// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/browser_accessibility_manager_win.h" #include "base/scoped_comptr_win.h" #include "chrome/browser/browser_accessibility_win.h" #include "chrome/browser/renderer_host/render_process_host.h" #include "chrome/browser/renderer_host/render_view_host.h" #include "chrome/common/render_messages.h" using webkit_glue::WebAccessibility; // Factory method to create an instance of BrowserAccessibility BrowserAccessibility* BrowserAccessibilityFactory::Create() { CComObject* instance; HRESULT hr = CComObject::CreateInstance(&instance); DCHECK(SUCCEEDED(hr)); return instance->NewReference(); } // static // Start child IDs at -1 and decrement each time, because clients use // child IDs of 1, 2, 3, ... to access the children of an object by // index, so we use negative IDs to clearly distinguish between indices // and unique IDs. LONG BrowserAccessibilityManager::next_child_id_ = -1; BrowserAccessibilityManager::BrowserAccessibilityManager( HWND parent_hwnd, const webkit_glue::WebAccessibility& src, BrowserAccessibilityDelegate* delegate, BrowserAccessibilityFactory* factory) : parent_hwnd_(parent_hwnd), delegate_(delegate), factory_(factory), focus_(NULL) { HRESULT hr = ::CreateStdAccessibleObject( parent_hwnd_, OBJID_WINDOW, IID_IAccessible, reinterpret_cast(&window_iaccessible_)); DCHECK(SUCCEEDED(hr)); root_ = CreateAccessibilityTree(NULL, src, 0); if (!focus_) focus_ = root_; } BrowserAccessibilityManager::~BrowserAccessibilityManager() { // Clients could still hold references to some nodes of the tree, so // calling Inactivate will make sure that as many nodes as possible are // released now, and remaining nodes are marked as inactive so that // calls to any methods on them will return E_FAIL; root_->InactivateTree(); root_->Release(); } BrowserAccessibility* BrowserAccessibilityManager::GetRoot() { return root_; } BrowserAccessibility* BrowserAccessibilityManager::GetFromChildID( LONG child_id) { base::hash_map::iterator iter = child_id_map_.find(child_id); if (iter != child_id_map_.end()) { return iter->second; } else { return NULL; } } IAccessible* BrowserAccessibilityManager::GetParentWindowIAccessible() { return window_iaccessible_; } HWND BrowserAccessibilityManager::GetParentHWND() { return parent_hwnd_; } BrowserAccessibility* BrowserAccessibilityManager::GetFocus( BrowserAccessibility* root) { if (focus_ && (!root || focus_->IsDescendantOf(root))) return focus_; return NULL; } void BrowserAccessibilityManager::SetFocus(const BrowserAccessibility& node) { if (delegate_) delegate_->SetAccessibilityFocus(node.renderer_id()); } void BrowserAccessibilityManager::DoDefaultAction( const BrowserAccessibility& node) { if (delegate_) delegate_->AccessibilityDoDefaultAction(node.renderer_id()); } void BrowserAccessibilityManager::OnAccessibilityFocusChange(int renderer_id) { base::hash_map::iterator iter = renderer_id_to_child_id_map_.find(renderer_id); if (iter == renderer_id_to_child_id_map_.end()) return; LONG child_id = iter->second; base::hash_map::iterator uniq_iter = child_id_map_.find(child_id); if (uniq_iter != child_id_map_.end()) focus_ = uniq_iter->second; ::NotifyWinEvent(EVENT_OBJECT_FOCUS, parent_hwnd_, OBJID_CLIENT, child_id); } void BrowserAccessibilityManager::OnAccessibilityObjectStateChange( int renderer_id) { base::hash_map::iterator iter = renderer_id_to_child_id_map_.find(renderer_id); if (iter == renderer_id_to_child_id_map_.end()) return; LONG child_id = iter->second; ::NotifyWinEvent(EVENT_OBJECT_FOCUS, parent_hwnd_, OBJID_CLIENT, child_id); } BrowserAccessibility* BrowserAccessibilityManager::CreateAccessibilityTree( BrowserAccessibility* parent, const webkit_glue::WebAccessibility& src, int index_in_parent) { BrowserAccessibility* instance = factory_->Create(); // Get the next child ID, and wrap around when we get near the end // of a 32-bit integer range. It's okay to wrap around; we just want // to avoid it as long as possible because clients may cache the ID of // an object for a while to determine if they've seen it before. LONG child_id = next_child_id_; next_child_id_--; if (next_child_id_ == -2000000000) next_child_id_ = -1; instance->Initialize(this, parent, child_id, index_in_parent, src); child_id_map_[child_id] = instance; renderer_id_to_child_id_map_[src.id] = child_id; if ((src.state >> WebAccessibility::STATE_FOCUSED) & 1) focus_ = instance; for (int i = 0; i < static_cast(src.children.size()); ++i) { BrowserAccessibility* child = CreateAccessibilityTree( instance, src.children[i], i); instance->AddChild(child); } return instance; }