// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file defines the "sync API", an interface to the syncer // backend that exposes (1) the core functionality of maintaining a consistent // local snapshot of a hierarchical object set; (2) a means to transactionally // access and modify those objects; (3) a means to control client/server // synchronization tasks, namely: pushing local object modifications to a // server, pulling nonlocal object modifications from a server to this client, // and resolving conflicts that may arise between the two; and (4) an // abstraction of some external functionality that is to be provided by the // host environment. // // This interface is used as the entry point into the syncer backend // when the backend is compiled as a library and embedded in another // application. A goal for this interface layer is to depend on very few // external types, so that an application can use the sync backend // without introducing a dependency on specific types. A non-goal is to // have binary compatibility across versions or compilers; this allows the // interface to use C++ classes. An application wishing to use the sync API // should ideally compile the syncer backend and this API as part of the // application's own build, to avoid e.g. mismatches in calling convention, // structure padding, or name mangling that could arise if there were a // compiler mismatch. // // The schema of the objects in the sync domain is based on the model, which // is essentially a hierarchy of items and folders similar to a filesystem, // but with a few important differences. The sync API contains fields // such as URL to easily allow the embedding application to store web // browser bookmarks. Also, the sync API allows duplicate titles in a parent. // Consequently, it does not support looking up an object by title // and parent, since such a lookup is not uniquely determined. Lastly, // unlike a filesystem model, objects in the Sync API model have a strict // ordering within a parent; the position is manipulable by callers, and // children of a node can be enumerated in the order of their position. #ifndef CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_ #define CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_ #pragma once #include #include #include "base/basictypes.h" #include "base/gtest_prod_util.h" #include "base/scoped_ptr.h" #include "build/build_config.h" #include "chrome/browser/sync/protocol/password_specifics.pb.h" #include "chrome/browser/sync/syncable/model_type.h" #include "chrome/browser/sync/util/cryptographer.h" #include "chrome/common/net/gaia/google_service_auth_error.h" #include "googleurl/src/gurl.h" class FilePath; namespace browser_sync { class ModelSafeWorkerRegistrar; namespace sessions { struct SyncSessionSnapshot; } } namespace notifier { struct NotifierOptions; } // Forward declarations of internal class types so that sync API objects // may have opaque pointers to these types. namespace syncable { class BaseTransaction; class DirectoryManager; class Entry; class MutableEntry; class ReadTransaction; class ScopedDirLookup; class WriteTransaction; } namespace sync_pb { class AppSpecifics; class AutofillSpecifics; class AutofillProfileSpecifics; class BookmarkSpecifics; class EntitySpecifics; class ExtensionSpecifics; class SessionSpecifics; class NigoriSpecifics; class PasswordSpecifics; class PreferenceSpecifics; class PasswordSpecifics; class PasswordSpecificsData; class ThemeSpecifics; class TypedUrlSpecifics; } namespace sync_api { // Forward declarations of classes to be defined later in this file. class BaseTransaction; class HttpPostProviderFactory; class SyncManager; class WriteTransaction; // A UserShare encapsulates the syncable pieces that represent an authenticated // user and their data (share). // This encompasses all pieces required to build transaction objects on the // syncable share. struct UserShare { UserShare(); ~UserShare(); // The DirectoryManager itself, which is the parent of Transactions and can // be shared across multiple threads (unlike Directory). scoped_ptr dir_manager; // The username of the sync user. std::string name; }; // Contains everything needed to talk to and identify a user account. struct SyncCredentials { std::string email; std::string sync_token; }; // A valid BaseNode will never have an ID of zero. static const int64 kInvalidId = 0; // BaseNode wraps syncable::Entry, and corresponds to a single object's state. // This, like syncable::Entry, is intended for use on the stack. A valid // transaction is necessary to create a BaseNode or any of its children. // Unlike syncable::Entry, a sync API BaseNode is identified primarily by its // int64 metahandle, which we call an ID here. class BaseNode { public: // All subclasses of BaseNode must provide a way to initialize themselves by // doing an ID lookup. Returns false on failure. An invalid or deleted // ID will result in failure. virtual bool InitByIdLookup(int64 id) = 0; // All subclasses of BaseNode must also provide a way to initialize themselves // by doing a client tag lookup. Returns false on failure. A deleted node // will return FALSE. virtual bool InitByClientTagLookup(syncable::ModelType model_type, const std::string& tag) = 0; // Each object is identified by a 64-bit id (internally, the syncable // metahandle). These ids are strictly local handles. They will persist // on this client, but the same object on a different client may have a // different ID value. virtual int64 GetId() const; // Nodes are hierarchically arranged into a single-rooted tree. // InitByRootLookup on ReadNode allows access to the root. GetParentId is // how you find a node's parent. int64 GetParentId() const; // Nodes are either folders or not. This corresponds to the IS_DIR property // of syncable::Entry. bool GetIsFolder() const; // Returns the title of the object. // Uniqueness of the title is not enforced on siblings -- it is not an error // for two children to share a title. std::wstring GetTitle() const; // Returns the model type of this object. The model type is set at node // creation time and is expected never to change. syncable::ModelType GetModelType() const; // Getter specific to the BOOKMARK datatype. Returns protobuf // data. Can only be called if GetModelType() == BOOKMARK. const sync_pb::BookmarkSpecifics& GetBookmarkSpecifics() const; // Legacy, bookmark-specific getter that wraps GetBookmarkSpecifics() above. // Returns the URL of a bookmark object. // TODO(ncarter): Remove this datatype-specific accessor. GURL GetURL() const; // Legacy, bookmark-specific getter that wraps GetBookmarkSpecifics() above. // Fill in a vector with the byte data of this node's favicon. Assumes // that the node is a bookmark. // Favicons are expected to be PNG images, and though no verification is // done on the syncapi client of this, the server may reject favicon updates // that are invalid for whatever reason. // TODO(ncarter): Remove this datatype-specific accessor. void GetFaviconBytes(std::vector* output) const; // Getter specific to the APPS datatype. Returns protobuf // data. Can only be called if GetModelType() == APPS. const sync_pb::AppSpecifics& GetAppSpecifics() const; // Getter specific to the AUTOFILL datatype. Returns protobuf // data. Can only be called if GetModelType() == AUTOFILL. const sync_pb::AutofillSpecifics& GetAutofillSpecifics() const; virtual const sync_pb::AutofillProfileSpecifics& GetAutofillProfileSpecifics() const; // Getter specific to the NIGORI datatype. Returns protobuf // data. Can only be called if GetModelType() == NIGORI. const sync_pb::NigoriSpecifics& GetNigoriSpecifics() const; // Getter specific to the PASSWORD datatype. Returns protobuf // data. Can only be called if GetModelType() == PASSWORD. const sync_pb::PasswordSpecificsData& GetPasswordSpecifics() const; // Getter specific to the PREFERENCE datatype. Returns protobuf // data. Can only be called if GetModelType() == PREFERENCE. const sync_pb::PreferenceSpecifics& GetPreferenceSpecifics() const; // Getter specific to the THEME datatype. Returns protobuf // data. Can only be called if GetModelType() == THEME. const sync_pb::ThemeSpecifics& GetThemeSpecifics() const; // Getter specific to the TYPED_URLS datatype. Returns protobuf // data. Can only be called if GetModelType() == TYPED_URLS. const sync_pb::TypedUrlSpecifics& GetTypedUrlSpecifics() const; // Getter specific to the EXTENSIONS datatype. Returns protobuf // data. Can only be called if GetModelType() == EXTENSIONS. const sync_pb::ExtensionSpecifics& GetExtensionSpecifics() const; // Getter specific to the SESSIONS datatype. Returns protobuf // data. Can only be called if GetModelType() == SESSIONS. const sync_pb::SessionSpecifics& GetSessionSpecifics() const; // Returns the local external ID associated with the node. int64 GetExternalId() const; // Return the ID of the node immediately before this in the sibling order. // For the first node in the ordering, return 0. int64 GetPredecessorId() const; // Return the ID of the node immediately after this in the sibling order. // For the last node in the ordering, return 0. virtual int64 GetSuccessorId() const; // Return the ID of the first child of this node. If this node has no // children, return 0. virtual int64 GetFirstChildId() const; // These virtual accessors provide access to data members of derived classes. virtual const syncable::Entry* GetEntry() const = 0; virtual const BaseTransaction* GetTransaction() const = 0; protected: BaseNode(); virtual ~BaseNode(); // The server has a size limit on client tags, so we generate a fixed length // hash locally. This also ensures that ModelTypes have unique namespaces. static std::string GenerateSyncableHash(syncable::ModelType model_type, const std::string& client_tag); // Determines whether part of the entry is encrypted, and if so attempts to // decrypt it. Unless decryption is necessary and fails, this will always // return |true|. bool DecryptIfNecessary(syncable::Entry* entry); private: void* operator new(size_t size); // Node is meant for stack use only. // If this node represents a password, this field will hold the actual // decrypted password data. scoped_ptr password_data_; friend class SyncApiTest; FRIEND_TEST_ALL_PREFIXES(SyncApiTest, GenerateSyncableHash); DISALLOW_COPY_AND_ASSIGN(BaseNode); }; // WriteNode extends BaseNode to add mutation, and wraps // syncable::MutableEntry. A WriteTransaction is needed to create a WriteNode. class WriteNode : public BaseNode { public: // Create a WriteNode using the given transaction. explicit WriteNode(WriteTransaction* transaction); virtual ~WriteNode(); // A client must use one (and only one) of the following Init variants to // populate the node. // BaseNode implementation. virtual bool InitByIdLookup(int64 id); virtual bool InitByClientTagLookup(syncable::ModelType model_type, const std::string& tag); // Create a new node with the specified parent and predecessor. |model_type| // dictates the type of the item, and controls which EntitySpecifics proto // extension can be used with this item. Use a NULL |predecessor| // to indicate that this is to be the first child. // |predecessor| must be a child of |new_parent| or NULL. Returns false on // failure. bool InitByCreation(syncable::ModelType model_type, const BaseNode& parent, const BaseNode* predecessor); // Create nodes using this function if they're unique items that // you want to fetch using client_tag. Note that the behavior of these // items is slightly different than that of normal items. // Most importantly, if it exists locally, this function will // actually undelete it // Client unique tagged nodes must NOT be folders. bool InitUniqueByCreation(syncable::ModelType model_type, const BaseNode& parent, const std::string& client_tag); // Each server-created permanent node is tagged with a unique string. // Look up the node with the particular tag. If it does not exist, // return false. bool InitByTagLookup(const std::string& tag); // These Set() functions correspond to the Get() functions of BaseNode. void SetIsFolder(bool folder); void SetTitle(const std::wstring& title); // External ID is a client-only field, so setting it doesn't cause the item to // be synced again. void SetExternalId(int64 external_id); // Remove this node and its children. void Remove(); // Set a new parent and position. Position is specified by |predecessor|; if // it is NULL, the node is moved to the first position. |predecessor| must // be a child of |new_parent| or NULL. Returns false on failure.. bool SetPosition(const BaseNode& new_parent, const BaseNode* predecessor); // Set the bookmark specifics (url and favicon). // Should only be called if GetModelType() == BOOKMARK. void SetBookmarkSpecifics(const sync_pb::BookmarkSpecifics& specifics); // Legacy, bookmark-specific setters that wrap SetBookmarkSpecifics() above. // Should only be called if GetModelType() == BOOKMARK. // TODO(ncarter): Remove these two datatype-specific accessors. void SetURL(const GURL& url); void SetFaviconBytes(const std::vector& bytes); // Set the app specifics (id, update url, enabled state, etc). // Should only be called if GetModelType() == APPS. void SetAppSpecifics(const sync_pb::AppSpecifics& specifics); // Set the autofill specifics (name and value). // Should only be called if GetModelType() == AUTOFILL. void SetAutofillSpecifics(const sync_pb::AutofillSpecifics& specifics); // Set the nigori specifics. // Should only be called if GetModelType() == NIGORI. void SetNigoriSpecifics(const sync_pb::NigoriSpecifics& specifics); // Set the password specifics. // Should only be called if GetModelType() == PASSWORD. void SetPasswordSpecifics(const sync_pb::PasswordSpecificsData& specifics); // Set the preference specifics (name and value). // Should only be called if GetModelType() == PREFERENCE. void SetPreferenceSpecifics(const sync_pb::PreferenceSpecifics& specifics); // Set the theme specifics (name and value). // Should only be called if GetModelType() == THEME. void SetThemeSpecifics(const sync_pb::ThemeSpecifics& specifics); // Set the typed_url specifics (url, title, typed_count, etc). // Should only be called if GetModelType() == TYPED_URLS. void SetTypedUrlSpecifics(const sync_pb::TypedUrlSpecifics& specifics); // Set the extension specifics (id, update url, enabled state, etc). // Should only be called if GetModelType() == EXTENSIONS. void SetExtensionSpecifics(const sync_pb::ExtensionSpecifics& specifics); // Set the session specifics (windows, tabs, navigations etc.). // Should only be called if GetModelType() == SESSIONS. void SetSessionSpecifics(const sync_pb::SessionSpecifics& specifics); // Implementation of BaseNode's abstract virtual accessors. virtual const syncable::Entry* GetEntry() const; virtual const BaseTransaction* GetTransaction() const; private: void* operator new(size_t size); // Node is meant for stack use only. // Helper to set model type. This will clear any specifics data. void PutModelType(syncable::ModelType model_type); // Helper to set the previous node. void PutPredecessor(const BaseNode* predecessor); // Private helpers to set type-specific protobuf data. These don't // do any checking on the previous modeltype, so they can be used // for internal initialization (you can use them to set the modeltype). // Additionally, they will mark for syncing if the underlying value // changes. void PutAppSpecificsAndMarkForSyncing( const sync_pb::AppSpecifics& new_value); void PutAutofillSpecificsAndMarkForSyncing( const sync_pb::AutofillSpecifics& new_value); void PutBookmarkSpecificsAndMarkForSyncing( const sync_pb::BookmarkSpecifics& new_value); void PutNigoriSpecificsAndMarkForSyncing( const sync_pb::NigoriSpecifics& new_value); void PutPasswordSpecificsAndMarkForSyncing( const sync_pb::PasswordSpecifics& new_value); void PutPreferenceSpecificsAndMarkForSyncing( const sync_pb::PreferenceSpecifics& new_value); void PutThemeSpecificsAndMarkForSyncing( const sync_pb::ThemeSpecifics& new_value); void PutTypedUrlSpecificsAndMarkForSyncing( const sync_pb::TypedUrlSpecifics& new_value); void PutExtensionSpecificsAndMarkForSyncing( const sync_pb::ExtensionSpecifics& new_value); void PutSessionSpecificsAndMarkForSyncing( const sync_pb::SessionSpecifics& new_value); void PutSpecificsAndMarkForSyncing( const sync_pb::EntitySpecifics& specifics); // Sets IS_UNSYNCED and SYNCING to ensure this entry is considered in an // upcoming commit pass. void MarkForSyncing(); // The underlying syncable object which this class wraps. syncable::MutableEntry* entry_; // The sync API transaction that is the parent of this node. WriteTransaction* transaction_; DISALLOW_COPY_AND_ASSIGN(WriteNode); }; // ReadNode wraps a syncable::Entry to provide the functionality of a // read-only BaseNode. class ReadNode : public BaseNode { public: // Create an unpopulated ReadNode on the given transaction. Call some flavor // of Init to populate the ReadNode with a database entry. explicit ReadNode(const BaseTransaction* transaction); virtual ~ReadNode(); // A client must use one (and only one) of the following Init variants to // populate the node. // BaseNode implementation. virtual bool InitByIdLookup(int64 id); virtual bool InitByClientTagLookup(syncable::ModelType model_type, const std::string& tag); // There is always a root node, so this can't fail. The root node is // never mutable, so root lookup is only possible on a ReadNode. void InitByRootLookup(); // Each server-created permanent node is tagged with a unique string. // Look up the node with the particular tag. If it does not exist, // return false. bool InitByTagLookup(const std::string& tag); // Implementation of BaseNode's abstract virtual accessors. virtual const syncable::Entry* GetEntry() const; virtual const BaseTransaction* GetTransaction() const; protected: ReadNode(); private: void* operator new(size_t size); // Node is meant for stack use only. // The underlying syncable object which this class wraps. syncable::Entry* entry_; // The sync API transaction that is the parent of this node. const BaseTransaction* transaction_; DISALLOW_COPY_AND_ASSIGN(ReadNode); }; // Sync API's BaseTransaction, ReadTransaction, and WriteTransaction allow for // batching of several read and/or write operations. The read and write // operations are performed by creating ReadNode and WriteNode instances using // the transaction. These transaction classes wrap identically named classes in // syncable, and are used in a similar way. Unlike syncable::BaseTransaction, // whose construction requires an explicit syncable::ScopedDirLookup, a sync // API BaseTransaction creates its own ScopedDirLookup implicitly. class BaseTransaction { public: // Provide access to the underlying syncable.h objects from BaseNode. virtual syncable::BaseTransaction* GetWrappedTrans() const = 0; const syncable::ScopedDirLookup& GetLookup() const { return *lookup_; } browser_sync::Cryptographer* GetCryptographer() const { return cryptographer_; } protected: // The ScopedDirLookup is created in the constructor and destroyed // in the destructor. Creation of the ScopedDirLookup is not expected // to fail. explicit BaseTransaction(UserShare* share); virtual ~BaseTransaction(); BaseTransaction() { lookup_= NULL; } private: // A syncable ScopedDirLookup, which is the parent of syncable transactions. syncable::ScopedDirLookup* lookup_; browser_sync::Cryptographer* cryptographer_; DISALLOW_COPY_AND_ASSIGN(BaseTransaction); }; // Sync API's ReadTransaction is a read-only BaseTransaction. It wraps // a syncable::ReadTransaction. class ReadTransaction : public BaseTransaction { public: // Start a new read-only transaction on the specified repository. explicit ReadTransaction(UserShare* share); // Resume the middle of a transaction. Will not close transaction. ReadTransaction(UserShare* share, syncable::BaseTransaction* trans); virtual ~ReadTransaction(); // BaseTransaction override. virtual syncable::BaseTransaction* GetWrappedTrans() const; private: void* operator new(size_t size); // Transaction is meant for stack use only. // The underlying syncable object which this class wraps. syncable::BaseTransaction* transaction_; bool close_transaction_; DISALLOW_COPY_AND_ASSIGN(ReadTransaction); }; // Sync API's WriteTransaction is a read/write BaseTransaction. It wraps // a syncable::WriteTransaction. class WriteTransaction : public BaseTransaction { public: // Start a new read/write transaction. explicit WriteTransaction(UserShare* share); virtual ~WriteTransaction(); // Provide access to the syncable.h transaction from the API WriteNode. virtual syncable::BaseTransaction* GetWrappedTrans() const; syncable::WriteTransaction* GetWrappedWriteTrans() { return transaction_; } protected: WriteTransaction() {} void SetTransaction(syncable::WriteTransaction* trans) { transaction_ = trans;} private: void* operator new(size_t size); // Transaction is meant for stack use only. // The underlying syncable object which this class wraps. syncable::WriteTransaction* transaction_; DISALLOW_COPY_AND_ASSIGN(WriteTransaction); }; // SyncManager encapsulates syncable::DirectoryManager and serves as the parent // of all other objects in the sync API. SyncManager is thread-safe. If // multiple threads interact with the same local sync repository (i.e. the // same sqlite database), they should share a single SyncManager instance. The // caller should typically create one SyncManager for the lifetime of a user // session. class SyncManager { public: // SyncInternal contains the implementation of SyncManager, while abstracting // internal types from clients of the interface. class SyncInternal; // TODO(tim): Depending on how multi-type encryption pans out, maybe we // should turn ChangeRecord itself into a class. Or we could template this // wrapper / add a templated method to return unencrypted protobufs. class ExtraChangeRecordData { public: ExtraChangeRecordData() {} virtual ~ExtraChangeRecordData() {} }; // ChangeRecord indicates a single item that changed as a result of a sync // operation. This gives the sync id of the node that changed, and the type // of change. To get the actual property values after an ADD or UPDATE, the // client should get the node with InitByIdLookup(), using the provided id. struct ChangeRecord { enum Action { ACTION_ADD, ACTION_DELETE, ACTION_UPDATE, }; ChangeRecord(); ~ChangeRecord(); int64 id; Action action; sync_pb::EntitySpecifics specifics; linked_ptr extra; }; // Since PasswordSpecifics is just an encrypted blob, we extend to provide // access to unencrypted bits. class ExtraPasswordChangeRecordData : public ExtraChangeRecordData { public: explicit ExtraPasswordChangeRecordData( const sync_pb::PasswordSpecificsData& data); virtual ~ExtraPasswordChangeRecordData(); const sync_pb::PasswordSpecificsData& unencrypted() { return unencrypted_; } private: sync_pb::PasswordSpecificsData unencrypted_; }; // Status encapsulates detailed state about the internals of the SyncManager. struct Status { // Summary is a distilled set of important information that the end-user may // wish to be informed about (through UI, for example). Note that if a // summary state requires user interaction (such as auth failures), more // detailed information may be contained in additional status fields. enum Summary { // The internal instance is in an unrecognizable state. This should not // happen. INVALID = 0, // Can't connect to server, but there are no pending changes in // our local cache. OFFLINE, // Can't connect to server, and there are pending changes in our // local cache. OFFLINE_UNSYNCED, // Connected and syncing. SYNCING, // Connected, no pending changes. READY, // Internal sync error. CONFLICT, // Can't connect to server, and we haven't completed the initial // sync yet. So there's nothing we can do but wait for the server. OFFLINE_UNUSABLE, }; Summary summary; // Various server related information. bool authenticated; // Successfully authenticated via GAIA. bool server_up; // True if we have received at least one good // reply from the server. bool server_reachable; // True if we received any reply from the server. bool server_broken; // True of the syncer is stopped because of server // issues. bool notifications_enabled; // True only if subscribed for notifications. int notifications_received; int notifications_sent; // Various Syncer data. int unsynced_count; int conflicting_count; bool syncing; bool initial_sync_ended; bool syncer_stuck; int64 updates_available; int64 updates_received; bool disk_full; bool invalid_store; int max_consecutive_errors; // The max number of errors from any component. }; // An interface the embedding application implements to receive notifications // from the SyncManager. Register an observer via SyncManager::AddObserver. // This observer is an event driven model as the events may be raised from // different internal threads, and simply providing an "OnStatusChanged" type // notification complicates things such as trying to determine "what changed", // if different members of the Status object are modified from different // threads. This way, the event is explicit, and it is safe for the Observer // to dispatch to a native thread or synchronize accordingly. class Observer { public: Observer() { } virtual ~Observer() { } // Notify the observer that changes have been applied to the sync model. // // This will be invoked on the same thread as on which ApplyChanges was // called. |changes| is an array of size |change_count|, and contains the // ID of each individual item that was changed. |changes| exists only for // the duration of the call. If items of multiple data types change at // the same time, this method is invoked once per data type and |changes| // is restricted to items of the ModelType indicated by |model_type|. // Because the observer is passed a |trans|, the observer can assume a // read lock on the sync model that will be released after the function // returns. // // The SyncManager constructs |changes| in the following guaranteed order: // // 1. Deletions, from leaves up to parents. // 2. Updates to existing items with synced parents & predecessors. // 3. New items with synced parents & predecessors. // 4. Items with parents & predecessors in |changes|. // 5. Repeat #4 until all items are in |changes|. // // Thus, an implementation of OnChangesApplied should be able to // process the change records in the order without having to worry about // forward dependencies. But since deletions come before reparent // operations, a delete may temporarily orphan a node that is // updated later in the list. virtual void OnChangesApplied(syncable::ModelType model_type, const BaseTransaction* trans, const ChangeRecord* changes, int change_count) = 0; // OnChangesComplete gets called when the TransactionComplete event is // posted (after OnChangesApplied finishes), after the transaction lock // and the change channel mutex are released. // // The purpose of this function is to support processors that require // split-transactions changes. For example, if a model processor wants to // perform blocking I/O due to a change, it should calculate the changes // while holding the transaction lock (from within OnChangesApplied), buffer // those changes, let the transaction fall out of scope, and then commit // those changes from within OnChangesComplete (postponing the blocking // I/O to when it no longer holds any lock). virtual void OnChangesComplete(syncable::ModelType model_type) = 0; // A round-trip sync-cycle took place and the syncer has resolved any // conflicts that may have arisen. virtual void OnSyncCycleCompleted( const browser_sync::sessions::SyncSessionSnapshot* snapshot) = 0; // Called when user interaction may be required due to an auth problem. virtual void OnAuthError(const GoogleServiceAuthError& auth_error) = 0; // Called when a new auth token is provided by the sync server. virtual void OnUpdatedToken(const std::string& token) = 0; // Called when user interaction is required to obtain a valid passphrase. // If the passphrase is required to decrypt something that has // already been encrypted (and thus has to match the existing key), // |for_decryption| will be true. If the passphrase is needed for // encryption, |for_decryption| will be false. virtual void OnPassphraseRequired(bool for_decryption) = 0; // Called when the passphrase provided by the user has been accepted and is // now used to encrypt sync data. |bootstrap_token| is an opaque base64 // encoded representation of the key generated by the accepted passphrase, // and is provided to the observer for persistence purposes and use in a // future initialization of sync (e.g. after restart). virtual void OnPassphraseAccepted(const std::string& bootstrap_token) = 0; // Called when initialization is complete to the point that SyncManager can // process changes. This does not necessarily mean authentication succeeded // or that the SyncManager is online. // IMPORTANT: Creating any type of transaction before receiving this // notification is illegal! // WARNING: Calling methods on the SyncManager before receiving this // message, unless otherwise specified, produces undefined behavior. virtual void OnInitializationComplete() = 0; // The syncer thread has been paused. virtual void OnPaused() = 0; // The syncer thread has been resumed. virtual void OnResumed() = 0; // We are no longer permitted to communicate with the server. Sync should // be disabled and state cleaned up at once. This can happen for a number // of reasons, e.g. swapping from a test instance to production, or a // global stop syncing operation has wiped the store. virtual void OnStopSyncingPermanently() = 0; // After a request to clear server data, these callbacks are invoked to // indicate success or failure virtual void OnClearServerDataSucceeded() = 0; virtual void OnClearServerDataFailed() = 0; private: DISALLOW_COPY_AND_ASSIGN(Observer); }; // Create an uninitialized SyncManager. Callers must Init() before using. SyncManager(); virtual ~SyncManager(); // Initialize the sync manager. |database_location| specifies the path of // the directory in which to locate a sqlite repository storing the syncer // backend state. Initialization will open the database, or create it if it // does not already exist. Returns false on failure. // |sync_server_and_path| and |sync_server_port| represent the Chrome sync // server to use, and |use_ssl| specifies whether to communicate securely; // the default is false. // |post_factory| will be owned internally and used to create // instances of an HttpPostProvider. // |model_safe_worker| ownership is given to the SyncManager. // |user_agent| is a 7-bit ASCII string suitable for use as the User-Agent // HTTP header. Used internally when collecting stats to classify clients. // |notifier_options| contains options specific to sync notifications. bool Init(const FilePath& database_location, const char* sync_server_and_path, int sync_server_port, bool use_ssl, HttpPostProviderFactory* post_factory, browser_sync::ModelSafeWorkerRegistrar* registrar, const char* user_agent, const SyncCredentials& credentials, const notifier::NotifierOptions& notifier_options, const std::string& restored_key_for_bootstrapping, bool setup_for_test_mode); // Returns the username last used for a successful authentication. // Returns empty if there is no such username. const std::string& GetAuthenticatedUsername(); // Check if the database has been populated with a full "initial" download of // sync items for each data type currently present in the routing info. // Prerequisite for calling this is that OnInitializationComplete has been // called. bool InitialSyncEndedForAllEnabledTypes(); // Migrate tokens from user settings DB to the token service. void MigrateTokens(); // Update tokens that we're using in Sync. Email must stay the same. void UpdateCredentials(const SyncCredentials& credentials); // Start the SyncerThread. void StartSyncing(); // Attempt to set the passphrase. If the passphrase is valid, // OnPassphraseAccepted will be fired to notify the ProfileSyncService and the // syncer will be nudged so that any update that was waiting for this // passphrase gets applied as soon as possible. // If the passphrase in invalid, OnPassphraseRequired will be fired. // Calling this metdod again is the appropriate course of action to "retry" // with a new passphrase. // |is_explicit| is true if the call is in response to the user explicitly // setting a passphrase as opposed to implicitly (from the users' perspective) // using their Google Account password. An implicit SetPassphrase will *not* // *not* override an explicit passphrase set previously. void SetPassphrase(const std::string& passphrase, bool is_explicit); // Requests the syncer thread to pause. The observer's OnPause // method will be called when the syncer thread is paused. Returns // false if the syncer thread can not be paused (e.g. if it is not // started). bool RequestPause(); // Requests the syncer thread to resume. The observer's OnResume // method will be called when the syncer thread is resumed. Returns // false if the syncer thread can not be resumed (e.g. if it is not // paused). bool RequestResume(); // Request a nudge of the syncer, which will cause the syncer thread // to run at the next available opportunity. void RequestNudge(); // Request a clearing of all data on the server void RequestClearServerData(); // Adds a listener to be notified of sync events. // NOTE: It is OK (in fact, it's probably a good idea) to call this before // having received OnInitializationCompleted. void SetObserver(Observer* observer); // Remove the observer set by SetObserver (no op if none was set). // Make sure to call this if the Observer set in SetObserver is being // destroyed so the SyncManager doesn't potentially dereference garbage. void RemoveObserver(); // Status-related getters. Typically GetStatusSummary will suffice, but // GetDetailedSyncStatus can be useful for gathering debug-level details of // the internals of the sync engine. Status::Summary GetStatusSummary() const; Status GetDetailedStatus() const; // Whether or not the Nigori node is encrypted using an explicit passphrase. bool IsUsingExplicitPassphrase(); // Get the internal implementation for use by BaseTransaction, etc. SyncInternal* GetImpl() const; // Call periodically from a database-safe thread to persist recent changes // to the syncapi model. void SaveChanges(); // Issue a final SaveChanges, close sqlite handles, and stop running threads. // Must be called from the same thread that called Init(). void Shutdown(); UserShare* GetUserShare() const; // Uses a read-only transaction to determine if the directory being synced has // any remaining unsynced items. bool HasUnsyncedItems() const; private: // An opaque pointer to the nested private class. SyncInternal* data_; DISALLOW_COPY_AND_ASSIGN(SyncManager); }; // An interface the embedding application (e.g. Chromium) implements to // provide required HTTP POST functionality to the syncer backend. // This interface is designed for one-time use. You create one, use it, and // create another if you want to make a subsequent POST. // TODO(timsteele): Bug 1482576. Consider splitting syncapi.h into two files: // one for the API defining the exports, which doesn't need to be included from // anywhere internally, and another file for the interfaces like this one. class HttpPostProviderInterface { public: HttpPostProviderInterface() { } virtual ~HttpPostProviderInterface() { } // Use specified user agent string when POSTing. If not called a default UA // may be used. virtual void SetUserAgent(const char* user_agent) = 0; // Add additional headers to the request. virtual void SetExtraRequestHeaders(const char * headers) = 0; // Set the URL to POST to. virtual void SetURL(const char* url, int port) = 0; // Set the type, length and content of the POST payload. // |content_type| is a null-terminated MIME type specifier. // |content| is a data buffer; Do not interpret as a null-terminated string. // |content_length| is the total number of chars in |content|. It is used to // assign/copy |content| data. virtual void SetPostPayload(const char* content_type, int content_length, const char* content) = 0; // Returns true if the URL request succeeded. If the request failed, // os_error() may be non-zero and hence contain more information. virtual bool MakeSynchronousPost(int* os_error_code, int* response_code) = 0; // Get the length of the content returned in the HTTP response. // This does not count the trailing null-terminating character returned // by GetResponseContent, so it is analogous to calling string.length. virtual int GetResponseContentLength() const = 0; // Get the content returned in the HTTP response. // This is a null terminated string of characters. // Value should be copied. virtual const char* GetResponseContent() const = 0; // Get the value of a header returned in the HTTP response. // If the header is not present, returns the empty string. virtual const std::string GetResponseHeaderValue( const std::string& name) const = 0; private: DISALLOW_COPY_AND_ASSIGN(HttpPostProviderInterface); }; // A factory to create HttpPostProviders to hide details about the // implementations and dependencies. // A factory instance itself should be owned by whomever uses it to create // HttpPostProviders. class HttpPostProviderFactory { public: // Obtain a new HttpPostProviderInterface instance, owned by caller. virtual HttpPostProviderInterface* Create() = 0; // When the interface is no longer needed (ready to be cleaned up), clients // must call Destroy(). // This allows actual HttpPostProvider subclass implementations to be // reference counted, which is useful if a particular implementation uses // multiple threads to serve network requests. virtual void Destroy(HttpPostProviderInterface* http) = 0; virtual ~HttpPostProviderFactory() { } }; } // namespace sync_api #endif // CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_