// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/encoding_menu_controller.h" #include #include "base/basictypes.h" #include "chrome/app/chrome_command_ids.h" #include "chrome/browser/prefs/pref_service.h" #include "chrome/browser/profile.h" #include "chrome/common/pref_names.h" #include "chrome/test/testing_profile.h" #include "testing/gtest/include/gtest/gtest.h" class EncodingMenuControllerTest : public testing::Test { }; TEST_F(EncodingMenuControllerTest, EncodingIDsBelongTest) { EncodingMenuController controller; // Check some bogus ids to make sure they're never valid. ASSERT_FALSE(controller.DoesCommandBelongToEncodingMenu(0)); ASSERT_FALSE(controller.DoesCommandBelongToEncodingMenu(-1)); int num_valid_encoding_ids = controller.NumValidGUIEncodingIDs(); const int* valid_encodings = controller.ValidGUIEncodingIDs(); ASSERT_TRUE(controller.DoesCommandBelongToEncodingMenu( IDC_ENCODING_AUTO_DETECT)); // Check that all valid encodings are accepted. for (int i = 0; i < num_valid_encoding_ids; ++i) { ASSERT_TRUE(controller.DoesCommandBelongToEncodingMenu(valid_encodings[i])); } // This test asserts that we haven't added a new valid ID without including it // in the kValidEncodingIds test list above. // The premise is that new encodings will be added directly after the current // ones so we'll catch such cases. int one_past_largest_id = valid_encodings[num_valid_encoding_ids - 1] + 1; ASSERT_FALSE(controller.DoesCommandBelongToEncodingMenu(one_past_largest_id)); } TEST_F(EncodingMenuControllerTest, ListEncodingMenuItems) { typedef EncodingMenuController::EncodingMenuItemList EncodingMenuItemList; EncodingMenuController controller; EncodingMenuItemList english_items; TestingProfile profile_en; controller.GetEncodingMenuItems(&profile_en, &english_items); // Make sure there are items in the lists. ASSERT_TRUE(english_items.size() > 0); // Make sure that autodetect is the first item on both menus ASSERT_EQ(english_items[0].first, IDC_ENCODING_AUTO_DETECT); } TEST_F(EncodingMenuControllerTest, IsItemChecked) { TestingProfile profile_en; std::string encoding("UTF-8"); // Check that enabling and disabling autodetect works. bool autodetect_enabed[] = {true, false}; PrefService* prefs = profile_en.GetPrefs(); EncodingMenuController controller; for (size_t i = 0; i < arraysize(autodetect_enabed); ++i) { bool enabled = autodetect_enabed[i]; prefs->SetBoolean(prefs::kWebKitUsesUniversalDetector, enabled); ASSERT_TRUE(controller.IsItemChecked(&profile_en, encoding, IDC_ENCODING_AUTO_DETECT) == enabled); } // Check all valid encodings, make sure only one is enabled when autodetection // is turned off. prefs->SetBoolean(prefs::kWebKitUsesUniversalDetector, false); bool encoding_is_enabled = false; size_t num_valid_encoding_ids = controller.NumValidGUIEncodingIDs(); const int* valid_encodings = controller.ValidGUIEncodingIDs(); for (size_t i = 0; i < num_valid_encoding_ids; ++i) { bool on = controller.IsItemChecked(&profile_en, encoding, valid_encodings[i]); // Only one item in the encoding menu can be selected at a time. ASSERT_FALSE(on && encoding_is_enabled); encoding_is_enabled |= on; } // Make sure at least one encoding is enabled. ASSERT_TRUE(encoding_is_enabled); }