// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Copyright (c) 2011, Code Aurora Forum. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_HOST_RESOLVER_H_ #define NET_BASE_HOST_RESOLVER_H_ #pragma once #include #include "base/memory/scoped_ptr.h" #include "googleurl/src/gurl.h" #include "net/base/address_family.h" #include "net/base/completion_callback.h" #include "net/base/host_port_pair.h" #include "net/base/net_export.h" #include "net/base/request_priority.h" class MessageLoop; namespace net { class AddressList; class BoundNetLog; class HostResolverImpl; class HostResolverProc; class NetLog; // This class represents the task of resolving hostnames (or IP address // literal) to an AddressList object. // // HostResolver can handle multiple requests at a time, so when cancelling a // request the RequestHandle that was returned by Resolve() needs to be // given. A simpler alternative for consumers that only have 1 outstanding // request at a time is to create a SingleRequestHostResolver wrapper around // HostResolver (which will automatically cancel the single request when it // goes out of scope). class NET_EXPORT HostResolver { public: // The parameters for doing a Resolve(). A hostname and port are required, // the rest are optional (and have reasonable defaults). class NET_EXPORT RequestInfo { public: explicit RequestInfo(const HostPortPair& host_port_pair); const HostPortPair& host_port_pair() const { return host_port_pair_; } void set_host_port_pair(const HostPortPair& host_port_pair) { host_port_pair_ = host_port_pair; } int port() const { return host_port_pair_.port(); } const std::string& hostname() const { return host_port_pair_.host(); } AddressFamily address_family() const { return address_family_; } void set_address_family(AddressFamily address_family) { address_family_ = address_family; } HostResolverFlags host_resolver_flags() const { return host_resolver_flags_; } void set_host_resolver_flags(HostResolverFlags host_resolver_flags) { host_resolver_flags_ = host_resolver_flags; } bool allow_cached_response() const { return allow_cached_response_; } void set_allow_cached_response(bool b) { allow_cached_response_ = b; } bool only_use_cached_response() const { return only_use_cached_response_; } void set_only_use_cached_response(bool b) { only_use_cached_response_ = b; } bool is_speculative() const { return is_speculative_; } void set_is_speculative(bool b) { is_speculative_ = b; } RequestPriority priority() const { return priority_; } void set_priority(RequestPriority priority) { priority_ = priority; } const GURL& referrer() const { return referrer_; } void set_referrer(const GURL& referrer) { referrer_ = referrer; } private: // The hostname to resolve, and the port to use in resulting sockaddrs. HostPortPair host_port_pair_; // The address family to restrict results to. AddressFamily address_family_; // Flags to use when resolving this request. HostResolverFlags host_resolver_flags_; // Whether it is ok to return a result from the host cache. bool allow_cached_response_; // Whether the response will only use the cache. bool only_use_cached_response_; // Whether this request was started by the DNS prefetcher. bool is_speculative_; // The priority for the request. RequestPriority priority_; // Optional data for consumption by observers. This is the URL of the // page that lead us to the navigation, for DNS prefetcher's benefit. GURL referrer_; }; // Interface for observing the requests that flow through a HostResolver. class Observer { public: virtual ~Observer() {} // Called at the start of HostResolver::Resolve(). |id| is a unique number // given to the request, so it can be matched up with a corresponding call // to OnFinishResolutionWithStatus() or OnCancelResolution(). virtual void OnStartResolution(int id, const RequestInfo& info) = 0; // Called on completion of request |id|. Note that if the request was // cancelled, OnCancelResolution() will be called instead. virtual void OnFinishResolutionWithStatus(int id, bool was_resolved, const RequestInfo& info) = 0; // Called when request |id| has been cancelled. A request is "cancelled" // if either the HostResolver is destroyed while a resolution is in // progress, or HostResolver::CancelRequest() is called. virtual void OnCancelResolution(int id, const RequestInfo& info) = 0; }; class HostnameResolverExt { public: virtual ~HostnameResolverExt() {} virtual void Resolve()=0; }; virtual void SetResolverExt(HostnameResolverExt* preresolver) {}; // Opaque type used to cancel a request. typedef void* RequestHandle; // This value can be passed into CreateSystemHostResolver as the // |max_concurrent_resolves| parameter. It will select a default level of // concurrency. static const size_t kDefaultParallelism = 0; // If any completion callbacks are pending when the resolver is destroyed, // the host resolutions are cancelled, and the completion callbacks will not // be called. virtual ~HostResolver(); // Resolves the given hostname (or IP address literal), filling out the // |addresses| object upon success. The |info.port| parameter will be set as // the sin(6)_port field of the sockaddr_in{6} struct. Returns OK if // successful or an error code upon failure. // // When callback is null, the operation completes synchronously. // // When callback is non-null, the operation may be performed asynchronously. // If the operation cannnot be completed synchronously, ERR_IO_PENDING will // be returned and the real result code will be passed to the completion // callback. Otherwise the result code is returned immediately from this // call. // If |out_req| is non-NULL, then |*out_req| will be filled with a handle to // the async request. This handle is not valid after the request has // completed. // // Profiling information for the request is saved to |net_log| if non-NULL. virtual int Resolve(const RequestInfo& info, AddressList* addresses, CompletionCallback* callback, RequestHandle* out_req, const BoundNetLog& net_log) = 0; // Cancels the specified request. |req| is the handle returned by Resolve(). // After a request is cancelled, its completion callback will not be called. virtual void CancelRequest(RequestHandle req) = 0; // Adds an observer to this resolver. The observer will be notified of the // start and completion of all requests (excluding cancellation). |observer| // must remain valid for the duration of this HostResolver's lifetime. virtual void AddObserver(Observer* observer) = 0; // Unregisters an observer previously added by AddObserver(). virtual void RemoveObserver(Observer* observer) = 0; // Sets the default AddressFamily to use when requests have left it // unspecified. For example, this could be used to restrict resolution // results to AF_INET by passing in ADDRESS_FAMILY_IPV4, or to // AF_INET6 by passing in ADDRESS_FAMILY_IPV6. virtual void SetDefaultAddressFamily(AddressFamily address_family) {} virtual AddressFamily GetDefaultAddressFamily() const; // Returns |this| cast to a HostResolverImpl*, or NULL if the subclass // is not compatible with HostResolverImpl. Used primarily to expose // additional functionality on the about:net-internals page. virtual HostResolverImpl* GetAsHostResolverImpl(); // Does additional cleanup prior to destruction. virtual void Shutdown() {} protected: HostResolver(); private: DISALLOW_COPY_AND_ASSIGN(HostResolver); }; // This class represents the task of resolving a hostname (or IP address // literal) to an AddressList object. It wraps HostResolver to resolve only a // single hostname at a time and cancels this request when going out of scope. class NET_EXPORT SingleRequestHostResolver { public: // |resolver| must remain valid for the lifetime of |this|. explicit SingleRequestHostResolver(HostResolver* resolver); // If a completion callback is pending when the resolver is destroyed, the // host resolution is cancelled, and the completion callback will not be // called. ~SingleRequestHostResolver(); // Resolves the given hostname (or IP address literal), filling out the // |addresses| object upon success. See HostResolver::Resolve() for details. int Resolve(const HostResolver::RequestInfo& info, AddressList* addresses, CompletionCallback* callback, const BoundNetLog& net_log); // Cancels the in-progress request, if any. This prevents the callback // from being invoked. Resolve() can be called again after cancelling. void Cancel(); private: // Callback for when the request to |resolver_| completes, so we dispatch // to the user's callback. void OnResolveCompletion(int result); // The actual host resolver that will handle the request. HostResolver* const resolver_; // The current request (if any). HostResolver::RequestHandle cur_request_; CompletionCallback* cur_request_callback_; // Completion callback for when request to |resolver_| completes. CompletionCallbackImpl callback_; DISALLOW_COPY_AND_ASSIGN(SingleRequestHostResolver); }; // Creates a HostResolver implementation using |resolver_proc| as resolver, // (which if NULL, will default to getaddrinfo() wrapper) that queries the // underlying system, |max_concurrent_resolves| is how many resolve // requests will be allowed to run in parallel. Pass // HostResolver::kDefaultParallelism to choose a default value. NET_EXPORT HostResolver* CreateSystemHostResolver(size_t max_concurrent_resolves, HostResolverProc* resolver_proc, NetLog* net_log); // If specified |net_notification_messageloop| provides a message loop // to be used for network notifications. HostResolver* CreateSystemHostResolver(size_t max_concurrent_resolves, HostResolverProc* resolver_proc, NetLog* net_log, MessageLoop* net_notification_messageloop); } // namespace net #endif // NET_BASE_HOST_RESOLVER_H_