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author | Bob Wilson <bob.wilson@apple.com> | 2010-09-23 23:42:37 +0000 |
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committer | Bob Wilson <bob.wilson@apple.com> | 2010-09-23 23:42:37 +0000 |
commit | 2a6e6161422154ea44f9e653e2d0bbfc3942af2b (patch) | |
tree | 64b52802ffcff0e3267ff1cab2cd5aebdf8568b8 | |
parent | 453900814e5245fd823b2b24ee9da9b5e8b4bfc4 (diff) | |
download | external_llvm-2a6e6161422154ea44f9e653e2d0bbfc3942af2b.zip external_llvm-2a6e6161422154ea44f9e653e2d0bbfc3942af2b.tar.gz external_llvm-2a6e6161422154ea44f9e653e2d0bbfc3942af2b.tar.bz2 |
Set alignment operand for NEON VST instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@114709 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | lib/Target/ARM/ARMISelDAGToDAG.cpp | 36 | ||||
-rw-r--r-- | test/CodeGen/ARM/vld1.ll | 9 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst1.ll | 15 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst2.ll | 30 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst3.ll | 20 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst4.ll | 32 |
6 files changed, 86 insertions, 56 deletions
diff --git a/lib/Target/ARM/ARMISelDAGToDAG.cpp b/lib/Target/ARM/ARMISelDAGToDAG.cpp index c81f950..bcaf662 100644 --- a/lib/Target/ARM/ARMISelDAGToDAG.cpp +++ b/lib/Target/ARM/ARMISelDAGToDAG.cpp @@ -1002,6 +1002,24 @@ SDNode *ARMDAGToDAGISel::QuadQRegs(EVT VT, SDValue V0, SDValue V1, return CurDAG->getMachineNode(TargetOpcode::REG_SEQUENCE, dl, VT, Ops, 8); } +/// GetVLDSTAlign - Get the alignment (in bytes) for the alignment operand +/// of a NEON VLD or VST instruction. The supported values depend on the +/// number of registers being loaded. +static unsigned GetVLDSTAlign(SDNode *N, unsigned NumVecs, bool is64BitVector) { + unsigned NumRegs = NumVecs; + if (!is64BitVector && NumVecs < 3) + NumRegs *= 2; + + unsigned Alignment = cast<MemIntrinsicSDNode>(N)->getAlignment(); + if (Alignment >= 32 && NumRegs == 4) + return 32; + if (Alignment >= 16 && (NumRegs == 2 || NumRegs == 4)) + return 16; + if (Alignment >= 8) + return 8; + return 0; +} + SDNode *ARMDAGToDAGISel::SelectVLD(SDNode *N, unsigned NumVecs, unsigned *DOpcodes, unsigned *QOpcodes0, unsigned *QOpcodes1) { @@ -1016,20 +1034,7 @@ SDNode *ARMDAGToDAGISel::SelectVLD(SDNode *N, unsigned NumVecs, EVT VT = N->getValueType(0); bool is64BitVector = VT.is64BitVector(); - // Set the alignment. The supported values depend on the number of - // registers being loaded. - unsigned NumRegs = NumVecs; - if (!is64BitVector && NumVecs < 3) - NumRegs *= 2; - unsigned Alignment = cast<MemIntrinsicSDNode>(N)->getAlignment(); - if (Alignment >= 32 && NumRegs == 4) - Alignment = 32; - else if (Alignment >= 16 && (NumRegs == 2 || NumRegs == 4)) - Alignment = 16; - else if (Alignment >= 8) - Alignment = 8; - else - Alignment = 0; + unsigned Alignment = GetVLDSTAlign(N, NumVecs, is64BitVector); Align = CurDAG->getTargetConstant(Alignment, MVT::i32); unsigned OpcodeIndex; @@ -1143,6 +1148,9 @@ SDNode *ARMDAGToDAGISel::SelectVST(SDNode *N, unsigned NumVecs, EVT VT = N->getOperand(3).getValueType(); bool is64BitVector = VT.is64BitVector(); + unsigned Alignment = GetVLDSTAlign(N, NumVecs, is64BitVector); + Align = CurDAG->getTargetConstant(Alignment, MVT::i32); + unsigned OpcodeIndex; switch (VT.getSimpleVT().SimpleTy) { default: llvm_unreachable("unhandled vst type"); diff --git a/test/CodeGen/ARM/vld1.ll b/test/CodeGen/ARM/vld1.ll index 2654326..2800475 100644 --- a/test/CodeGen/ARM/vld1.ll +++ b/test/CodeGen/ARM/vld1.ll @@ -43,16 +43,17 @@ define <1 x i64> @vld1i64(i64* %A) nounwind { define <16 x i8> @vld1Qi8(i8* %A) nounwind { ;CHECK: vld1Qi8: ;Check the alignment value. Max for this instruction is 128 bits: -;CHECK: vld1.8 {d0, d1}, [r0, :128] - %tmp1 = call <16 x i8> @llvm.arm.neon.vld1.v16i8(i8* %A, i32 32) +;CHECK: vld1.8 {d0, d1}, [r0, :64] + %tmp1 = call <16 x i8> @llvm.arm.neon.vld1.v16i8(i8* %A, i32 8) ret <16 x i8> %tmp1 } define <8 x i16> @vld1Qi16(i16* %A) nounwind { ;CHECK: vld1Qi16: -;CHECK: vld1.16 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vld1.16 {d0, d1}, [r0, :128] %tmp0 = bitcast i16* %A to i8* - %tmp1 = call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %tmp0, i32 1) + %tmp1 = call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %tmp0, i32 32) ret <8 x i16> %tmp1 } diff --git a/test/CodeGen/ARM/vst1.ll b/test/CodeGen/ARM/vst1.ll index 2b535ad..c43b8aa 100644 --- a/test/CodeGen/ARM/vst1.ll +++ b/test/CodeGen/ARM/vst1.ll @@ -2,9 +2,10 @@ define void @vst1i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst1i8: -;CHECK: vst1.8 +;Check the alignment value. Max for this instruction is 64 bits: +;CHECK: vst1.8 {d0}, [r0, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 16) ret void } @@ -46,18 +47,20 @@ define void @vst1i64(i64* %A, <1 x i64>* %B) nounwind { define void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst1Qi8: -;CHECK: vst1.8 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst1.8 {d0, d1}, [r0, :64] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 8) ret void } define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst1Qi16: -;CHECK: vst1.16 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst1.16 {d0, d1}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32) ret void } diff --git a/test/CodeGen/ARM/vst2.ll b/test/CodeGen/ARM/vst2.ll index aed15fd..1124640 100644 --- a/test/CodeGen/ARM/vst2.ll +++ b/test/CodeGen/ARM/vst2.ll @@ -2,18 +2,20 @@ define void @vst2i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst2i8: -;CHECK: vst2.8 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst2.8 {d0, d1}, [r0, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8) ret void } define void @vst2i16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst2i16: -;CHECK: vst2.16 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst2.16 {d0, d1}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 32) ret void } @@ -37,36 +39,40 @@ define void @vst2f(float* %A, <2 x float>* %B) nounwind { define void @vst2i64(i64* %A, <1 x i64>* %B) nounwind { ;CHECK: vst2i64: -;CHECK: vst1.64 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst1.64 {d0, d1}, [r0, :128] %tmp0 = bitcast i64* %A to i8* %tmp1 = load <1 x i64>* %B - call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 32) ret void } define void @vst2Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst2Qi8: -;CHECK: vst2.8 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst2.8 {d0, d1, d2, d3}, [r0, :64] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 8) ret void } define void @vst2Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst2Qi16: -;CHECK: vst2.16 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst2.16 {d0, d1, d2, d3}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 16) ret void } define void @vst2Qi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst2Qi32: -;CHECK: vst2.32 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst2.32 {d0, d1, d2, d3}, [r0, :256] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B - call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 64) ret void } diff --git a/test/CodeGen/ARM/vst3.ll b/test/CodeGen/ARM/vst3.ll index 1feaed5..0a2df77 100644 --- a/test/CodeGen/ARM/vst3.ll +++ b/test/CodeGen/ARM/vst3.ll @@ -2,9 +2,11 @@ define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst3i8: -;CHECK: vst3.8 +;Check the alignment value. Max for this instruction is 64 bits: +;This test runs at -O0 so do not check for specific register numbers. +;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 32) ret void } @@ -37,19 +39,23 @@ define void @vst3f(float* %A, <2 x float>* %B) nounwind { define void @vst3i64(i64* %A, <1 x i64>* %B) nounwind { ;CHECK: vst3i64: -;CHECK: vst1.64 +;Check the alignment value. Max for this instruction is 64 bits: +;This test runs at -O0 so do not check for specific register numbers. +;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64] %tmp0 = bitcast i64* %A to i8* %tmp1 = load <1 x i64>* %B - call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1) + call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 16) ret void } define void @vst3Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst3Qi8: -;CHECK: vst3.8 -;CHECK: vst3.8 +;Check the alignment value. Max for this instruction is 64 bits: +;This test runs at -O0 so do not check for specific register numbers. +;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]! +;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 32) ret void } diff --git a/test/CodeGen/ARM/vst4.ll b/test/CodeGen/ARM/vst4.ll index d302f09..a339192 100644 --- a/test/CodeGen/ARM/vst4.ll +++ b/test/CodeGen/ARM/vst4.ll @@ -2,27 +2,30 @@ define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst4i8: -;CHECK: vst4.8 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.8 {d0, d1, d2, d3}, [r0, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8) ret void } define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst4i16: -;CHECK: vst4.16 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.16 {d0, d1, d2, d3}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 16) ret void } define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst4i32: -;CHECK: vst4.32 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.32 {d0, d1, d2, d3}, [r0, :256] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 32) ret void } @@ -37,26 +40,29 @@ define void @vst4f(float* %A, <2 x float>* %B) nounwind { define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind { ;CHECK: vst4i64: -;CHECK: vst1.64 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst1.64 {d0, d1, d2, d3}, [r0, :256] %tmp0 = bitcast i64* %A to i8* %tmp1 = load <1 x i64>* %B - call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 64) ret void } define void @vst4Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst4Qi8: -;CHECK: vst4.8 -;CHECK: vst4.8 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.8 {d0, d2, d4, d6}, [r0, :256]! +;CHECK: vst4.8 {d1, d3, d5, d7}, [r0, :256] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 64) ret void } define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst4Qi16: -;CHECK: vst4.16 -;CHECK: vst4.16 +;Check for no alignment specifier. +;CHECK: vst4.16 {d0, d2, d4, d6}, [r0]! +;CHECK: vst4.16 {d1, d3, d5, d7}, [r0] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) |