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authorDan Gohman <gohman@apple.com>2008-07-07 23:14:23 +0000
committerDan Gohman <gohman@apple.com>2008-07-07 23:14:23 +0000
commit8e5f2c6f65841542e2a7092553fe42a00048e4c7 (patch)
tree24fe54b796f3f450ba6aff12b7357068ca66e341 /lib/Target/ARM/ARMConstantIslandPass.cpp
parent0e5f1306b059b62d7725f324e087efbc8e7a782d (diff)
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Pool-allocation for MachineInstrs, MachineBasicBlocks, and
MachineMemOperands. The pools are owned by MachineFunctions. This drastically reduces the number of calls to malloc/free made during the "Emit" phase of scheduling, as well as later phases in CodeGen. Combined with other changes, this speeds up the "instruction selection" phase of CodeGen by 10% in some cases. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53212 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/ARM/ARMConstantIslandPass.cpp')
-rw-r--r--lib/Target/ARM/ARMConstantIslandPass.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/lib/Target/ARM/ARMConstantIslandPass.cpp b/lib/Target/ARM/ARMConstantIslandPass.cpp
index e7da3cf..f577de5 100644
--- a/lib/Target/ARM/ARMConstantIslandPass.cpp
+++ b/lib/Target/ARM/ARMConstantIslandPass.cpp
@@ -288,8 +288,8 @@ bool ARMConstantIslands::runOnMachineFunction(MachineFunction &Fn) {
void ARMConstantIslands::DoInitialPlacement(MachineFunction &Fn,
std::vector<MachineInstr*> &CPEMIs){
// Create the basic block to hold the CPE's.
- MachineBasicBlock *BB = new MachineBasicBlock();
- Fn.getBasicBlockList().push_back(BB);
+ MachineBasicBlock *BB = Fn.CreateMachineBasicBlock();
+ Fn.push_back(BB);
// Add all of the constants from the constant pool to the end block, use an
// identity mapping of CPI's to CPE's.
@@ -558,11 +558,12 @@ void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
/// account for this change and returns the newly created block.
MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) {
MachineBasicBlock *OrigBB = MI->getParent();
+ MachineFunction &MF = *OrigBB->getParent();
// Create a new MBB for the code after the OrigBB.
- MachineBasicBlock *NewBB = new MachineBasicBlock(OrigBB->getBasicBlock());
+ MachineBasicBlock *NewBB = MF.CreateMachineBasicBlock(OrigBB->getBasicBlock());
MachineFunction::iterator MBBI = OrigBB; ++MBBI;
- OrigBB->getParent()->getBasicBlockList().insert(MBBI, NewBB);
+ MF.insert(MBBI, NewBB);
// Splice the instructions starting with MI over to NewBB.
NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());
@@ -590,7 +591,7 @@ MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) {
// Update internal data structures to account for the newly inserted MBB.
// This is almost the same as UpdateForInsertedWaterBlock, except that
// the Water goes after OrigBB, not NewBB.
- NewBB->getParent()->RenumberBlocks(NewBB);
+ MF.RenumberBlocks(NewBB);
// Insert a size into BBSizes to align it properly with the (newly
// renumbered) block numbers.
@@ -1031,8 +1032,8 @@ bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &Fn,
}
// Okay, we know we can put an island before NewMBB now, do it!
- MachineBasicBlock *NewIsland = new MachineBasicBlock();
- Fn.getBasicBlockList().insert(NewMBB, NewIsland);
+ MachineBasicBlock *NewIsland = Fn.CreateMachineBasicBlock();
+ Fn.insert(NewMBB, NewIsland);
// Update internal data structures to account for the newly inserted MBB.
UpdateForInsertedWaterBlock(NewIsland);
@@ -1201,7 +1202,7 @@ ARMConstantIslands::FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br) {
NumCBrFixed++;
if (BMI != MI) {
- if (next(MachineBasicBlock::iterator(MI)) == MBB->back() &&
+ if (next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
BMI->getOpcode() == Br.UncondBr) {
// Last MI in the BB is a unconditional branch. Can we simply invert the
// condition and swap destinations: