_line_string_; } #elif defined(OS_POSIX) // Returns the original command line string as a vector of strings. const std::vector& argv() const { return argv_; } // Try to match the same result as command_line_string() would get you // on windows. std::string command_line_string() const; #endif // Returns the program part of the command line string (the first item). FilePath GetProgram() const; // Append a switch to the command line. void AppendSwitch(const std::string& switch_string); // Append a switch and value to the command line. void AppendSwitchPath(const std::string& switch_string, const FilePath& path); void AppendSwitchNative(const std::string& switch_string, const StringType& value); void AppendSwitchASCII(const std::string& switch_string, const std::string& value); // Append an argument to the command line. // Note on quoting: the argument will be quoted properly such that it is // interpreted as one argument to the target command. // AppendArg is primarily for ASCII; non-ASCII input will be // interpreted as UTF-8. void AppendArg(const std::string& value); void AppendArgPath(const FilePath& value); void AppendArgNative(const StringType& value); // Append the arguments from another command line to this one. // If |include_program| is true, include |other|'s program as well. void AppendArguments(const CommandLine& other, bool include_program); // Insert a command before the current command. Common for debuggers, // like "valgrind" or "gdb --args". void PrependWrapper(const StringType& wrapper); // Copy a set of switches (and their values, if any) from another command // line. Commonly used when launching a subprocess. void CopySwitchesFrom(const CommandLine& source, const char* const switches[], size_t count); // APIs that work with wstrings are deprecated. // TODO(evanm): remove all of these. std::wstring GetSwitchValue(const std::string& switch_string) const; std::wstring GetSwitchValue(const std::wstring& switch_string) const; std::wstring program() const; #if defined(OS_WIN) // Deprecated on non-Windows. bool HasSwitch(const std::wstring& switch_string) const; #endif private: friend class InProcessBrowserTest; CommandLine(); // Used by InProcessBrowserTest. static CommandLine* ForCurrentProcessMutable(); // The singleton CommandLine instance representing the current process's // command line. static CommandLine* current_process_commandline_; // We store a platform-native version of the command line, used when building // up a new command line to be executed. This ifdef delimits that code. #if defined(OS_WIN) // The quoted, space-separated command-line string. std::wstring command_line_string_; // The name of the program. std::wstring program_; #elif defined(OS_POSIX) // The argv array, with the program name in argv_[0]. std::vector argv_; #endif // Returns true and fills in |switch_string| and |switch_value| // if |parameter_string| represents a switch. static bool IsSwitch(const StringType& parameter_string, std::string* switch_string, StringType* switch_value); // Parsed-out values. SwitchMap switches_; // Non-switch command-line arguments. std::vector args_; // We allow copy constructors, because a common pattern is to grab a // copy of the current process's command line and then add some // flags to it. E.g.: // CommandLine cl(*CommandLine::ForCurrentProcess()); // cl.AppendSwitch(...); }; #endif // BASE_COMMAND_LINE_H_