// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // The video renderer implementation to be use by the media pipeline. It lives // inside video renderer thread and also WebKit's main thread. We need to be // extra careful about members shared by two different threads, especially // video frame buffers. #ifndef WEBKIT_GLUE_MEDIA_VIDEO_RENDERER_IMPL_H_ #define WEBKIT_GLUE_MEDIA_VIDEO_RENDERER_IMPL_H_ #include "media/base/buffers.h" #include "media/base/filters.h" #include "media/filters/video_renderer_base.h" #include "skia/ext/platform_canvas.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebMediaPlayer.h" #include "ui/gfx/rect.h" #include "ui/gfx/size.h" #include "webkit/glue/media/web_video_renderer.h" #include "webkit/glue/webmediaplayer_impl.h" namespace webkit_glue { class VideoRendererImpl : public WebVideoRenderer { public: explicit VideoRendererImpl(bool pts_logging); virtual ~VideoRendererImpl(); // WebVideoRenderer implementation. virtual void SetWebMediaPlayerImplProxy(WebMediaPlayerImpl::Proxy* proxy); virtual void SetRect(const gfx::Rect& rect); virtual void Paint(SkCanvas* canvas, const gfx::Rect& dest_rect); virtual void GetCurrentFrame(scoped_refptr* frame_out); virtual void PutCurrentFrame(scoped_refptr frame); protected: // Method called by VideoRendererBase during initialization. virtual bool OnInitialize(media::VideoDecoder* decoder); // Method called by the VideoRendererBase when stopping. virtual void OnStop(media::FilterCallback* callback); // Method called by the VideoRendererBase when a frame is available. virtual void OnFrameAvailable(); private: // Determine the conditions to perform fast paint. Returns true if we can do // fast paint otherwise false. bool CanFastPaint(SkCanvas* canvas, const gfx::Rect& dest_rect); // Slow paint does a YUV => RGB, and scaled blit in two separate operations. void SlowPaint(media::VideoFrame* video_frame, SkCanvas* canvas, const gfx::Rect& dest_rect); // Fast paint does YUV => RGB, scaling, blitting all in one step into the // canvas. It's not always safe and appropriate to perform fast paint. // CanFastPaint() is used to determine the conditions. void FastPaint(media::VideoFrame* video_frame, SkCanvas* canvas, const gfx::Rect& dest_rect); void TransformToSkIRect(const SkMatrix& matrix, const gfx::Rect& src_rect, SkIRect* dest_rect); // Pointer to our parent object that is called to request repaints. scoped_refptr proxy_; // An RGB bitmap used to convert the video frames. SkBitmap bitmap_; // These two members are used to determine if the |bitmap_| contains // an already converted image of the current frame. IMPORTANT NOTE: The // value of |last_converted_frame_| must only be used for comparison purposes, // and it should be assumed that the value of the pointer is INVALID unless // it matches the pointer returned from GetCurrentFrame(). Even then, just // to make sure, we compare the timestamp to be sure the bits in the // |current_frame_bitmap_| are valid. media::VideoFrame* last_converted_frame_; base::TimeDelta last_converted_timestamp_; // The size of the video. gfx::Size video_size_; // Whether we're logging video presentation timestamps (PTS). bool pts_logging_; DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl); }; } // namespace webkit_glue #endif // WEBKIT_GLUE_MEDIA_VIDEO_RENDERER_IMPL_H_