// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This is a cross platform interface for helper functions related to // debuggers. You should use this to test if you're running under a debugger, // and if you would like to yield (breakpoint) into the debugger. #ifndef BASE_DEBUG_DEBUGGER_H #define BASE_DEBUG_DEBUGGER_H #pragma once #include "base/base_api.h" namespace base { namespace debug { // Starts the registered system-wide JIT debugger to attach it to specified // process. BASE_API bool SpawnDebuggerOnProcess(unsigned process_id); // Waits wait_seconds seconds for a debugger to attach to the current process. // When silent is false, an exception is thrown when a debugger is detected. BASE_API bool WaitForDebugger(int wait_seconds, bool silent); // Returns true if the given process is being run under a debugger. // // On OS X, the underlying mechanism doesn't work when the sandbox is enabled. // To get around this, this function caches its value. // // WARNING: Because of this, on OS X, a call MUST be made to this function // BEFORE the sandbox is enabled. BASE_API bool BeingDebugged(); // Break into the debugger, assumes a debugger is present. BASE_API void BreakDebugger(); // Used in test code, this controls whether showing dialogs and breaking into // the debugger is suppressed for debug errors, even in debug mode (normally // release mode doesn't do this stuff -- this is controlled separately). // Normally UI is not suppressed. This is normally used when running automated // tests where we want a crash rather than a dialog or a debugger. BASE_API void SetSuppressDebugUI(bool suppress); BASE_API bool IsDebugUISuppressed(); } // namespace debug } // namespace base #endif // BASE_DEBUG_DEBUGGER_H