// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A wrapper around ResourceHandle and ResourceHandleClient that simplifies // the download of an HTTP object. The interface is modeled after URLFetcher // in the /chrome/browser. // // ResourceFetcher::Delegate::OnURLFetchComplete will be called async after // the ResourceFetcher object is created. #ifndef WEBKIT_GLUE_RESOURCE_FETCHER_H_ #define WEBKIT_GLUE_RESOURCE_FETCHER_H_ #include #include "base/basictypes.h" #include "base/callback.h" #include "base/memory/scoped_ptr.h" #include "base/timer.h" #include "googleurl/src/gurl.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebURLLoaderClient.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebURLRequest.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebURLResponse.h" class GURL; namespace WebKit { class WebFrame; class WebURLLoader; struct WebURLError; } namespace webkit_glue { class ResourceFetcher : public WebKit::WebURLLoaderClient { public: // This will be called when the URL has been fetched, successfully or not. // If there is a failure, response and data will both be empty. |response| // and |data| are both valid until the URLFetcher instance is destroyed. typedef Callback2::Type Callback; // We need a frame to make requests. ResourceFetcher( const GURL& url, WebKit::WebFrame* frame, WebKit::WebURLRequest::TargetType target_type, Callback* callback); ~ResourceFetcher(); // Stop the request and don't call the callback. void Cancel(); bool completed() const { return completed_; } protected: // WebURLLoaderClient methods: virtual void willSendRequest( WebKit::WebURLLoader* loader, WebKit::WebURLRequest& new_request, const WebKit::WebURLResponse& redirect_response); virtual void didSendData( WebKit::WebURLLoader* loader, unsigned long long bytes_sent, unsigned long long total_bytes_to_be_sent); virtual void didReceiveResponse( WebKit::WebURLLoader* loader, const WebKit::WebURLResponse& response); virtual void didReceiveCachedMetadata( WebKit::WebURLLoader* loader, const char* data, int data_length); virtual void didReceiveData( WebKit::WebURLLoader* loader, const char* data, int data_length, int encoded_data_length); virtual void didFinishLoading( WebKit::WebURLLoader* loader, double finishTime); virtual void didFail( WebKit::WebURLLoader* loader, const WebKit::WebURLError& error); scoped_ptr loader_; // URL we're fetching GURL url_; // Target type WebKit::WebURLRequest::TargetType target_type_; // A copy of the original resource response WebKit::WebURLResponse response_; // Set to true once the request is compelte. bool completed_; private: // Start the actual download. void Start(WebKit::WebFrame* frame); void RunCallback(const WebKit::WebURLResponse& response, const std::string& data); // Callback when we're done scoped_ptr callback_; // Buffer to hold the content from the server. std::string data_; // Buffer to hold metadata from the cache. std::string metadata_; }; ///////////////////////////////////////////////////////////////////////////// // A resource fetcher with a timeout class ResourceFetcherWithTimeout : public ResourceFetcher { public: ResourceFetcherWithTimeout(const GURL& url, WebKit::WebFrame* frame, WebKit::WebURLRequest::TargetType target_type, int timeout_secs, Callback* callback); virtual ~ResourceFetcherWithTimeout(); private: // Callback for timer that limits how long we wait for the alternate error // page server. If this timer fires and the request hasn't completed, we // kill the request. void TimeoutFired(); // Limit how long we wait for the alternate error page server. base::OneShotTimer timeout_timer_; }; } // namespace webkit_glue #endif // WEBKIT_GLUE_RESOURCE_FETCHER_H_