/*=========================================================================== FILE: Comm.h DESCRIPTION: Declaration of cComm class PUBLIC CLASSES AND METHODS: cComm This class wraps low level port communications Copyright (c) 2011, Code Aurora Forum. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Code Aurora Forum nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ===========================================================================*/ //--------------------------------------------------------------------------- // Include Files //--------------------------------------------------------------------------- #include "Event.h" //--------------------------------------------------------------------------- // Pragmas //--------------------------------------------------------------------------- #pragma once /*=========================================================================*/ // Class cIOCallback /*=========================================================================*/ class cIOCallback { public: // (Inline) Constructor cIOCallback() { }; // (Inline) Destructor virtual ~cIOCallback() { }; // The I/O has been completed, process the results virtual void IOComplete( DWORD status, DWORD bytesTransferred ) = 0; }; /*=========================================================================*/ // Class cComm /*=========================================================================*/ class cComm { public: // Constructor cComm(); // Destructor virtual ~cComm(); // Is this object valid? virtual bool IsValid(); // Connect to the specified port virtual bool Connect( LPCSTR pPort ); // Run an IOCTL on the open file handle int RunIOCTL( UINT ioctlReq, void * pData ); // Disconnect from the current port virtual bool Disconnect(); // Configure the port with the passed in parameters bool ConfigureSettings( termios * pSettings ); // Return the current port settings bool GetSettings( termios * pSettings ); // Cancel any in-progress I/O bool CancelIO(); // Cancel any in-progress receive operation bool CancelRx(); // Cancel any in-progress transmit operation bool CancelTx(); // Receive data virtual bool RxData( BYTE * pBuf, ULONG bufSz, cIOCallback * pCallback ); // Transmit data virtual bool TxData( const BYTE * pBuf, ULONG bufSz ); // (Inline) Return current port name virtual std::string GetPortName() const { return mPortName; }; // Are we currently connected to a port? bool IsConnected() { return (mPort != INVALID_HANDLE_VALUE); }; protected: /* Name of current port */ std::string mPortName; /* Handle to COM port */ int mPort; /* Read callbacks */ cIOCallback * mpRxCallback; // Cancel the write request? bool mbCancelWrite; /* Buffer */ BYTE * mpBuffer; /* Buffer size */ ULONG mBuffSz; /* Pipe for comunication with thread */ int mCommandPipe[2]; /* Thread ID of Rx Thread. */ pthread_t mRxThreadID; // Rx thread is allowed complete access friend void * RxThread( void * pData ); };