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authorBrian Gaeke <gaeke@uiuc.edu>2004-04-23 18:17:03 +0000
committerBrian Gaeke <gaeke@uiuc.edu>2004-04-23 18:17:03 +0000
commita7e405c95da37e0743a6d299bb777727a0186ae2 (patch)
treedc67185f5e9864f61709b1a958d6b41fe9afdeef /include
parent18f9f6636948e23819eefbf54f0c33b94014df5c (diff)
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Merged this file into the SparcV9 target.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13128 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/Target/TargetRegInfo.h296
1 files changed, 0 insertions, 296 deletions
diff --git a/include/llvm/Target/TargetRegInfo.h b/include/llvm/Target/TargetRegInfo.h
deleted file mode 100644
index 3b268ce..0000000
--- a/include/llvm/Target/TargetRegInfo.h
+++ /dev/null
@@ -1,296 +0,0 @@
-//===-- llvm/Target/TargetRegInfo.h - Target Register Info ------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file is used to describe the register system of a target to the
-// register allocator.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_TARGET_TARGETREGINFO_H
-#define LLVM_TARGET_TARGETREGINFO_H
-
-#include "Support/hash_map"
-#include <string>
-#include <cassert>
-
-namespace llvm {
-
-class TargetMachine;
-class IGNode;
-class Type;
-class Value;
-class LiveRangeInfo;
-class Function;
-class LiveRange;
-class AddedInstrns;
-class MachineInstr;
-class BasicBlock;
-
-///----------------------------------------------------------------------------
-/// Interface to description of machine register class (e.g., int reg class
-/// float reg class etc)
-///
-class TargetRegClassInfo {
-protected:
- const unsigned RegClassID; // integer ID of a reg class
- const unsigned NumOfAvailRegs; // # of avail for coloring -without SP etc.
- const unsigned NumOfAllRegs; // # of all registers -including SP,g0 etc.
-
-public:
- inline unsigned getRegClassID() const { return RegClassID; }
- inline unsigned getNumOfAvailRegs() const { return NumOfAvailRegs; }
- inline unsigned getNumOfAllRegs() const { return NumOfAllRegs; }
-
- // This method marks the registers used for a given register number.
- // This defaults to marking a single register but may mark multiple
- // registers when a single number denotes paired registers.
- //
- virtual void markColorsUsed(unsigned RegInClass,
- int UserRegType,
- int RegTypeWanted,
- std::vector<bool> &IsColorUsedArr) const {
- assert(RegInClass < NumOfAllRegs && RegInClass < IsColorUsedArr.size());
- assert(UserRegType == RegTypeWanted &&
- "Default method is probably incorrect for class with multiple types.");
- IsColorUsedArr[RegInClass] = true;
- }
-
- // This method finds unused registers of the specified register type,
- // using the given "used" flag array IsColorUsedArr. It defaults to
- // checking a single entry in the array directly, but that can be overridden
- // for paired registers and other such silliness.
- // It returns -1 if no unused color is found.
- //
- virtual int findUnusedColor(int RegTypeWanted,
- const std::vector<bool> &IsColorUsedArr) const {
- // find first unused color in the IsColorUsedArr directly
- unsigned NC = this->getNumOfAvailRegs();
- assert(IsColorUsedArr.size() >= NC && "Invalid colors-used array");
- for (unsigned c = 0; c < NC; c++)
- if (!IsColorUsedArr[c])
- return c;
- return -1;
- }
-
- // This method should find a color which is not used by neighbors
- // (i.e., a false position in IsColorUsedArr) and
- virtual void colorIGNode(IGNode *Node,
- const std::vector<bool> &IsColorUsedArr) const = 0;
-
- // Check whether a specific register is volatile, i.e., whether it is not
- // preserved across calls
- virtual bool isRegVolatile(int Reg) const = 0;
-
- // Check whether a specific register is modified as a side-effect of the
- // call instruction itself,
- virtual bool modifiedByCall(int Reg) const {return false; }
-
- virtual const char* const getRegName(unsigned reg) const = 0;
-
- TargetRegClassInfo(unsigned ID, unsigned NVR, unsigned NAR)
- : RegClassID(ID), NumOfAvailRegs(NVR), NumOfAllRegs(NAR) {}
-};
-
-
-
-//---------------------------------------------------------------------------
-/// TargetRegInfo - Interface to register info of target machine
-///
-class TargetRegInfo {
- TargetRegInfo(const TargetRegInfo &); // DO NOT IMPLEMENT
- void operator=(const TargetRegInfo &); // DO NOT IMPLEMENT
-protected:
- // A vector of all machine register classes
- //
- std::vector<const TargetRegClassInfo *> MachineRegClassArr;
-
-public:
- const TargetMachine &target;
-
- // A register can be initialized to an invalid number. That number can
- // be obtained using this method.
- //
- static int getInvalidRegNum() { return -1; }
-
- TargetRegInfo(const TargetMachine& tgt) : target(tgt) { }
- virtual ~TargetRegInfo() {
- for (unsigned i = 0, e = MachineRegClassArr.size(); i != e; ++i)
- delete MachineRegClassArr[i];
- }
-
- // According the definition of a MachineOperand class, a Value in a
- // machine instruction can go into either a normal register or a
- // condition code register. If isCCReg is true below, the ID of the condition
- // code register class will be returned. Otherwise, the normal register
- // class (eg. int, float) must be returned.
- virtual unsigned getRegClassIDOfType (const Type *type,
- bool isCCReg = false) const = 0;
- virtual unsigned getRegClassIDOfRegType(int regType) const = 0;
-
- unsigned getRegClassIDOfReg(int unifiedRegNum) const {
- unsigned classId = 0;
- (void) getClassRegNum(unifiedRegNum, classId);
- return classId;
- }
-
- unsigned int getNumOfRegClasses() const {
- return MachineRegClassArr.size();
- }
-
- const TargetRegClassInfo *getMachineRegClass(unsigned i) const {
- return MachineRegClassArr[i];
- }
-
- // returns the register that is hardwired to zero if any (-1 if none)
- //
- virtual unsigned getZeroRegNum() const = 0;
-
- // Number of registers used for passing int args (usually 6: %o0 - %o5)
- // and float args (usually 32: %f0 - %f31)
- //
- virtual unsigned const getNumOfIntArgRegs() const = 0;
- virtual unsigned const getNumOfFloatArgRegs() const = 0;
-
- // The following methods are used to color special live ranges (e.g.
- // method args and return values etc.) with specific hardware registers
- // as required. See SparcRegInfo.cpp for the implementation for Sparc.
- //
- virtual void suggestRegs4MethodArgs(const Function *Func,
- LiveRangeInfo& LRI) const = 0;
-
- virtual void suggestRegs4CallArgs(MachineInstr *CallI,
- LiveRangeInfo& LRI) const = 0;
-
- virtual void suggestReg4RetValue(MachineInstr *RetI,
- LiveRangeInfo& LRI) const = 0;
-
- virtual void colorMethodArgs(const Function *Func,
- LiveRangeInfo &LRI,
- std::vector<MachineInstr*>& InstrnsBefore,
- std::vector<MachineInstr*>& InstrnsAfter) const = 0;
-
- // The following methods are used to generate "copy" machine instructions
- // for an architecture. Currently they are used in TargetRegClass
- // interface. However, they can be moved to TargetInstrInfo interface if
- // necessary.
- //
- // The function regTypeNeedsScratchReg() can be used to check whether a
- // scratch register is needed to copy a register of type `regType' to
- // or from memory. If so, such a scratch register can be provided by
- // the caller (e.g., if it knows which regsiters are free); otherwise
- // an arbitrary one will be chosen and spilled by the copy instructions.
- // If a scratch reg is needed, the reg. type that must be used
- // for scratch registers is returned in scratchRegType.
- //
- virtual bool regTypeNeedsScratchReg(int RegType,
- int& scratchRegType) const = 0;
-
- virtual void cpReg2RegMI(std::vector<MachineInstr*>& mvec,
- unsigned SrcReg, unsigned DestReg,
- int RegType) const = 0;
-
- virtual void cpReg2MemMI(std::vector<MachineInstr*>& mvec,
- unsigned SrcReg, unsigned DestPtrReg, int Offset,
- int RegType, int scratchReg = -1) const=0;
-
- virtual void cpMem2RegMI(std::vector<MachineInstr*>& mvec,
- unsigned SrcPtrReg, int Offset, unsigned DestReg,
- int RegType, int scratchReg = -1) const=0;
-
- virtual void cpValue2Value(Value *Src, Value *Dest,
- std::vector<MachineInstr*>& mvec) const = 0;
-
- // Check whether a specific register is volatile, i.e., whether it is not
- // preserved across calls
- inline virtual bool isRegVolatile(int RegClassID, int Reg) const {
- return MachineRegClassArr[RegClassID]->isRegVolatile(Reg);
- }
-
- // Check whether a specific register is modified as a side-effect of the
- // call instruction itself,
- inline virtual bool modifiedByCall(int RegClassID, int Reg) const {
- return MachineRegClassArr[RegClassID]->modifiedByCall(Reg);
- }
-
- // Returns the reg used for pushing the address when a method is called.
- // This can be used for other purposes between calls
- //
- virtual unsigned getCallAddressReg() const = 0;
-
- // Returns the register containing the return address.
- //It should be made sure that this
- // register contains the return value when a return instruction is reached.
- //
- virtual unsigned getReturnAddressReg() const = 0;
-
-
- // Each register class has a separate space for register IDs. To convert
- // a regId in a register class to a common Id, or vice versa,
- // we use the folloing two methods.
- //
- // This method converts from class reg. number to unified register number.
- int getUnifiedRegNum(unsigned regClassID, int reg) const {
- if (reg == getInvalidRegNum()) { return getInvalidRegNum(); }
- assert(regClassID < getNumOfRegClasses() && "Invalid register class");
- int totalRegs = 0;
- for (unsigned rcid = 0; rcid < regClassID; ++rcid)
- totalRegs += MachineRegClassArr[rcid]->getNumOfAllRegs();
- return reg + totalRegs;
- }
-
- // This method converts the unified number to the number in its class,
- // and returns the class ID in regClassID.
- int getClassRegNum(int uRegNum, unsigned& regClassID) const {
- if (uRegNum == getInvalidRegNum()) { return getInvalidRegNum(); }
-
- int totalRegs = 0, rcid = 0, NC = getNumOfRegClasses();
- while (rcid < NC &&
- uRegNum>= totalRegs+(int)MachineRegClassArr[rcid]->getNumOfAllRegs())
- {
- totalRegs += MachineRegClassArr[rcid]->getNumOfAllRegs();
- rcid++;
- }
- if (rcid == NC) {
- assert(0 && "getClassRegNum(): Invalid register number");
- return getInvalidRegNum();
- }
- regClassID = rcid;
- return uRegNum - totalRegs;
- }
-
- // Returns the assembly-language name of the specified machine register.
- //
- const char * const getUnifiedRegName(int UnifiedRegNum) const {
- unsigned regClassID = getNumOfRegClasses(); // initialize to invalid value
- int regNumInClass = getClassRegNum(UnifiedRegNum, regClassID);
- return MachineRegClassArr[regClassID]->getRegName(regNumInClass);
- }
-
- // Get the register type for a register identified different ways.
- // Note that getRegTypeForLR(LR) != getRegTypeForDataType(LR->getType())!
- // The reg class of a LR depends both on the Value types in it and whether
- // they are CC registers or not (for example).
- virtual int getRegTypeForDataType(const Type* type) const = 0;
- virtual int getRegTypeForLR(const LiveRange *LR) const = 0;
- virtual int getRegType(int unifiedRegNum) const = 0;
-
- // The following methods are used to get the frame/stack pointers
- //
- virtual unsigned getFramePointer() const = 0;
- virtual unsigned getStackPointer() const = 0;
-
- // This method gives the the number of bytes of stack spaceallocated
- // to a register when it is spilled to the stack.
- //
- virtual int getSpilledRegSize(int RegType) const = 0;
-};
-
-} // End llvm namespace
-
-#endif