// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This file contains (de)serialization (or if you like python, pickling) // methods for various objects that we want to persist. // In serialization, we write an object's state to a string in some opaque // format. Deserialization reconstructs the object's state from such a string. #ifndef WEBKIT_GLUE_GLUE_SERIALIZE_H_ #define WEBKIT_GLUE_GLUE_SERIALIZE_H_ #include #include "third_party/WebKit/Source/WebKit/chromium/public/WebHistoryItem.h" namespace webkit_glue { // HistoryItem serialization. std::string HistoryItemToString( const WebKit::WebHistoryItem& item); WebKit::WebHistoryItem HistoryItemFromString( const std::string& serialized_item); // For testing purposes only. void HistoryItemToVersionedString( const WebKit::WebHistoryItem& item, int version, std::string* serialized_item); } // namespace webkit_glue #endif // #ifndef WEBKIT_GLUE_GLUE_SERIALIZE_H_