// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // HttpStream is an interface for reading and writing data to an HttpStream that // keeps the client agnostic of the actual underlying transport layer. This // provides an abstraction for both a basic http stream as well as http // pipelining implementations. The HttpStream subtype is expected to manage the // underlying transport appropriately. For example, a non-pipelined HttpStream // would return the transport socket to the pool for reuse. SPDY streams on the // other hand leave the transport socket management to the SpdySession. #ifndef NET_HTTP_HTTP_STREAM_H_ #define NET_HTTP_HTTP_STREAM_H_ #pragma once #include #include "base/basictypes.h" #include "net/base/completion_callback.h" namespace net { class BoundNetLog; class HttpRequestHeaders; struct HttpRequestInfo; class HttpResponseInfo; class IOBuffer; class SSLCertRequestInfo; class SSLInfo; class UploadDataStream; class HttpStream { public: HttpStream() {} virtual ~HttpStream() {} // Initialize stream. Must be called before calling SendRequest(). // Returns a net error code, possibly ERR_IO_PENDING. virtual int InitializeStream(const HttpRequestInfo* request_info, const BoundNetLog& net_log, CompletionCallback* callback) = 0; // Writes the headers and uploads body data to the underlying socket. // ERR_IO_PENDING is returned if the operation could not be completed // synchronously, in which case the result will be passed to the callback // when available. Returns OK on success. The HttpStream takes ownership // of the request_body. virtual int SendRequest(const HttpRequestHeaders& request_headers, UploadDataStream* request_body, HttpResponseInfo* response, CompletionCallback* callback) = 0; // Queries the UploadDataStream for its progress (bytes sent). virtual uint64 GetUploadProgress() const = 0; // Reads from the underlying socket until the response headers have been // completely received. ERR_IO_PENDING is returned if the operation could // not be completed synchronously, in which case the result will be passed // to the callback when available. Returns OK on success. The response // headers are available in the HttpResponseInfo returned by GetResponseInfo virtual int ReadResponseHeaders(CompletionCallback* callback) = 0; // Provides access to HttpResponseInfo (owned by HttpStream). virtual const HttpResponseInfo* GetResponseInfo() const = 0; // Reads response body data, up to |buf_len| bytes. |buf_len| should be a // reasonable size (<2MB). The number of bytes read is returned, or an // error is returned upon failure. 0 indicates that the request has been // fully satisfied and there is no more data to read. // ERR_CONNECTION_CLOSED is returned when the connection has been closed // prematurely. ERR_IO_PENDING is returned if the operation could not be // completed synchronously, in which case the result will be passed to the // callback when available. If the operation is not completed immediately, // the socket acquires a reference to the provided buffer until the callback // is invoked or the socket is destroyed. virtual int ReadResponseBody(IOBuffer* buf, int buf_len, CompletionCallback* callback) = 0; // Closes the stream. // |not_reusable| indicates if the stream can be used for further requests. // In the case of HTTP, where we re-use the byte-stream (e.g. the connection) // this means we need to close the connection; in the case of SPDY, where the // underlying stream is never reused, it has no effect. // TODO(mbelshe): We should figure out how to fold the not_reusable flag // into the stream implementation itself so that the caller // does not need to pass it at all. We might also be able to // eliminate the SetConnectionReused() below. virtual void Close(bool not_reusable) = 0; // Returns a new (not initialized) stream using the same underlying // connection and invalidates the old stream - no further methods should be // called on the old stream. The caller should ensure that the response body // from the previous request is drained before calling this method. If the // subclass does not support renewing the stream, NULL is returned. virtual HttpStream* RenewStreamForAuth() = 0; // Indicates if the response body has been completely read. virtual bool IsResponseBodyComplete() const = 0; // Indicates that the end of the response is detectable. This means that // the response headers indicate either chunked encoding or content length. // If neither is sent, the server must close the connection for us to detect // the end of the response. virtual bool CanFindEndOfResponse() const = 0; // After the response headers have been read and after the response body // is complete, this function indicates if more data (either erroneous or // as part of the next pipelined response) has been read from the socket. virtual bool IsMoreDataBuffered() const = 0; // A stream exists on top of a connection. If the connection has been used // to successfully exchange data in the past, error handling for the // stream is done differently. This method returns true if the underlying // connection is reused or has been connected and idle for some time. virtual bool IsConnectionReused() const = 0; virtual void SetConnectionReused() = 0; // Checks whether the current state of the underlying connection // allows it to be reused. virtual bool IsConnectionReusable() const = 0; // Get the SSLInfo associated with this stream's connection. This should // only be called for streams over SSL sockets, otherwise the behavior is // undefined. virtual void GetSSLInfo(SSLInfo* ssl_info) = 0; // Get the SSLCertRequestInfo associated with this stream's connection. // This should only be called for streams over SSL sockets, otherwise the // behavior is undefined. virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) = 0; // HACK(willchan): Really, we should move the HttpResponseDrainer logic into // the HttpStream implementation. This is just a quick hack. virtual bool IsSpdyHttpStream() const = 0; private: DISALLOW_COPY_AND_ASSIGN(HttpStream); }; } // namespace net #endif // NET_HTTP_HTTP_STREAM_H_