// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/visitedlink_master.h" #if defined(OS_WIN) #include #include #include #endif // defined(OS_WIN) #include #include #include "base/file_util.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/path_service.h" #include "base/process_util.h" #include "base/rand_util.h" #include "base/stack_container.h" #include "base/string_util.h" #include "base/thread_restrictions.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/browser_thread.h" #include "chrome/browser/history/history.h" #include "chrome/browser/profile.h" using file_util::ScopedFILE; using file_util::OpenFile; using file_util::TruncateFile; const int32 VisitedLinkMaster::kFileHeaderSignatureOffset = 0; const int32 VisitedLinkMaster::kFileHeaderVersionOffset = 4; const int32 VisitedLinkMaster::kFileHeaderLengthOffset = 8; const int32 VisitedLinkMaster::kFileHeaderUsedOffset = 12; const int32 VisitedLinkMaster::kFileHeaderSaltOffset = 16; const int32 VisitedLinkMaster::kFileCurrentVersion = 2; // the signature at the beginning of the URL table = "VLnk" (visited links) const int32 VisitedLinkMaster::kFileSignature = 0x6b6e4c56; const size_t VisitedLinkMaster::kFileHeaderSize = kFileHeaderSaltOffset + LINK_SALT_LENGTH; // This value should also be the same as the smallest size in the lookup // table in NewTableSizeForCount (prime number). const unsigned VisitedLinkMaster::kDefaultTableSize = 16381; const size_t VisitedLinkMaster::kBigDeleteThreshold = 64; namespace { // Fills the given salt structure with some quasi-random values // It is not necessary to generate a cryptographically strong random string, // only that it be reasonably different for different users. void GenerateSalt(uint8 salt[LINK_SALT_LENGTH]) { DCHECK_EQ(LINK_SALT_LENGTH, 8) << "This code assumes the length of the salt"; uint64 randval = base::RandUint64(); memcpy(salt, &randval, 8); } // AsyncWriter ---------------------------------------------------------------- // This task executes on a background thread and executes a write. This // prevents us from blocking the UI thread doing I/O. class AsyncWriter : public Task { public: AsyncWriter(FILE* file, int32 offset, const void* data, size_t data_len) : file_(file), offset_(offset) { data_->resize(data_len); memcpy(&*data_->begin(), data, data_len); } virtual void Run() { WriteToFile(file_, offset_, &*data_->begin(), static_cast(data_->size())); } // Exposed as a static so it can be called directly from the Master to // reduce the number of platform-specific I/O sites we have. Returns true if // the write was complete. static bool WriteToFile(FILE* file, off_t offset, const void* data, size_t data_len) { if (fseek(file, offset, SEEK_SET) != 0) return false; // Don't write to an invalid part of the file. size_t num_written = fwrite(data, 1, data_len, file); // The write may not make it to the kernel (stdlib may buffer the write) // until the next fseek/fclose call. If we crash, it's easy for our used // item count to be out of sync with the number of hashes we write. // Protect against this by calling fflush. int ret = fflush(file); DCHECK_EQ(0, ret); return num_written == data_len; } private: // The data to write and where to write it. FILE* file_; int32 offset_; // Offset from the beginning of the file. // Most writes are just a single fingerprint, so we reserve that much in this // object to avoid mallocs in that case. StackVector data_; DISALLOW_COPY_AND_ASSIGN(AsyncWriter); }; // Used to asynchronously set the end of the file. This must be done on the // same thread as the writing to keep things synchronized. class AsyncSetEndOfFile : public Task { public: explicit AsyncSetEndOfFile(FILE* file) : file_(file) {} virtual void Run() { TruncateFile(file_); } private: FILE* file_; DISALLOW_COPY_AND_ASSIGN(AsyncSetEndOfFile); }; // Used to asynchronously close a file. This must be done on the same thread as // the writing to keep things synchronized. class AsyncCloseHandle : public Task { public: explicit AsyncCloseHandle(FILE* file) : file_(file) {} virtual void Run() { fclose(file_); } private: FILE* file_; DISALLOW_COPY_AND_ASSIGN(AsyncCloseHandle); }; } // namespace // TableBuilder --------------------------------------------------------------- // How rebuilding from history works // --------------------------------- // // We mark that we're rebuilding from history by setting the table_builder_ // member in VisitedLinkMaster to the TableBuilder we create. This builder // will be called on the history thread by the history system for every URL // in the database. // // The builder will store the fingerprints for those URLs, and then marshalls // back to the main thread where the VisitedLinkMaster will be notified. The // master then replaces its table with a new table containing the computed // fingerprints. // // The builder must remain active while the history system is using it. // Sometimes, the master will be deleted before the rebuild is complete, in // which case it notifies the builder via DisownMaster(). The builder will // delete itself once rebuilding is complete, and not execute any callback. class VisitedLinkMaster::TableBuilder : public HistoryService::URLEnumerator, public base::RefCountedThreadSafe { public: TableBuilder(VisitedLinkMaster* master, const uint8 salt[LINK_SALT_LENGTH]); // Called on the main thread when the master is being destroyed. This will // prevent a crash when the query completes and the master is no longer // around. We can not actually do anything but mark this fact, since the // table will be being rebuilt simultaneously on the other thread. void DisownMaster(); // HistoryService::URLEnumerator virtual void OnURL(const GURL& url); virtual void OnComplete(bool succeed); private: friend class base::RefCountedThreadSafe; ~TableBuilder() {} // OnComplete mashals to this function on the main thread to do the // notification. void OnCompleteMainThread(); // Owner of this object. MAY ONLY BE ACCESSED ON THE MAIN THREAD! VisitedLinkMaster* master_; // Indicates whether the operation has failed or not. bool success_; // Salt for this new table. uint8 salt_[LINK_SALT_LENGTH]; // Stores the fingerprints we computed on the background thread. VisitedLinkCommon::Fingerprints fingerprints_; }; // VisitedLinkMaster ---------------------------------------------------------- VisitedLinkMaster::VisitedLinkMaster(Listener* listener, Profile* profile) { InitMembers(listener, profile); } VisitedLinkMaster::VisitedLinkMaster(Listener* listener, HistoryService* history_service, bool suppress_rebuild, const FilePath& filename, int32 default_table_size) { InitMembers(listener, NULL); database_name_override_ = filename; table_size_override_ = default_table_size; history_service_override_ = history_service; suppress_rebuild_ = suppress_rebuild; } VisitedLinkMaster::~VisitedLinkMaster() { if (table_builder_.get()) { // Prevent the table builder from calling us back now that we're being // destroyed. Note that we DON'T delete the object, since the history // system is still writing into it. When that is complete, the table // builder will destroy itself when it finds we are gone. table_builder_->DisownMaster(); } FreeURLTable(); } void VisitedLinkMaster::InitMembers(Listener* listener, Profile* profile) { DCHECK(listener); listener_ = listener; file_ = NULL; shared_memory_ = NULL; shared_memory_serial_ = 0; used_items_ = 0; table_size_override_ = 0; history_service_override_ = NULL; suppress_rebuild_ = false; profile_ = profile; #ifndef NDEBUG posted_asynchronous_operation_ = false; #endif } bool VisitedLinkMaster::Init() { // We probably shouldn't be loading this from the UI thread, // but it does need to happen early on in startup. // http://code.google.com/p/chromium/issues/detail?id=24163 base::ThreadRestrictions::ScopedAllowIO allow_io; if (!InitFromFile()) return InitFromScratch(suppress_rebuild_); return true; } VisitedLinkMaster::Hash VisitedLinkMaster::TryToAddURL(const GURL& url) { // Extra check that we are not off the record. This should not happen. if (profile_ && profile_->IsOffTheRecord()) { NOTREACHED(); return null_hash_; } if (!url.is_valid()) return null_hash_; // Don't add invalid URLs. Fingerprint fingerprint = ComputeURLFingerprint(url.spec().data(), url.spec().size(), salt_); if (table_builder_) { // If we have a pending delete for this fingerprint, cancel it. std::set::iterator found = deleted_since_rebuild_.find(fingerprint); if (found != deleted_since_rebuild_.end()) deleted_since_rebuild_.erase(found); // A rebuild is in progress, save this addition in the temporary list so // it can be added once rebuild is complete. added_since_rebuild_.insert(fingerprint); } // If the table is "full", we don't add URLs and just drop them on the floor. // This can happen if we get thousands of new URLs and something causes // the table resizing to fail. This check prevents a hang in that case. Note // that this is *not* the resize limit, this is just a sanity check. if (used_items_ / 8 > table_length_ / 10) return null_hash_; // Table is more than 80% full. return AddFingerprint(fingerprint, true); } void VisitedLinkMaster::AddURL(const GURL& url) { Hash index = TryToAddURL(url); if (!table_builder_ && index != null_hash_) { // Not rebuilding, so we want to keep the file on disk up-to-date. WriteUsedItemCountToFile(); WriteHashRangeToFile(index, index); ResizeTableIfNecessary(); } } void VisitedLinkMaster::AddURLs(const std::vector& url) { for (std::vector::const_iterator i = url.begin(); i != url.end(); ++i) { Hash index = TryToAddURL(*i); if (!table_builder_ && index != null_hash_) ResizeTableIfNecessary(); } // Keeps the file on disk up-to-date. if (!table_builder_) WriteFullTable(); } void VisitedLinkMaster::DeleteAllURLs() { // Any pending modifications are invalid. added_since_rebuild_.clear(); deleted_since_rebuild_.clear(); // Clear the hash table. used_items_ = 0; memset(hash_table_, 0, this->table_length_ * sizeof(Fingerprint)); // Resize it if it is now too empty. Resize may write the new table out for // us, otherwise, schedule writing the new table to disk ourselves. if (!ResizeTableIfNecessary()) WriteFullTable(); listener_->Reset(); } void VisitedLinkMaster::DeleteURLs(const std::set& urls) { typedef std::set::const_iterator SetIterator; if (urls.empty()) return; listener_->Reset(); if (table_builder_) { // A rebuild is in progress, save this deletion in the temporary list so // it can be added once rebuild is complete. for (SetIterator i = urls.begin(); i != urls.end(); ++i) { if (!i->is_valid()) continue; Fingerprint fingerprint = ComputeURLFingerprint(i->spec().data(), i->spec().size(), salt_); deleted_since_rebuild_.insert(fingerprint); // If the URL was just added and now we're deleting it, it may be in the // list of things added since the last rebuild. Delete it from that list. std::set::iterator found = added_since_rebuild_.find(fingerprint); if (found != added_since_rebuild_.end()) added_since_rebuild_.erase(found); // Delete the URLs from the in-memory table, but don't bother writing // to disk since it will be replaced soon. DeleteFingerprint(fingerprint, false); } return; } // Compute the deleted URLs' fingerprints and delete them std::set deleted_fingerprints; for (SetIterator i = urls.begin(); i != urls.end(); ++i) { if (!i->is_valid()) continue; deleted_fingerprints.insert( ComputeURLFingerprint(i->spec().data(), i->spec().size(), salt_)); } DeleteFingerprintsFromCurrentTable(deleted_fingerprints); } // See VisitedLinkCommon::IsVisited which should be in sync with this algorithm VisitedLinkMaster::Hash VisitedLinkMaster::AddFingerprint( Fingerprint fingerprint, bool send_notifications) { if (!hash_table_ || table_length_ == 0) { NOTREACHED(); // Not initialized. return null_hash_; } Hash cur_hash = HashFingerprint(fingerprint); Hash first_hash = cur_hash; while (true) { Fingerprint cur_fingerprint = FingerprintAt(cur_hash); if (cur_fingerprint == fingerprint) return null_hash_; // This fingerprint is already in there, do nothing. if (cur_fingerprint == null_fingerprint_) { // End of probe sequence found, insert here. hash_table_[cur_hash] = fingerprint; used_items_++; // If allowed, notify listener that a new visited link was added. if (send_notifications) listener_->Add(fingerprint); return cur_hash; } // Advance in the probe sequence. cur_hash = IncrementHash(cur_hash); if (cur_hash == first_hash) { // This means that we've wrapped around and are about to go into an // infinite loop. Something was wrong with the hashtable resizing // logic, so stop here. NOTREACHED(); return null_hash_; } } } void VisitedLinkMaster::DeleteFingerprintsFromCurrentTable( const std::set& fingerprints) { bool bulk_write = (fingerprints.size() > kBigDeleteThreshold); // Delete the URLs from the table. for (std::set::const_iterator i = fingerprints.begin(); i != fingerprints.end(); ++i) DeleteFingerprint(*i, !bulk_write); // These deleted fingerprints may make us shrink the table. if (ResizeTableIfNecessary()) return; // The resize function wrote the new table to disk for us. // Nobody wrote this out for us, write the full file to disk. if (bulk_write) WriteFullTable(); } bool VisitedLinkMaster::DeleteFingerprint(Fingerprint fingerprint, bool update_file) { if (!hash_table_ || table_length_ == 0) { NOTREACHED(); // Not initialized. return false; } if (!IsVisited(fingerprint)) return false; // Not in the database to delete. // First update the header used count. used_items_--; if (update_file) WriteUsedItemCountToFile(); Hash deleted_hash = HashFingerprint(fingerprint); // Find the range of "stuff" in the hash table that is adjacent to this // fingerprint. These are things that could be affected by the change in // the hash table. Since we use linear probing, anything after the deleted // item up until an empty item could be affected. Hash end_range = deleted_hash; while (true) { Hash next_hash = IncrementHash(end_range); if (next_hash == deleted_hash) break; // We wrapped around and the whole table is full. if (!hash_table_[next_hash]) break; // Found the last spot. end_range = next_hash; } // We could get all fancy and move the affected fingerprints around, but // instead we just remove them all and re-add them (minus our deleted one). // This will mean there's a small window of time where the affected links // won't be marked visited. StackVector shuffled_fingerprints; Hash stop_loop = IncrementHash(end_range); // The end range is inclusive. for (Hash i = deleted_hash; i != stop_loop; i = IncrementHash(i)) { if (hash_table_[i] != fingerprint) { // Don't save the one we're deleting! shuffled_fingerprints->push_back(hash_table_[i]); // This will balance the increment of this value in AddFingerprint below // so there is no net change. used_items_--; } hash_table_[i] = null_fingerprint_; } if (!shuffled_fingerprints->empty()) { // Need to add the new items back. for (size_t i = 0; i < shuffled_fingerprints->size(); i++) AddFingerprint(shuffled_fingerprints[i], false); } // Write the affected range to disk [deleted_hash, end_range]. if (update_file) WriteHashRangeToFile(deleted_hash, end_range); return true; } bool VisitedLinkMaster::WriteFullTable() { // This function can get called when the file is open, for example, when we // resize the table. We must handle this case and not try to reopen the file, // since there may be write operations pending on the file I/O thread. // // Note that once we start writing, we do not delete on error. This means // there can be a partial file, but the short file will be detected next time // we start, and will be replaced. // // This might possibly get corrupted if we crash in the middle of writing. // We should pick up the most common types of these failures when we notice // that the file size is different when we load it back in, and then we will // regenerate the table. if (!file_) { FilePath filename; GetDatabaseFileName(&filename); file_ = OpenFile(filename, "wb+"); if (!file_) { DLOG(ERROR) << "Failed to open file " << filename.value(); return false; } } // Write the new header. int32 header[4]; header[0] = kFileSignature; header[1] = kFileCurrentVersion; header[2] = table_length_; header[3] = used_items_; WriteToFile(file_, 0, header, sizeof(header)); WriteToFile(file_, sizeof(header), salt_, LINK_SALT_LENGTH); // Write the hash data. WriteToFile(file_, kFileHeaderSize, hash_table_, table_length_ * sizeof(Fingerprint)); // The hash table may have shrunk, so make sure this is the end. BrowserThread::PostTask( BrowserThread::FILE, FROM_HERE, new AsyncSetEndOfFile(file_)); return true; } bool VisitedLinkMaster::InitFromFile() { DCHECK(file_ == NULL); FilePath filename; GetDatabaseFileName(&filename); ScopedFILE file_closer(OpenFile(filename, "rb+")); if (!file_closer.get()) return false; int32 num_entries, used_count; if (!ReadFileHeader(file_closer.get(), &num_entries, &used_count, salt_)) return false; // Header isn't valid. // Allocate and read the table. if (!CreateURLTable(num_entries, false)) return false; if (!ReadFromFile(file_closer.get(), kFileHeaderSize, hash_table_, num_entries * sizeof(Fingerprint))) { FreeURLTable(); return false; } used_items_ = used_count; #ifndef NDEBUG DebugValidate(); #endif file_ = file_closer.release(); return true; } bool VisitedLinkMaster::InitFromScratch(bool suppress_rebuild) { int32 table_size = kDefaultTableSize; if (table_size_override_) table_size = table_size_override_; // The salt must be generated before the table so that it can be copied to // the shared memory. GenerateSalt(salt_); if (!CreateURLTable(table_size, true)) return false; #ifndef NDEBUG DebugValidate(); #endif if (suppress_rebuild) { // When we disallow rebuilds (normally just unit tests), just use the // current empty table. return WriteFullTable(); } // This will build the table from history. On the first run, history will // be empty, so this will be correct. This will also write the new table // to disk. We don't want to save explicitly here, since the rebuild may // not complete, leaving us with an empty but valid visited link database. // In the future, we won't know we need to try rebuilding again. return RebuildTableFromHistory(); } bool VisitedLinkMaster::ReadFileHeader(FILE* file, int32* num_entries, int32* used_count, uint8 salt[LINK_SALT_LENGTH]) { // Get file size. // Note that there is no need to seek back to the original location in the // file since ReadFromFile() [which is the next call accessing the file] // seeks before reading. if (fseek(file, 0, SEEK_END) == -1) return false; size_t file_size = ftell(file); if (file_size <= kFileHeaderSize) return false; uint8 header[kFileHeaderSize]; if (!ReadFromFile(file, 0, &header, kFileHeaderSize)) return false; // Verify the signature. int32 signature; memcpy(&signature, &header[kFileHeaderSignatureOffset], sizeof(signature)); if (signature != kFileSignature) return false; // Verify the version is up-to-date. As with other read errors, a version // mistmatch will trigger a rebuild of the database from history, which will // have the effect of migrating the database. int32 version; memcpy(&version, &header[kFileHeaderVersionOffset], sizeof(version)); if (version != kFileCurrentVersion) return false; // Bad version. // Read the table size and make sure it matches the file size. memcpy(num_entries, &header[kFileHeaderLengthOffset], sizeof(*num_entries)); if (*num_entries * sizeof(Fingerprint) + kFileHeaderSize != file_size) return false; // Bad size. // Read the used item count. memcpy(used_count, &header[kFileHeaderUsedOffset], sizeof(*used_count)); if (*used_count > *num_entries) return false; // Bad used item count; // Read the salt. memcpy(salt, &header[kFileHeaderSaltOffset], LINK_SALT_LENGTH); // This file looks OK from the header's perspective. return true; } bool VisitedLinkMaster::GetDatabaseFileName(FilePath* filename) { if (!database_name_override_.empty()) { // use this filename, the directory must exist *filename = database_name_override_; return true; } if (!profile_ || profile_->GetPath().empty()) return false; FilePath profile_dir = profile_->GetPath(); *filename = profile_dir.Append(FILE_PATH_LITERAL("Visited Links")); return true; } // Initializes the shared memory structure. The salt should already be filled // in so that it can be written to the shared memory bool VisitedLinkMaster::CreateURLTable(int32 num_entries, bool init_to_empty) { // The table is the size of the table followed by the entries. uint32 alloc_size = num_entries * sizeof(Fingerprint) + sizeof(SharedHeader); // Create the shared memory object. shared_memory_ = new base::SharedMemory(); if (!shared_memory_) return false; if (!shared_memory_->CreateAndMapAnonymous(alloc_size)) { delete shared_memory_; shared_memory_ = NULL; return false; } if (init_to_empty) { memset(shared_memory_->memory(), 0, alloc_size); used_items_ = 0; } table_length_ = num_entries; // Save the header for other processes to read. SharedHeader* header = static_cast(shared_memory_->memory()); header->length = table_length_; memcpy(header->salt, salt_, LINK_SALT_LENGTH); // Our table pointer is just the data immediately following the size. hash_table_ = reinterpret_cast( static_cast(shared_memory_->memory()) + sizeof(SharedHeader)); return true; } bool VisitedLinkMaster::BeginReplaceURLTable(int32 num_entries) { base::SharedMemory *old_shared_memory = shared_memory_; Fingerprint* old_hash_table = hash_table_; int32 old_table_length = table_length_; if (!CreateURLTable(num_entries, true)) { // Try to put back the old state. shared_memory_ = old_shared_memory; hash_table_ = old_hash_table; table_length_ = old_table_length; return false; } #ifndef NDEBUG DebugValidate(); #endif return true; } void VisitedLinkMaster::FreeURLTable() { if (shared_memory_) { delete shared_memory_; shared_memory_ = NULL; } if (!file_) return; BrowserThread::PostTask( BrowserThread::FILE, FROM_HERE, new AsyncCloseHandle(file_)); } bool VisitedLinkMaster::ResizeTableIfNecessary() { DCHECK(table_length_ > 0) << "Must have a table"; // Load limits for good performance/space. We are pretty conservative about // keeping the table not very full. This is because we use linear probing // which increases the likelihood of clumps of entries which will reduce // performance. const float max_table_load = 0.5f; // Grow when we're > this full. const float min_table_load = 0.2f; // Shrink when we're < this full. float load = ComputeTableLoad(); if (load < max_table_load && (table_length_ <= static_cast(kDefaultTableSize) || load > min_table_load)) return false; // Table needs to grow or shrink. int new_size = NewTableSizeForCount(used_items_); DCHECK(new_size > used_items_); DCHECK(load <= min_table_load || new_size > table_length_); ResizeTable(new_size); return true; } void VisitedLinkMaster::ResizeTable(int32 new_size) { DCHECK(shared_memory_ && shared_memory_->memory() && hash_table_); shared_memory_serial_++; #ifndef NDEBUG DebugValidate(); #endif base::SharedMemory* old_shared_memory = shared_memory_; Fingerprint* old_hash_table = hash_table_; int32 old_table_length = table_length_; if (!BeginReplaceURLTable(new_size)) return; // Now we have two tables, our local copy which is the old one, and the new // one loaded into this object where we need to copy the data. for (int32 i = 0; i < old_table_length; i++) { Fingerprint cur = old_hash_table[i]; if (cur) AddFingerprint(cur, false); } // On error unmapping, just forget about it since we can't do anything // else to release it. delete old_shared_memory; // Send an update notification to all child processes so they read the new // table. listener_->NewTable(shared_memory_); #ifndef NDEBUG DebugValidate(); #endif // The new table needs to be written to disk. WriteFullTable(); } uint32 VisitedLinkMaster::NewTableSizeForCount(int32 item_count) const { // These table sizes are selected to be the maximum prime number less than // a "convenient" multiple of 1K. static const int table_sizes[] = { 16381, // 16K = 16384 <- don't shrink below this table size // (should be == default_table_size) 32767, // 32K = 32768 65521, // 64K = 65536 130051, // 128K = 131072 262127, // 256K = 262144 524269, // 512K = 524288 1048549, // 1M = 1048576 2097143, // 2M = 2097152 4194301, // 4M = 4194304 8388571, // 8M = 8388608 16777199, // 16M = 16777216 33554347}; // 32M = 33554432 // Try to leave the table 33% full. int desired = item_count * 3; // Find the closest prime. for (size_t i = 0; i < arraysize(table_sizes); i ++) { if (table_sizes[i] > desired) return table_sizes[i]; } // Growing very big, just approximate a "good" number, not growing as much // as normal. return item_count * 2 - 1; } // See the TableBuilder definition in the header file for how this works. bool VisitedLinkMaster::RebuildTableFromHistory() { DCHECK(!table_builder_); if (table_builder_) return false; HistoryService* history_service = history_service_override_; if (!history_service && profile_) { history_service = profile_->GetHistoryService(Profile::EXPLICIT_ACCESS); } if (!history_service) { DLOG(WARNING) << "Attempted to rebuild visited link table, but couldn't " "obtain a HistoryService."; return false; } // TODO(brettw) make sure we have reasonable salt! table_builder_ = new TableBuilder(this, salt_); // Make sure the table builder stays live during the call, even if the // master is deleted. This is balanced in TableBuilder::OnCompleteMainThread. table_builder_->AddRef(); history_service->IterateURLs(table_builder_); return true; } // See the TableBuilder declaration above for how this works. void VisitedLinkMaster::OnTableRebuildComplete( bool success, const std::vector& fingerprints) { if (success) { // Replace the old table with a new blank one. shared_memory_serial_++; // We are responsible for freeing it AFTER it has been replaced if // replacement succeeds. base::SharedMemory* old_shared_memory = shared_memory_; int new_table_size = NewTableSizeForCount( static_cast(fingerprints.size() + added_since_rebuild_.size())); if (BeginReplaceURLTable(new_table_size)) { // Free the old table. delete old_shared_memory; // Add the stored fingerprints to the hash table. for (size_t i = 0; i < fingerprints.size(); i++) AddFingerprint(fingerprints[i], false); // Also add anything that was added while we were asynchronously // generating the new table. for (std::set::iterator i = added_since_rebuild_.begin(); i != added_since_rebuild_.end(); ++i) AddFingerprint(*i, false); added_since_rebuild_.clear(); // Now handle deletions. DeleteFingerprintsFromCurrentTable(deleted_since_rebuild_); deleted_since_rebuild_.clear(); // Send an update notification to all child processes. listener_->NewTable(shared_memory_); // We shouldn't be writing the table from the main thread! // http://code.google.com/p/chromium/issues/detail?id=24163 base::ThreadRestrictions::ScopedAllowIO allow_io; WriteFullTable(); } } table_builder_ = NULL; // Will release our reference to the builder. // Notify the unit test that the rebuild is complete (will be NULL in prod.) if (rebuild_complete_task_.get()) { rebuild_complete_task_->Run(); rebuild_complete_task_.reset(NULL); } } void VisitedLinkMaster::WriteToFile(FILE* file, off_t offset, void* data, int32 data_size) { #ifndef NDEBUG posted_asynchronous_operation_ = true; #endif BrowserThread::PostTask( BrowserThread::FILE, FROM_HERE, new AsyncWriter(file, offset, data, data_size)); } void VisitedLinkMaster::WriteUsedItemCountToFile() { if (!file_) return; // See comment on the file_ variable for why this might happen. WriteToFile(file_, kFileHeaderUsedOffset, &used_items_, sizeof(used_items_)); } void VisitedLinkMaster::WriteHashRangeToFile(Hash first_hash, Hash last_hash) { if (!file_) return; // See comment on the file_ variable for why this might happen. if (last_hash < first_hash) { // Handle wraparound at 0. This first write is first_hash->EOF WriteToFile(file_, first_hash * sizeof(Fingerprint) + kFileHeaderSize, &hash_table_[first_hash], (table_length_ - first_hash + 1) * sizeof(Fingerprint)); // Now do 0->last_lash. WriteToFile(file_, kFileHeaderSize, hash_table_, (last_hash + 1) * sizeof(Fingerprint)); } else { // Normal case, just write the range. WriteToFile(file_, first_hash * sizeof(Fingerprint) + kFileHeaderSize, &hash_table_[first_hash], (last_hash - first_hash + 1) * sizeof(Fingerprint)); } } bool VisitedLinkMaster::ReadFromFile(FILE* file, off_t offset, void* data, size_t data_size) { #ifndef NDEBUG // Since this function is synchronous, we require that no asynchronous // operations could possibly be pending. DCHECK(!posted_asynchronous_operation_); #endif fseek(file, offset, SEEK_SET); size_t num_read = fread(data, 1, data_size, file); return num_read == data_size; } // VisitedLinkTableBuilder ---------------------------------------------------- VisitedLinkMaster::TableBuilder::TableBuilder( VisitedLinkMaster* master, const uint8 salt[LINK_SALT_LENGTH]) : master_(master), success_(true) { fingerprints_.reserve(4096); memcpy(salt_, salt, sizeof(salt)); } // TODO(brettw): Do we want to try to cancel the request if this happens? It // could delay shutdown if there are a lot of URLs. void VisitedLinkMaster::TableBuilder::DisownMaster() { master_ = NULL; } void VisitedLinkMaster::TableBuilder::OnURL(const GURL& url) { if (!url.is_empty()) { fingerprints_.push_back(VisitedLinkMaster::ComputeURLFingerprint( url.spec().data(), url.spec().length(), salt_)); } } void VisitedLinkMaster::TableBuilder::OnComplete(bool success) { success_ = success; DLOG_IF(WARNING, !success) << "Unable to rebuild visited links"; // Marshal to the main thread to notify the VisitedLinkMaster that the // rebuild is complete. BrowserThread::PostTask( BrowserThread::UI, FROM_HERE, NewRunnableMethod(this, &TableBuilder::OnCompleteMainThread)); } void VisitedLinkMaster::TableBuilder::OnCompleteMainThread() { if (master_) master_->OnTableRebuildComplete(success_, fingerprints_); // WILL (generally) DELETE THIS! This balances the AddRef in // VisitedLinkMaster::RebuildTableFromHistory. Release(); }