// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/test/multiprocess_test.h" #include "base/base_switches.h" #include "base/command_line.h" #if defined(OS_POSIX) #include #include #endif namespace base { MultiProcessTest::MultiProcessTest() { } ProcessHandle MultiProcessTest::SpawnChild(const std::string& procname, bool debug_on_start) { #if defined(OS_WIN) return SpawnChildImpl(procname, debug_on_start); #elif defined(OS_POSIX) file_handle_mapping_vector empty_file_list; return SpawnChildImpl(procname, empty_file_list, debug_on_start); #endif } #if defined(OS_POSIX) ProcessHandle MultiProcessTest::SpawnChild( const std::string& procname, const file_handle_mapping_vector& fds_to_map, bool debug_on_start) { return SpawnChildImpl(procname, fds_to_map, debug_on_start); } #endif CommandLine MultiProcessTest::MakeCmdLine(const std::string& procname, bool debug_on_start) { CommandLine cl(*CommandLine::ForCurrentProcess()); cl.AppendSwitchASCII(switches::kTestChildProcess, procname); if (debug_on_start) cl.AppendSwitch(switches::kDebugOnStart); return cl; } #if defined(OS_WIN) ProcessHandle MultiProcessTest::SpawnChildImpl(const std::string& procname, bool debug_on_start) { ProcessHandle handle = static_cast(NULL); LaunchApp(MakeCmdLine(procname, debug_on_start), false, true, &handle); return handle; } #elif defined(OS_POSIX) // TODO(port): with the CommandLine refactoring, this code is very similar // to the Windows code. Investigate whether this can be made shorter. ProcessHandle MultiProcessTest::SpawnChildImpl( const std::string& procname, const file_handle_mapping_vector& fds_to_map, bool debug_on_start) { ProcessHandle handle = kNullProcessHandle; LaunchApp(MakeCmdLine(procname, debug_on_start).argv(), fds_to_map, false, &handle); return handle; } #endif } // namespace base