/*=========================================================================== FILE: SharedBuffer.cpp DESCRIPTION: Shareable protocol structures and affliated methods PUBLIC CLASSES AND METHODS: sSharedBuffer Simple struct to represent a reference counted shareable (no copy) buffer, as the basis for all buffer related classes Copyright (c) 2012, Code Aurora Forum. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Code Aurora Forum nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ===========================================================================*/ //--------------------------------------------------------------------------- // Include Files //--------------------------------------------------------------------------- #include "StdAfx.h" #include "SharedBuffer.h" //--------------------------------------------------------------------------- // Definitions //--------------------------------------------------------------------------- // Synchronization object struct sSharedBufferSync { public: // Constructor sSharedBufferSync() : mbInitialized( false ) { int nRet = pthread_mutex_init( &mSyncSection, NULL ); if (nRet != 0) { TRACE( "SharedBuffer: Unable to init sync mutex." " Error %d: %s\n", nRet, strerror( nRet ) ); return; } mbInitialized = true; }; // Destructor ~sSharedBufferSync() { mbInitialized = false; int nRet = pthread_mutex_destroy( &mSyncSection ); if (nRet != 0) { TRACE( "SharedBuffer: Unable to destroy sync mutex." " Error %d: %s\n", nRet, strerror( nRet ) ); } }; // Lock sync object void Lock() { if (mbInitialized == true) { int nRet = pthread_mutex_lock( &mSyncSection ); if (nRet != 0) { TRACE( "SharedBuffer: Unable to lock sync mutex." " Error %d: %s\n", nRet, strerror( nRet ) ); return; } } }; // Unlock sync object void Unlock() { if (mbInitialized == true) { int nRet = pthread_mutex_unlock( &mSyncSection ); if (nRet != 0) { TRACE( "SharedBuffer: Unable to unlock sync mutex." " Error %d: %s\n", nRet, strerror( nRet ) ); return; } } }; protected: /* DIAG buffer critical section */ pthread_mutex_t mSyncSection; /* Has this object been initialized? */ bool mbInitialized; }; // Global (across all shared buffers) reference count guard sSharedBufferSync gRefCount; /*=========================================================================*/ // sSharedBuffer Methods /*=========================================================================*/ /*=========================================================================== METHOD: sSharedBuffer (Public Method) DESCRIPTION: Constructor (copy passed in buffer) PARAMETERS: pDataToCopy [ I ] - The data buffer to copy (should be non-zero) dataLen [ I ] - The length of the above buffer (should be > 1) dataType [ I ] - Type of data (not used internal to class) RETURN VALUE: None ===========================================================================*/ sSharedBuffer::sSharedBuffer( const BYTE * pDataToCopy, ULONG dataLen, ULONG dataType ) : mpData( 0 ), mSize( 0 ), mType( dataType ), mRefCount( 0 ) { // Length not too small/not too big? if (IsValidSize( dataLen ) == true) { // Yes, data actually exists? if (pDataToCopy != 0) { // Yes, try to allocate memory mpData = new BYTE[dataLen]; if (mpData != 0) { // Now copy into our allocation memcpy( (PVOID)mpData, (LPCVOID)pDataToCopy, (SIZE_T)dataLen ); // Now set the size, we do this last so that our double // deletion logic is only applied if we had an allocation // in the first place mSize = dataLen; } } } } /*=========================================================================== METHOD: sSharedBuffer (Public Method) DESCRIPTION: Constructor (assume ownership of passed in buffer) PARAMETERS: dataLen [ I ] - The length of the above buffer (should be > 1) pDataToOwn [ I ] - The data buffer to assume ownership of (should be non-zero) dataType [ I ] - Type of data (not used internal to class) NOTE: The order is intentionally reversed from the previous constructor to avoid any cases of mistaken identity (copy versus assume ownership) RETURN VALUE: None ===========================================================================*/ sSharedBuffer::sSharedBuffer( ULONG dataLen, PBYTE pDataToOwn, ULONG dataType ) : mpData( 0 ), mSize( 0 ), mType( dataType ), mRefCount( 0 ) { // Data actually exists? if (pDataToOwn != 0) { // Yes, length not too small/not too big? if (IsValidSize( dataLen ) == true) { // Yes, assume ownership of the passed in buffer mpData = pDataToOwn; mSize = dataLen; } else { // This data buffer is not acceptable to us, but we have assumed // ownership of the memory which we will now free delete [] pDataToOwn; } } } /*=========================================================================== METHOD: ~sSharedBuffer (Public Method) DESCRIPTION: Destructor RETURN VALUE: None ===========================================================================*/ sSharedBuffer::~sSharedBuffer() { ASSERT( mRefCount == 0 ); // Buffer data to free? if (mpData != 0) { // Yes, zero first byte for caution and then delete it mpData[0] = 0; delete [] mpData; // Even more caution, zero out pointer mpData = 0; } else if (mSize != 0) { ASSERT( (PVOID)("Double deletion detected in ~sSharedBuffer") == 0 ); } } /*=========================================================================== METHOD: operator == (Public Method) DESCRIPTION: Equality operator RETURN VALUE: bool ===========================================================================*/ bool sSharedBuffer::operator == ( const sSharedBuffer & refBuf ) const { // Assume they are not equal bool bEq = false; // The buffers must be the same if (mpData == refBuf.mpData) { if (mSize == refBuf.mSize) { if (mRefCount == refBuf.mRefCount) { if (mType == refBuf.mType) { // The shared buffers are the same bEq = true; } } else { // Very odd - the buffers are the same, but not the ref count?!? ASSERT( 0 ); } } else { // Very odd - the buffers are the same, but not the size?!? ASSERT( 0 ); } } return bEq; } /*=========================================================================== METHOD: operator != (Public Method) DESCRIPTION: Inequality operator RETURN VALUE: bool ===========================================================================*/ bool sSharedBuffer::operator != ( const sSharedBuffer & refBuf ) const { if (*this == refBuf) { return false; } return true; } /*=========================================================================== METHOD: AddRef (Internal Method) DESCRIPTION: Increment reference count RETURN VALUE: None ===========================================================================*/ void sSharedBuffer::AddRef() { gRefCount.Lock(); mRefCount++; gRefCount.Unlock(); } /*=========================================================================== METHOD: Release (Internal Method) DESCRIPTION: Release reference, delete if reference count zero RETURN VALUE: None ===========================================================================*/ void sSharedBuffer::Release() { gRefCount.Lock(); ASSERT( mRefCount != 0 ); // Decrement reference count if (mRefCount > 0) { mRefCount--; } // ... and delete if reference count now 0 if (mRefCount == 0) { delete this; } gRefCount.Unlock(); }