// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file/namespace contains utility functions for enumerating, ending and // computing statistics of processes. #ifndef BASE_PROCESS_UTIL_H_ #define BASE_PROCESS_UTIL_H_ #pragma once #include "base/basictypes.h" #if defined(OS_WIN) #include #include #elif defined(OS_MACOSX) // kinfo_proc is defined in , but this forward declaration // is sufficient for the vector below. struct kinfo_proc; // malloc_zone_t is defined in , but this forward declaration // is sufficient for GetPurgeableZone() below. typedef struct _malloc_zone_t malloc_zone_t; #include #elif defined(OS_POSIX) #include #include #include #endif #include #include #include #include #include "base/base_api.h" #include "base/file_descriptor_shuffle.h" #include "base/file_path.h" #include "base/process.h" class CommandLine; namespace base { #if defined(OS_WIN) struct ProcessEntry : public PROCESSENTRY32 { ProcessId pid() const { return th32ProcessID; } ProcessId parent_pid() const { return th32ParentProcessID; } const wchar_t* exe_file() const { return szExeFile; } }; struct IoCounters : public IO_COUNTERS { }; // Process access masks. These constants provide platform-independent // definitions for the standard Windows access masks. // See http://msdn.microsoft.com/en-us/library/ms684880(VS.85).aspx for // the specific semantics of each mask value. const uint32 kProcessAccessTerminate = PROCESS_TERMINATE; const uint32 kProcessAccessCreateThread = PROCESS_CREATE_THREAD; const uint32 kProcessAccessSetSessionId = PROCESS_SET_SESSIONID; const uint32 kProcessAccessVMOperation = PROCESS_VM_OPERATION; const uint32 kProcessAccessVMRead = PROCESS_VM_READ; const uint32 kProcessAccessVMWrite = PROCESS_VM_WRITE; const uint32 kProcessAccessDuplicateHandle = PROCESS_DUP_HANDLE; const uint32 kProcessAccessCreateProcess = PROCESS_CREATE_PROCESS; const uint32 kProcessAccessSetQuota = PROCESS_SET_QUOTA; const uint32 kProcessAccessSetInformation = PROCESS_SET_INFORMATION; const uint32 kProcessAccessQueryInformation = PROCESS_QUERY_INFORMATION; const uint32 kProcessAccessSuspendResume = PROCESS_SUSPEND_RESUME; const uint32 kProcessAccessQueryLimitedInfomation = PROCESS_QUERY_LIMITED_INFORMATION; const uint32 kProcessAccessWaitForTermination = SYNCHRONIZE; #elif defined(OS_POSIX) struct ProcessEntry { ProcessEntry(); ~ProcessEntry(); ProcessId pid() const { return pid_; } ProcessId parent_pid() const { return ppid_; } ProcessId gid() const { return gid_; } const char* exe_file() const { return exe_file_.c_str(); } const std::vector& cmd_line_args() const { return cmd_line_args_; } ProcessId pid_; ProcessId ppid_; ProcessId gid_; std::string exe_file_; std::vector cmd_line_args_; }; struct IoCounters { uint64_t ReadOperationCount; uint64_t WriteOperationCount; uint64_t OtherOperationCount; uint64_t ReadTransferCount; uint64_t WriteTransferCount; uint64_t OtherTransferCount; }; // Process access masks. They are not used on Posix because access checking // does not happen during handle creation. const uint32 kProcessAccessTerminate = 0; const uint32 kProcessAccessCreateThread = 0; const uint32 kProcessAccessSetSessionId = 0; const uint32 kProcessAccessVMOperation = 0; const uint32 kProcessAccessVMRead = 0; const uint32 kProcessAccessVMWrite = 0; const uint32 kProcessAccessDuplicateHandle = 0; const uint32 kProcessAccessCreateProcess = 0; const uint32 kProcessAccessSetQuota = 0; const uint32 kProcessAccessSetInformation = 0; const uint32 kProcessAccessQueryInformation = 0; const uint32 kProcessAccessSuspendResume = 0; const uint32 kProcessAccessQueryLimitedInfomation = 0; const uint32 kProcessAccessWaitForTermination = 0; #endif // defined(OS_POSIX) // Return status values from GetTerminationStatus. Don't use these as // exit code arguments to KillProcess*(), use platform/application // specific values instead. enum TerminationStatus { TERMINATION_STATUS_NORMAL_TERMINATION, // zero exit status TERMINATION_STATUS_ABNORMAL_TERMINATION, // non-zero exit status TERMINATION_STATUS_PROCESS_WAS_KILLED, // e.g. SIGKILL or task manager kill TERMINATION_STATUS_PROCESS_CRASHED, // e.g. Segmentation fault TERMINATION_STATUS_STILL_RUNNING, // child hasn't exited yet TERMINATION_STATUS_MAX_ENUM }; // Returns the id of the current process. BASE_API ProcessId GetCurrentProcId(); // Returns the ProcessHandle of the current process. BASE_API ProcessHandle GetCurrentProcessHandle(); // Converts a PID to a process handle. This handle must be closed by // CloseProcessHandle when you are done with it. Returns true on success. BASE_API bool OpenProcessHandle(ProcessId pid, ProcessHandle* handle); // Converts a PID to a process handle. On Windows the handle is opened // with more access rights and must only be used by trusted code. // You have to close returned handle using CloseProcessHandle. Returns true // on success. // TODO(sanjeevr): Replace all calls to OpenPrivilegedProcessHandle with the // more specific OpenProcessHandleWithAccess method and delete this. BASE_API bool OpenPrivilegedProcessHandle(ProcessId pid, ProcessHandle* handle); // Converts a PID to a process handle using the desired access flags. Use a // combination of the kProcessAccess* flags defined above for |access_flags|. BASE_API bool OpenProcessHandleWithAccess(ProcessId pid, uint32 access_flags, ProcessHandle* handle); // Closes the process handle opened by OpenProcessHandle. BASE_API void CloseProcessHandle(ProcessHandle process); // Returns the unique ID for the specified process. This is functionally the // same as Windows' GetProcessId(), but works on versions of Windows before // Win XP SP1 as well. BASE_API ProcessId GetProcId(ProcessHandle process); #if defined(OS_LINUX) // Returns the path to the executable of the given process. FilePath GetProcessExecutablePath(ProcessHandle process); // Parse the data found in /proc//stat and return the sum of the // CPU-related ticks. Returns -1 on parse error. // Exposed for testing. int ParseProcStatCPU(const std::string& input); static const char kAdjustOOMScoreSwitch[] = "--adjust-oom-score"; // This adjusts /proc/process/oom_adj so the Linux OOM killer will prefer // certain process types over others. The range for the adjustment is // [-17,15], with [0,15] being user accessible. bool AdjustOOMScore(ProcessId process, int score); #endif #if defined(OS_POSIX) // Returns the ID for the parent of the given process. ProcessId GetParentProcessId(ProcessHandle process); // Close all file descriptors, except those which are a destination in the // given multimap. Only call this function in a child process where you know // that there aren't any other threads. void CloseSuperfluousFds(const InjectiveMultimap& saved_map); #endif #if defined(OS_WIN) enum IntegrityLevel { INTEGRITY_UNKNOWN, LOW_INTEGRITY, MEDIUM_INTEGRITY, HIGH_INTEGRITY, }; // Determine the integrity level of the specified process. Returns false // if the system does not support integrity levels (pre-Vista) or in the case // of an underlying system failure. BASE_API bool GetProcessIntegrityLevel(ProcessHandle process, IntegrityLevel *level); // Runs the given application name with the given command line. Normally, the // first command line argument should be the path to the process, and don't // forget to quote it. // // If wait is true, it will block and wait for the other process to finish, // otherwise, it will just continue asynchronously. // // Example (including literal quotes) // cmdline = "c:\windows\explorer.exe" -foo "c:\bar\" // // If process_handle is non-NULL, the process handle of the launched app will be // stored there on a successful launch. // NOTE: In this case, the caller is responsible for closing the handle so // that it doesn't leak! BASE_API bool LaunchApp(const std::wstring& cmdline, bool wait, bool start_hidden, ProcessHandle* process_handle); // Same as LaunchApp, except allows the new process to inherit handles of the // parent process. BASE_API bool LaunchAppWithHandleInheritance(const std::wstring& cmdline, bool wait, bool start_hidden, ProcessHandle* process_handle); // Runs the given application name with the given command line as if the user // represented by |token| had launched it. The caveats about |cmdline| and // |process_handle| explained for LaunchApp above apply as well. // // Whether the application is visible on the interactive desktop depends on // the token belonging to an interactive logon session. // // To avoid hard to diagnose problems, this function internally loads the // environment variables associated with the user and if this operation fails // the entire call fails as well. BASE_API bool LaunchAppAsUser(UserTokenHandle token, const std::wstring& cmdline, bool start_hidden, ProcessHandle* process_handle); // Has the same behavior as LaunchAppAsUser, but offers the boolean option to // use an empty string for the desktop name and a boolean for allowing the // child process to inherit handles from its parent. BASE_API bool LaunchAppAsUser(UserTokenHandle token, const std::wstring& cmdline, bool start_hidden, ProcessHandle* process_handle, bool empty_desktop_name, bool inherit_handles); #elif defined(OS_POSIX) // Runs the application specified in argv[0] with the command line argv. // Before launching all FDs open in the parent process will be marked as // close-on-exec. |fds_to_remap| defines a mapping of src fd->dest fd to // propagate FDs into the child process. // // As above, if wait is true, execute synchronously. The pid will be stored // in process_handle if that pointer is non-null. // // Note that the first argument in argv must point to the executable filename. // If the filename is not fully specified, PATH will be searched. typedef std::vector > file_handle_mapping_vector; bool LaunchApp(const std::vector& argv, const file_handle_mapping_vector& fds_to_remap, bool wait, ProcessHandle* process_handle); // Similar to the above, but also (un)set environment variables in child process // through |environ|. typedef std::vector > environment_vector; bool LaunchApp(const std::vector& argv, const environment_vector& environ, const file_handle_mapping_vector& fds_to_remap, bool wait, ProcessHandle* process_handle); // Similar to the above two methods, but starts the child process in a process // group of its own, instead of allowing it to inherit the parent's process // group. The pgid of the child process will be the same as its pid. bool LaunchAppInNewProcessGroup(const std::vector& argv, const environment_vector& environ, const file_handle_mapping_vector& fds_to_remap, bool wait, ProcessHandle* process_handle); // AlterEnvironment returns a modified environment vector, constructed from the // given environment and the list of changes given in |changes|. Each key in // the environment is matched against the first element of the pairs. In the // event of a match, the value is replaced by the second of the pair, unless // the second is empty, in which case the key-value is removed. // // The returned array is allocated using new[] and must be freed by the caller. char** AlterEnvironment(const environment_vector& changes, const char* const* const env); #endif // defined(OS_POSIX) // Executes the application specified by cl. This function delegates to one // of the above two platform-specific functions. BASE_API bool LaunchApp(const CommandLine& cl, bool wait, bool start_hidden, ProcessHandle* process_handle); // Executes the application specified by |cl| and wait for it to exit. Stores // the output (stdout) in |output|. Redirects stderr to /dev/null. Returns true // on success (application launched and exited cleanly, with exit code // indicating success). BASE_API bool GetAppOutput(const CommandLine& cl, std::string* output); #if defined(OS_POSIX) // A restricted version of |GetAppOutput()| which (a) clears the environment, // and (b) stores at most |max_output| bytes; also, it doesn't search the path // for the command. bool GetAppOutputRestricted(const CommandLine& cl, std::string* output, size_t max_output); #endif // Used to filter processes by process ID. class ProcessFilter { public: // Returns true to indicate set-inclusion and false otherwise. This method // should not have side-effects and should be idempotent. virtual bool Includes(const ProcessEntry& entry) const = 0; protected: virtual ~ProcessFilter() {} }; // Returns the number of processes on the machine that are running from the // given executable name. If filter is non-null, then only processes selected // by the filter will be counted. BASE_API int GetProcessCount(const FilePath::StringType& executable_name, const ProcessFilter* filter); // Attempts to kill all the processes on the current machine that were launched // from the given executable name, ending them with the given exit code. If // filter is non-null, then only processes selected by the filter are killed. // Returns true if all processes were able to be killed off, false if at least // one couldn't be killed. BASE_API bool KillProcesses(const FilePath::StringType& executable_name, int exit_code, const ProcessFilter* filter); // Attempts to kill the process identified by the given process // entry structure, giving it the specified exit code. If |wait| is true, wait // for the process to be actually terminated before returning. // Returns true if this is successful, false otherwise. BASE_API bool KillProcess(ProcessHandle process, int exit_code, bool wait); #if defined(OS_POSIX) // Attempts to kill the process group identified by |process_group_id|. Returns // true on success. bool KillProcessGroup(ProcessHandle process_group_id); #endif #if defined(OS_WIN) BASE_API bool KillProcessById(ProcessId process_id, int exit_code, bool wait); #endif // Get the termination status of the process by interpreting the // circumstances of the child process' death. |exit_code| is set to // the status returned by waitpid() on POSIX, and from // GetExitCodeProcess() on Windows. |exit_code| may be NULL if the // caller is not interested in it. Note that on Linux, this function // will only return a useful result the first time it is called after // the child exits (because it will reap the child and the information // will no longer be available). BASE_API TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code); // Waits for process to exit. On POSIX systems, if the process hasn't been // signaled then puts the exit code in |exit_code|; otherwise it's considered // a failure. On Windows |exit_code| is always filled. Returns true on success, // and closes |handle| in any case. BASE_API bool WaitForExitCode(ProcessHandle handle, int* exit_code); // Waits for process to exit. If it did exit within |timeout_milliseconds|, // then puts the exit code in |exit_code|, and returns true. // In POSIX systems, if the process has been signaled then |exit_code| is set // to -1. Returns false on failure (the caller is then responsible for closing // |handle|). // The caller is always responsible for closing the |handle|. BASE_API bool WaitForExitCodeWithTimeout(ProcessHandle handle, int* exit_code, int64 timeout_milliseconds); // Wait for all the processes based on the named executable to exit. If filter // is non-null, then only processes selected by the filter are waited on. // Returns after all processes have exited or wait_milliseconds have expired. // Returns true if all the processes exited, false otherwise. BASE_API bool WaitForProcessesToExit( const FilePath::StringType& executable_name, int64 wait_milliseconds, const ProcessFilter* filter); // Wait for a single process to exit. Return true if it exited cleanly within // the given time limit. On Linux |handle| must be a child process, however // on Mac and Windows it can be any process. BASE_API bool WaitForSingleProcess(ProcessHandle handle, int64 wait_milliseconds); // Waits a certain amount of time (can be 0) for all the processes with a given // executable name to exit, then kills off any of them that are still around. // If filter is non-null, then only processes selected by the filter are waited // on. Killed processes are ended with the given exit code. Returns false if // any processes needed to be killed, true if they all exited cleanly within // the wait_milliseconds delay. BASE_API bool CleanupProcesses(const FilePath::StringType& executable_name, int64 wait_milliseconds, int exit_code, const ProcessFilter* filter); // This class provides a way to iterate through a list of processes on the // current machine with a specified filter. // To use, create an instance and then call NextProcessEntry() until it returns // false. class BASE_API ProcessIterator { public: typedef std::list ProcessEntries; explicit ProcessIterator(const ProcessFilter* filter); virtual ~ProcessIterator(); // If there's another process that matches the given executable name, // returns a const pointer to the corresponding PROCESSENTRY32. // If there are no more matching processes, returns NULL. // The returned pointer will remain valid until NextProcessEntry() // is called again or this NamedProcessIterator goes out of scope. const ProcessEntry* NextProcessEntry(); // Takes a snapshot of all the ProcessEntry found. ProcessEntries Snapshot(); protected: virtual bool IncludeEntry(); const ProcessEntry& entry() { return entry_; } private: // Determines whether there's another process (regardless of executable) // left in the list of all processes. Returns true and sets entry_ to // that process's info if there is one, false otherwise. bool CheckForNextProcess(); // Initializes a PROCESSENTRY32 data structure so that it's ready for // use with Process32First/Process32Next. void InitProcessEntry(ProcessEntry* entry); #if defined(OS_WIN) HANDLE snapshot_; bool started_iteration_; #elif defined(OS_MACOSX) std::vector kinfo_procs_; size_t index_of_kinfo_proc_; #elif defined(OS_POSIX) DIR *procfs_dir_; #endif ProcessEntry entry_; const ProcessFilter* filter_; DISALLOW_COPY_AND_ASSIGN(ProcessIterator); }; // This class provides a way to iterate through the list of processes // on the current machine that were started from the given executable // name. To use, create an instance and then call NextProcessEntry() // until it returns false. class BASE_API NamedProcessIterator : public ProcessIterator { public: NamedProcessIterator(const FilePath::StringType& executable_name, const ProcessFilter* filter); virtual ~NamedProcessIterator(); protected: virtual bool IncludeEntry(); private: FilePath::StringType executable_name_; DISALLOW_COPY_AND_ASSIGN(NamedProcessIterator); }; // Working Set (resident) memory usage broken down by // // On Windows: // priv (private): These pages (kbytes) cannot be shared with any other process. // shareable: These pages (kbytes) can be shared with other processes under // the right circumstances. // shared : These pages (kbytes) are currently shared with at least one // other process. // // On Linux: // priv: Pages mapped only by this process // shared: PSS or 0 if the kernel doesn't support this // shareable: 0 // // On OS X: TODO(thakis): Revise. // priv: Memory. // shared: 0 // shareable: 0 struct WorkingSetKBytes { WorkingSetKBytes() : priv(0), shareable(0), shared(0) {} size_t priv; size_t shareable; size_t shared; }; // Committed (resident + paged) memory usage broken down by // private: These pages cannot be shared with any other process. // mapped: These pages are mapped into the view of a section (backed by // pagefile.sys) // image: These pages are mapped into the view of an image section (backed by // file system) struct CommittedKBytes { CommittedKBytes() : priv(0), mapped(0), image(0) {} size_t priv; size_t mapped; size_t image; }; // Free memory (Megabytes marked as free) in the 2G process address space. // total : total amount in megabytes marked as free. Maximum value is 2048. // largest : size of the largest contiguous amount of memory found. It is // always smaller or equal to FreeMBytes::total. // largest_ptr: starting address of the largest memory block. struct FreeMBytes { size_t total; size_t largest; void* largest_ptr; }; // Convert a POSIX timeval to microseconds. BASE_API int64 TimeValToMicroseconds(const struct timeval& tv); // Provides performance metrics for a specified process (CPU usage, memory and // IO counters). To use it, invoke CreateProcessMetrics() to get an instance // for a specific process, then access the information with the different get // methods. class BASE_API ProcessMetrics { public: ~ProcessMetrics(); // Creates a ProcessMetrics for the specified process. // The caller owns the returned object. #if !defined(OS_MACOSX) static ProcessMetrics* CreateProcessMetrics(ProcessHandle process); #else class PortProvider { public: // Should return the mach task for |process| if possible, or else // |MACH_PORT_NULL|. Only processes that this returns tasks for will have // metrics on OS X (except for the current process, which always gets // metrics). virtual mach_port_t TaskForPid(ProcessHandle process) const = 0; }; // The port provider needs to outlive the ProcessMetrics object returned by // this function. If NULL is passed as provider, the returned object // only returns valid metrics if |process| is the current process. static ProcessMetrics* CreateProcessMetrics(ProcessHandle process, PortProvider* port_provider); #endif // !defined(OS_MACOSX) // Returns the current space allocated for the pagefile, in bytes (these pages // may or may not be in memory). On Linux, this returns the total virtual // memory size. size_t GetPagefileUsage() const; // Returns the peak space allocated for the pagefile, in bytes. size_t GetPeakPagefileUsage() const; // Returns the current working set size, in bytes. On Linux, this returns // the resident set size. size_t GetWorkingSetSize() const; // Returns the peak working set size, in bytes. size_t GetPeakWorkingSetSize() const; // Returns private and sharedusage, in bytes. Private bytes is the amount of // memory currently allocated to a process that cannot be shared. Returns // false on platform specific error conditions. Note: |private_bytes| // returns 0 on unsupported OSes: prior to XP SP2. bool GetMemoryBytes(size_t* private_bytes, size_t* shared_bytes); // Fills a CommittedKBytes with both resident and paged // memory usage as per definition of CommittedBytes. void GetCommittedKBytes(CommittedKBytes* usage) const; // Fills a WorkingSetKBytes containing resident private and shared memory // usage in bytes, as per definition of WorkingSetBytes. bool GetWorkingSetKBytes(WorkingSetKBytes* ws_usage) const; // Computes the current process available memory for allocation. // It does a linear scan of the address space querying each memory region // for its free (unallocated) status. It is useful for estimating the memory // load and fragmentation. bool CalculateFreeMemory(FreeMBytes* free) const; // Returns the CPU usage in percent since the last time this method was // called. The first time this method is called it returns 0 and will return // the actual CPU info on subsequent calls. // On Windows, the CPU usage value is for all CPUs. So if you have 2 CPUs and // your process is using all the cycles of 1 CPU and not the other CPU, this // method returns 50. double GetCPUUsage(); // Retrieves accounting information for all I/O operations performed by the // process. // If IO information is retrieved successfully, the function returns true // and fills in the IO_COUNTERS passed in. The function returns false // otherwise. bool GetIOCounters(IoCounters* io_counters) const; private: #if !defined(OS_MACOSX) explicit ProcessMetrics(ProcessHandle process); #else ProcessMetrics(ProcessHandle process, PortProvider* port_provider); #endif // !defined(OS_MACOSX) ProcessHandle process_; int processor_count_; // Used to store the previous times and CPU usage counts so we can // compute the CPU usage between calls. int64 last_time_; int64 last_system_time_; #if defined(OS_MACOSX) // Queries the port provider if it's set. mach_port_t TaskForPid(ProcessHandle process) const; PortProvider* port_provider_; #elif defined(OS_POSIX) // Jiffie count at the last_time_ we updated. int last_cpu_; #endif // defined(OS_MACOSX) DISALLOW_COPY_AND_ASSIGN(ProcessMetrics); }; // Returns the memory commited by the system in KBytes. // Returns 0 if it can't compute the commit charge. BASE_API size_t GetSystemCommitCharge(); // Enables low fragmentation heap (LFH) for every heaps of this process. This // won't have any effect on heaps created after this function call. It will not // modify data allocated in the heaps before calling this function. So it is // better to call this function early in initialization and again before // entering the main loop. // Note: Returns true on Windows 2000 without doing anything. BASE_API bool EnableLowFragmentationHeap(); // Enables 'terminate on heap corruption' flag. Helps protect against heap // overflow. Has no effect if the OS doesn't provide the necessary facility. BASE_API void EnableTerminationOnHeapCorruption(); #if !defined(OS_WIN) // Turns on process termination if memory runs out. This is handled on Windows // inside RegisterInvalidParamHandler(). void EnableTerminationOnOutOfMemory(); #if defined(OS_MACOSX) // Exposed for testing. malloc_zone_t* GetPurgeableZone(); #endif #endif // Enables stack dump to console output on exception and signals. // When enabled, the process will quit immediately. This is meant to be used in // unit_tests only! BASE_API bool EnableInProcessStackDumping(); // If supported on the platform, and the user has sufficent rights, increase // the current process's scheduling priority to a high priority. BASE_API void RaiseProcessToHighPriority(); #if defined(OS_MACOSX) // Restore the default exception handler, setting it to Apple Crash Reporter // (ReportCrash). When forking and execing a new process, the child will // inherit the parent's exception ports, which may be set to the Breakpad // instance running inside the parent. The parent's Breakpad instance should // not handle the child's exceptions. Calling RestoreDefaultExceptionHandler // in the child after forking will restore the standard exception handler. // See http://crbug.com/20371/ for more details. void RestoreDefaultExceptionHandler(); #endif // defined(OS_MACOSX) } // namespace base #endif // BASE_PROCESS_UTIL_H_