// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_ #define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_ #pragma once #include #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/time.h" #include "net/base/host_port_pair.h" #include "net/http/http_auth.h" #include "net/http/http_response_info.h" #include "net/http/proxy_client_socket.h" #include "net/socket/client_socket_pool_base.h" #include "net/socket/client_socket_pool_histograms.h" #include "net/socket/client_socket_pool.h" namespace net { class HostResolver; class HttpAuthCache; class HttpAuthHandlerFactory; class SSLClientSocketPool; class SSLSocketParams; class SpdySessionPool; class SpdyStream; class TransportClientSocketPool; class TransportSocketParams; // HttpProxySocketParams only needs the socket params for one of the proxy // types. The other param must be NULL. When using an HTTP Proxy, // |transport_params| must be set. When using an HTTPS Proxy, |ssl_params| // must be set. class HttpProxySocketParams : public base::RefCounted { public: HttpProxySocketParams( const scoped_refptr& transport_params, const scoped_refptr& ssl_params, const GURL& request_url, const std::string& user_agent, HostPortPair endpoint, HttpAuthCache* http_auth_cache, HttpAuthHandlerFactory* http_auth_handler_factory, SpdySessionPool* spdy_session_pool, bool tunnel); const scoped_refptr& transport_params() const { return transport_params_; } const scoped_refptr& ssl_params() const { return ssl_params_; } const GURL& request_url() const { return request_url_; } const std::string& user_agent() const { return user_agent_; } const HostPortPair& endpoint() const { return endpoint_; } HttpAuthCache* http_auth_cache() const { return http_auth_cache_; } HttpAuthHandlerFactory* http_auth_handler_factory() const { return http_auth_handler_factory_; } SpdySessionPool* spdy_session_pool() { return spdy_session_pool_; } const HostResolver::RequestInfo& destination() const; bool tunnel() const { return tunnel_; } bool ignore_limits() const { return ignore_limits_; } #ifdef ANDROID // Gets the UID of the calling process bool getUID(uid_t *uid) const; void setUID(uid_t uid); #endif private: friend class base::RefCounted; ~HttpProxySocketParams(); const scoped_refptr transport_params_; const scoped_refptr ssl_params_; SpdySessionPool* spdy_session_pool_; const GURL request_url_; const std::string user_agent_; const HostPortPair endpoint_; HttpAuthCache* const http_auth_cache_; HttpAuthHandlerFactory* const http_auth_handler_factory_; const bool tunnel_; bool ignore_limits_; DISALLOW_COPY_AND_ASSIGN(HttpProxySocketParams); }; // HttpProxyConnectJob optionally establishes a tunnel through the proxy // server after connecting the underlying transport socket. class HttpProxyConnectJob : public ConnectJob { public: HttpProxyConnectJob(const std::string& group_name, const scoped_refptr& params, const base::TimeDelta& timeout_duration, TransportClientSocketPool* transport_pool, SSLClientSocketPool* ssl_pool, HostResolver* host_resolver, Delegate* delegate, NetLog* net_log); virtual ~HttpProxyConnectJob(); // ConnectJob methods. virtual LoadState GetLoadState() const; virtual void GetAdditionalErrorState(ClientSocketHandle* handle); private: enum State { STATE_TCP_CONNECT, STATE_TCP_CONNECT_COMPLETE, STATE_SSL_CONNECT, STATE_SSL_CONNECT_COMPLETE, STATE_HTTP_PROXY_CONNECT, STATE_HTTP_PROXY_CONNECT_COMPLETE, STATE_SPDY_PROXY_CREATE_STREAM, STATE_SPDY_PROXY_CREATE_STREAM_COMPLETE, STATE_SPDY_PROXY_CONNECT_COMPLETE, STATE_NONE, }; void OnIOComplete(int result); // Runs the state transition loop. int DoLoop(int result); // Connecting to HTTP Proxy int DoTransportConnect(); int DoTransportConnectComplete(int result); // Connecting to HTTPS Proxy int DoSSLConnect(); int DoSSLConnectComplete(int result); int DoHttpProxyConnect(); int DoHttpProxyConnectComplete(int result); int DoSpdyProxyCreateStream(); int DoSpdyProxyCreateStreamComplete(int result); // Begins the tcp connection and the optional Http proxy tunnel. If the // request is not immediately servicable (likely), the request will return // ERR_IO_PENDING. An OK return from this function or the callback means // that the connection is established; ERR_PROXY_AUTH_REQUESTED means // that the tunnel needs authentication credentials, the socket will be // returned in this case, and must be release back to the pool; or // a standard net error code will be returned. virtual int ConnectInternal(); scoped_refptr params_; TransportClientSocketPool* const transport_pool_; SSLClientSocketPool* const ssl_pool_; HostResolver* const resolver_; State next_state_; CompletionCallbackImpl callback_; scoped_ptr transport_socket_handle_; scoped_ptr transport_socket_; bool using_spdy_; HttpResponseInfo error_response_info_; scoped_refptr spdy_stream_; DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJob); }; class HttpProxyClientSocketPool : public ClientSocketPool { public: HttpProxyClientSocketPool( int max_sockets, int max_sockets_per_group, ClientSocketPoolHistograms* histograms, HostResolver* host_resolver, TransportClientSocketPool* transport_pool, SSLClientSocketPool* ssl_pool, NetLog* net_log); virtual ~HttpProxyClientSocketPool(); // ClientSocketPool methods: virtual int RequestSocket(const std::string& group_name, const void* connect_params, RequestPriority priority, ClientSocketHandle* handle, CompletionCallback* callback, const BoundNetLog& net_log); virtual void RequestSockets(const std::string& group_name, const void* params, int num_sockets, const BoundNetLog& net_log); virtual void CancelRequest(const std::string& group_name, ClientSocketHandle* handle); virtual void ReleaseSocket(const std::string& group_name, ClientSocket* socket, int id); virtual void Flush(); virtual void CloseIdleSockets(); virtual int IdleSocketCount() const; virtual int IdleSocketCountInGroup(const std::string& group_name) const; virtual LoadState GetLoadState(const std::string& group_name, const ClientSocketHandle* handle) const; virtual DictionaryValue* GetInfoAsValue(const std::string& name, const std::string& type, bool include_nested_pools) const; virtual base::TimeDelta ConnectionTimeout() const; virtual ClientSocketPoolHistograms* histograms() const; private: typedef ClientSocketPoolBase PoolBase; class HttpProxyConnectJobFactory : public PoolBase::ConnectJobFactory { public: HttpProxyConnectJobFactory( TransportClientSocketPool* transport_pool, SSLClientSocketPool* ssl_pool, HostResolver* host_resolver, NetLog* net_log); // ClientSocketPoolBase::ConnectJobFactory methods. virtual ConnectJob* NewConnectJob(const std::string& group_name, const PoolBase::Request& request, ConnectJob::Delegate* delegate) const; virtual base::TimeDelta ConnectionTimeout() const { return timeout_; } private: TransportClientSocketPool* const transport_pool_; SSLClientSocketPool* const ssl_pool_; HostResolver* const host_resolver_; NetLog* net_log_; base::TimeDelta timeout_; DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJobFactory); }; TransportClientSocketPool* const transport_pool_; SSLClientSocketPool* const ssl_pool_; PoolBase base_; DISALLOW_COPY_AND_ASSIGN(HttpProxyClientSocketPool); }; REGISTER_SOCKET_PARAMS_FOR_POOL(HttpProxyClientSocketPool, HttpProxySocketParams); } // namespace net #endif // NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_