/** --------------------------------------------------------------------------- Copyright (c) 2011, Code Aurora Forum. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Code Aurora Forum, Inc. nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -----------------------------------------------------------------------------**/ #ifndef __DYN_LIB_LOADER_H__ #define __DYN_LIB_LOADER_H__ #include #include #include #include "dyn_lib_loader_decl.h" template inline T* GetInterfacePtr(void* funptr) { typedef T* (*InterfaceFunPtr)(void); if (NULL==funptr) { return NULL; } InterfaceFunPtr fun = (InterfaceFunPtr) (funptr); return fun(); } //This macro is used by module which wishes to use the interface object exported by some other module // libname - is the dynamic library full name, interface_class - is the interface class for which // the object will be imported // EXAMPLE: Interface* ptr = GET_DYNAMIC_OBJECT_INTERFACE_PTR("libmy.so",Interface); #define GET_DYNAMIC_OBJECT_INTERFACE_PTR(__libname__,__interface_class__) \ GetInterfacePtr<__interface_class__>(LibraryManager::GetFunctionPtr<__interface_class__>(__libname__,"Get" #__interface_class__ "Object")) //LibraryManager Connects to shared library reusing the lib handle //if called from mutiple places. Get retrieve exported functions and library handle. //This class is module level singletone. class LibraryManager { public: typedef void* MODULE_HANDLE_TYPE; template static RET_TYPE* GetFunctionPtr(const char* libname, const char* symbol) { return static_cast(GetInstance()->GetSymbolInternal(libname, symbol)); } static MODULE_HANDLE_TYPE GetLibraryHandle(const char* libname) { return GetInstance()->GetLibraryHandleInternal(libname); } private: template class LibHandleType { public: LibHandleType() : handle(NULL) { } LibHandleType(MODULE_HANDLE_TYPE h) : handle(h) { } operator MODULE_HANDLE_TYPE() { return handle; } private: MODULE_HANDLE_TYPE handle; }; typedef LibHandleType LibHandle; typedef std::map LibDictionary; static LibraryManager* GetInstance(); LibraryManager() {} ~LibraryManager(); void* GetSymbolInternal(const std::string& libname, const std::string& symbol); MODULE_HANDLE_TYPE GetLibraryHandleInternal(const std::string& libname); void * LoadLibrarySymbol(const MODULE_HANDLE_TYPE& lh, const std::string& symname); MODULE_HANDLE_TYPE LoadLibraryModule(const std::string& libname); void ReleaseLibraryModule(const MODULE_HANDLE_TYPE& lh); std::map libdict; }; #endif //__DYN_LIB_LOADER_H__