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author | Ted Kremenek <kremenek@apple.com> | 2011-09-16 23:01:25 +0000 |
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committer | Ted Kremenek <kremenek@apple.com> | 2011-09-16 23:01:25 +0000 |
commit | 166e0539c987a5bea2432354b2437eba29bb1ce0 (patch) | |
tree | 27f887e4f2ed9c5f9685ca911a39909f5cb3a9b1 /include | |
parent | f67e8554bf4808ad447ffb5d2deebbb10b810391 (diff) | |
download | external_llvm-166e0539c987a5bea2432354b2437eba29bb1ce0.zip external_llvm-166e0539c987a5bea2432354b2437eba29bb1ce0.tar.gz external_llvm-166e0539c987a5bea2432354b2437eba29bb1ce0.tar.bz2 |
Add ImmutableMapRef and ImmutableSetRef, which consolidate Immutable[Map,Set] and its Factory. This may eventually replace Immtuable[Map,Set].
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139967 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r-- | include/llvm/ADT/ImmutableMap.h | 153 | ||||
-rw-r--r-- | include/llvm/ADT/ImmutableSet.h | 133 |
2 files changed, 286 insertions, 0 deletions
diff --git a/include/llvm/ADT/ImmutableMap.h b/include/llvm/ADT/ImmutableMap.h index d6cce7c..7386a3b 100644 --- a/include/llvm/ADT/ImmutableMap.h +++ b/include/llvm/ADT/ImmutableMap.h @@ -256,6 +256,159 @@ public: } }; +// NOTE: This will possibly become the new implementation of ImmutableMap some day. +template <typename KeyT, typename ValT, +typename ValInfo = ImutKeyValueInfo<KeyT,ValT> > +class ImmutableMapRef { +public: + typedef typename ValInfo::value_type value_type; + typedef typename ValInfo::value_type_ref value_type_ref; + typedef typename ValInfo::key_type key_type; + typedef typename ValInfo::key_type_ref key_type_ref; + typedef typename ValInfo::data_type data_type; + typedef typename ValInfo::data_type_ref data_type_ref; + typedef ImutAVLTree<ValInfo> TreeTy; + typedef typename TreeTy::Factory FactoryTy; + +protected: + TreeTy *Root; + FactoryTy *Factory; + +public: + /// Constructs a map from a pointer to a tree root. In general one + /// should use a Factory object to create maps instead of directly + /// invoking the constructor, but there are cases where make this + /// constructor public is useful. + explicit ImmutableMapRef(const TreeTy* R, FactoryTy *F) + : Root(const_cast<TreeTy*>(R)), + Factory(F) { + if (Root) { Root->retain(); } + } + + ImmutableMapRef(const ImmutableMapRef &X) + : Root(X.Root), + Factory(X.Factory) { + if (Root) { Root->retain(); } + } + + ImmutableMapRef &operator=(const ImmutableMapRef &X) { + if (Root != X.Root) { + if (X.Root) + X.Root->retain(); + + if (Root) + Root->release(); + + Root = X.Root; + Factory = X.Factory; + } + return *this; + } + + ~ImmutableMapRef() { + if (Root) + Root->release(); + } + + static inline ImmutableMapRef getEmptyMap(FactoryTy *F) { + return ImmutableMapRef(0, F); + } + + ImmutableMapRef add(key_type_ref K, data_type_ref D) { + TreeTy *NewT = Factory->add(Root, std::pair<key_type, data_type>(K, D)); + return ImmutableMapRef(NewT, Factory); + } + + ImmutableMapRef remove(key_type_ref K) { + TreeTy *NewT = Factory->remove(Root, K); + return ImmutableMapRef(NewT, Factory); + } + + bool contains(key_type_ref K) const { + return Root ? Root->contains(K) : false; + } + + ImmutableMap<KeyT, ValT> asImmutableMap() const { + return ImmutableMap<KeyT, ValT>(Factory->getCanonicalTree(Root)); + } + + bool operator==(const ImmutableMapRef &RHS) const { + return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root; + } + + bool operator!=(const ImmutableMapRef &RHS) const { + return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root; + } + + bool isEmpty() const { return !Root; } + + //===--------------------------------------------------===// + // For testing. + //===--------------------------------------------------===// + + void verify() const { if (Root) Root->verify(); } + + //===--------------------------------------------------===// + // Iterators. + //===--------------------------------------------------===// + + class iterator { + typename TreeTy::iterator itr; + + iterator() {} + iterator(TreeTy* t) : itr(t) {} + friend class ImmutableMapRef; + + public: + value_type_ref operator*() const { return itr->getValue(); } + value_type* operator->() const { return &itr->getValue(); } + + key_type_ref getKey() const { return itr->getValue().first; } + data_type_ref getData() const { return itr->getValue().second; } + + + iterator& operator++() { ++itr; return *this; } + iterator operator++(int) { iterator tmp(*this); ++itr; return tmp; } + iterator& operator--() { --itr; return *this; } + iterator operator--(int) { iterator tmp(*this); --itr; return tmp; } + bool operator==(const iterator& RHS) const { return RHS.itr == itr; } + bool operator!=(const iterator& RHS) const { return RHS.itr != itr; } + }; + + iterator begin() const { return iterator(Root); } + iterator end() const { return iterator(); } + + data_type* lookup(key_type_ref K) const { + if (Root) { + TreeTy* T = Root->find(K); + if (T) return &T->getValue().second; + } + + return 0; + } + + /// getMaxElement - Returns the <key,value> pair in the ImmutableMap for + /// which key is the highest in the ordering of keys in the map. This + /// method returns NULL if the map is empty. + value_type* getMaxElement() const { + return Root ? &(Root->getMaxElement()->getValue()) : 0; + } + + //===--------------------------------------------------===// + // Utility methods. + //===--------------------------------------------------===// + + unsigned getHeight() const { return Root ? Root->getHeight() : 0; } + + static inline void Profile(FoldingSetNodeID& ID, const ImmutableMapRef &M) { + ID.AddPointer(M.Root); + } + + inline void Profile(FoldingSetNodeID& ID) const { + return Profile(ID, *this); + } +}; + } // end namespace llvm #endif diff --git a/include/llvm/ADT/ImmutableSet.h b/include/llvm/ADT/ImmutableSet.h index 3ca910c..8e2fea5 100644 --- a/include/llvm/ADT/ImmutableSet.h +++ b/include/llvm/ADT/ImmutableSet.h @@ -997,6 +997,10 @@ public: BumpPtrAllocator& getAllocator() { return F.getAllocator(); } + typename TreeTy::Factory *getTreeFactory() const { + return const_cast<typename TreeTy::Factory *>(&F); + } + private: Factory(const Factory& RHS); // DO NOT IMPLEMENT void operator=(const Factory& RHS); // DO NOT IMPLEMENT @@ -1021,6 +1025,10 @@ public: if (Root) { Root->retain(); } return Root; } + + TreeTy *getRootWithoutRetain() const { + return Root; + } /// isEmpty - Return true if the set contains no elements. bool isEmpty() const { return !Root; } @@ -1078,6 +1086,131 @@ public: void validateTree() const { if (Root) Root->validateTree(); } }; + +// NOTE: This may some day replace the current ImmutableSet. +template <typename ValT, typename ValInfo = ImutContainerInfo<ValT> > +class ImmutableSetRef { +public: + typedef typename ValInfo::value_type value_type; + typedef typename ValInfo::value_type_ref value_type_ref; + typedef ImutAVLTree<ValInfo> TreeTy; + typedef typename TreeTy::Factory FactoryTy; + +private: + TreeTy *Root; + FactoryTy *Factory; + +public: + /// Constructs a set from a pointer to a tree root. In general one + /// should use a Factory object to create sets instead of directly + /// invoking the constructor, but there are cases where make this + /// constructor public is useful. + explicit ImmutableSetRef(TreeTy* R, FactoryTy *F) + : Root(R), + Factory(F) { + if (Root) { Root->retain(); } + } + ImmutableSetRef(const ImmutableSetRef &X) + : Root(X.Root), + Factory(X.Factory) { + if (Root) { Root->retain(); } + } + ImmutableSetRef &operator=(const ImmutableSetRef &X) { + if (Root != X.Root) { + if (X.Root) { X.Root->retain(); } + if (Root) { Root->release(); } + Root = X.Root; + Factory = X.Factory; + } + return *this; + } + ~ImmutableSetRef() { + if (Root) { Root->release(); } + } + + static inline ImmutableSetRef getEmptySet(FactoryTy *F) { + return ImmutableSetRef(0, F); + } + + ImmutableSetRef add(value_type_ref V) { + return ImmutableSetRef(Factory->add(Root, V), Factory); + } + + ImmutableSetRef remove(value_type_ref V) { + return ImmutableSetRef(Factory->remove(Root, V), Factory); + } + + /// Returns true if the set contains the specified value. + bool contains(value_type_ref V) const { + return Root ? Root->contains(V) : false; + } + + ImmutableSet<ValT> asImmutableSet() const { + return ImmutableSet<ValT>(Factory->getCanonicalTree(Root)); + } + + TreeTy *getRootWithoutRetain() const { + return Root; + } + + bool operator==(const ImmutableSetRef &RHS) const { + return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root; + } + + bool operator!=(const ImmutableSetRef &RHS) const { + return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root; + } + + /// isEmpty - Return true if the set contains no elements. + bool isEmpty() const { return !Root; } + + /// isSingleton - Return true if the set contains exactly one element. + /// This method runs in constant time. + bool isSingleton() const { return getHeight() == 1; } + + //===--------------------------------------------------===// + // Iterators. + //===--------------------------------------------------===// + + class iterator { + typename TreeTy::iterator itr; + iterator(TreeTy* t) : itr(t) {} + friend class ImmutableSetRef<ValT,ValInfo>; + public: + iterator() {} + inline value_type_ref operator*() const { return itr->getValue(); } + inline iterator& operator++() { ++itr; return *this; } + inline iterator operator++(int) { iterator tmp(*this); ++itr; return tmp; } + inline iterator& operator--() { --itr; return *this; } + inline iterator operator--(int) { iterator tmp(*this); --itr; return tmp; } + inline bool operator==(const iterator& RHS) const { return RHS.itr == itr; } + inline bool operator!=(const iterator& RHS) const { return RHS.itr != itr; } + inline value_type *operator->() const { return &(operator*()); } + }; + + iterator begin() const { return iterator(Root); } + iterator end() const { return iterator(); } + + //===--------------------------------------------------===// + // Utility methods. + //===--------------------------------------------------===// + + unsigned getHeight() const { return Root ? Root->getHeight() : 0; } + + static inline void Profile(FoldingSetNodeID& ID, const ImmutableSetRef& S) { + ID.AddPointer(S.Root); + } + + inline void Profile(FoldingSetNodeID& ID) const { + return Profile(ID,*this); + } + + //===--------------------------------------------------===// + // For testing. + //===--------------------------------------------------===// + + void validateTree() const { if (Root) Root->validateTree(); } +}; } // end namespace llvm |