// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_SHARED_MEMORY_H_ #define BASE_SHARED_MEMORY_H_ #pragma once #include "build/build_config.h" #if defined(OS_POSIX) #include #include #include "base/file_descriptor_posix.h" #endif #include #include "base/base_api.h" #include "base/basictypes.h" #include "base/process.h" class FilePath; namespace base { // SharedMemoryHandle is a platform specific type which represents // the underlying OS handle to a shared memory segment. #if defined(OS_WIN) typedef HANDLE SharedMemoryHandle; typedef HANDLE SharedMemoryLock; #elif defined(OS_POSIX) // A SharedMemoryId is sufficient to identify a given shared memory segment on a // system, but insufficient to map it. typedef FileDescriptor SharedMemoryHandle; typedef ino_t SharedMemoryId; // On POSIX, the lock is implemented as a lockf() on the mapped file, // so no additional member (or definition of SharedMemoryLock) is // needed. #endif // Platform abstraction for shared memory. Provides a C++ wrapper // around the OS primitive for a memory mapped file. class BASE_API SharedMemory { public: SharedMemory(); #if defined(OS_WIN) // Similar to the default constructor, except that this allows for // calling Lock() to acquire the named mutex before either Create or Open // are called on Windows. explicit SharedMemory(const std::wstring& name); #endif // Create a new SharedMemory object from an existing, open // shared memory file. SharedMemory(SharedMemoryHandle handle, bool read_only); // Create a new SharedMemory object from an existing, open // shared memory file that was created by a remote process and not shared // to the current process. SharedMemory(SharedMemoryHandle handle, bool read_only, ProcessHandle process); // Closes any open files. ~SharedMemory(); // Return true iff the given handle is valid (i.e. not the distingished // invalid value; NULL for a HANDLE and -1 for a file descriptor) static bool IsHandleValid(const SharedMemoryHandle& handle); // Returns invalid handle (see comment above for exact definition). static SharedMemoryHandle NULLHandle(); // Closes a shared memory handle. static void CloseHandle(const SharedMemoryHandle& handle); // Creates and maps an anonymous shared memory segment of size size. // Returns true on success and false on failure. bool CreateAndMapAnonymous(uint32 size); // Creates an anonymous shared memory segment of size size. // Returns true on success and false on failure. bool CreateAnonymous(uint32 size); // Creates or opens a shared memory segment based on a name. // If open_existing is true, and the shared memory already exists, // opens the existing shared memory and ignores the size parameter. // If open_existing is false, shared memory must not exist. // size is the size of the block to be created. // Returns true on success, false on failure. bool CreateNamed(const std::string& name, bool open_existing, uint32 size); // Deletes resources associated with a shared memory segment based on name. // Not all platforms require this call. bool Delete(const std::string& name); // Opens a shared memory segment based on a name. // If read_only is true, opens for read-only access. // Returns true on success, false on failure. bool Open(const std::string& name, bool read_only); // Maps the shared memory into the caller's address space. // Returns true on success, false otherwise. The memory address // is accessed via the memory() accessor. bool Map(uint32 bytes); // Unmaps the shared memory from the caller's address space. // Returns true if successful; returns false on error or if the // memory is not mapped. bool Unmap(); // Get the size of the shared memory backing file. // Note: This size is only available to the creator of the // shared memory, and not to those that opened shared memory // created externally. // Returns 0 if not created or unknown. // Deprecated method, please keep track of the size yourself if you created // it. // http://crbug.com/60821 uint32 created_size() const { return created_size_; } // Gets a pointer to the opened memory space if it has been // Mapped via Map(). Returns NULL if it is not mapped. void *memory() const { return memory_; } // Returns the underlying OS handle for this segment. // Use of this handle for anything other than an opaque // identifier is not portable. SharedMemoryHandle handle() const; #if defined(OS_POSIX) // Returns a unique identifier for this shared memory segment. Inode numbers // are technically only unique to a single filesystem. However, we always // allocate shared memory backing files from the same directory, so will end // up on the same filesystem. SharedMemoryId id() const { return inode_; } #endif // Closes the open shared memory segment. // It is safe to call Close repeatedly. void Close(); // Shares the shared memory to another process. Attempts // to create a platform-specific new_handle which can be // used in a remote process to access the shared memory // file. new_handle is an ouput parameter to receive // the handle for use in the remote process. // Returns true on success, false otherwise. bool ShareToProcess(ProcessHandle process, SharedMemoryHandle* new_handle) { return ShareToProcessCommon(process, new_handle, false); } // Logically equivalent to: // bool ok = ShareToProcess(process, new_handle); // Close(); // return ok; // Note that the memory is unmapped by calling this method, regardless of the // return value. bool GiveToProcess(ProcessHandle process, SharedMemoryHandle* new_handle) { return ShareToProcessCommon(process, new_handle, true); } // Locks the shared memory. // This is a cross-process lock which may be recursively // locked by the same thread. // TODO(port): // WARNING: on POSIX the lock only works across processes, not // across threads. 2 threads in the same process can both grab the // lock at the same time. There are several solutions for this // (futex, lockf+anon_semaphore) but none are both clean and common // across Mac and Linux. void Lock(); #if defined(OS_WIN) // A Lock() implementation with a timeout that also allows setting // security attributes on the mutex. sec_attr may be NULL. // Returns true if the Lock() has been acquired, false if the timeout was // reached. bool Lock(uint32 timeout_ms, SECURITY_ATTRIBUTES* sec_attr); #endif // Releases the shared memory lock. void Unlock(); private: #if defined(OS_POSIX) bool PrepareMapFile(FILE *fp); bool FilePathForMemoryName(const std::string& mem_name, FilePath* path); void LockOrUnlockCommon(int function); #endif bool ShareToProcessCommon(ProcessHandle process, SharedMemoryHandle* new_handle, bool close_self); #if defined(OS_WIN) std::wstring name_; HANDLE mapped_file_; #elif defined(OS_POSIX) int mapped_file_; uint32 mapped_size_; ino_t inode_; #endif void* memory_; bool read_only_; uint32 created_size_; #if !defined(OS_POSIX) SharedMemoryLock lock_; #endif DISALLOW_COPY_AND_ASSIGN(SharedMemory); }; // A helper class that acquires the shared memory lock while // the SharedMemoryAutoLock is in scope. class SharedMemoryAutoLock { public: explicit SharedMemoryAutoLock(SharedMemory* shared_memory) : shared_memory_(shared_memory) { shared_memory_->Lock(); } ~SharedMemoryAutoLock() { shared_memory_->Unlock(); } private: SharedMemory* shared_memory_; DISALLOW_COPY_AND_ASSIGN(SharedMemoryAutoLock); }; } // namespace base #endif // BASE_SHARED_MEMORY_H_