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author | Chandler Carruth <chandlerc@gmail.com> | 2012-11-21 08:16:30 +0000 |
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committer | Chandler Carruth <chandlerc@gmail.com> | 2012-11-21 08:16:30 +0000 |
commit | 07df765e65204203f0185a7a243e5ec3a5c4b21c (patch) | |
tree | dbe0eaf334e6ac487019d287213ef39e02d6c846 /test | |
parent | 96487825529d67f68f22a7a59a3634d929ce1bfb (diff) | |
download | external_llvm-07df765e65204203f0185a7a243e5ec3a5c4b21c.zip external_llvm-07df765e65204203f0185a7a243e5ec3a5c4b21c.tar.gz external_llvm-07df765e65204203f0185a7a243e5ec3a5c4b21c.tar.bz2 |
PR14055: Implement support for sub-vector operations in SROA.
Now if we can transform an alloca into a single vector value, but it has
subvector, non-element accesses, we form the appropriate shufflevectors
to allow SROA to proceed. This fixes PR14055 which pointed out a very
common pattern that SROA couldn't handle -- mixed vec3 and vec4
operations on a single alloca.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168418 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test')
-rw-r--r-- | test/Transforms/SROA/vector-promotion.ll | 77 |
1 files changed, 75 insertions, 2 deletions
diff --git a/test/Transforms/SROA/vector-promotion.ll b/test/Transforms/SROA/vector-promotion.ll index ea28f5d..f1e1189 100644 --- a/test/Transforms/SROA/vector-promotion.ll +++ b/test/Transforms/SROA/vector-promotion.ll @@ -36,15 +36,15 @@ entry: define i32 @test2(<4 x i32> %x, <4 x i32> %y) { ; CHECK: @test2 -; FIXME: This should be handled! entry: %a = alloca [2 x <4 x i32>] -; CHECK: alloca <4 x i32> +; CHECK-NOT: alloca %a.x = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0 store <4 x i32> %x, <4 x i32>* %a.x %a.y = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1 store <4 x i32> %y, <4 x i32>* %a.y +; CHECK-NOT: store %a.tmp1 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0, i64 2 %tmp1 = load i32* %a.tmp1 @@ -54,10 +54,18 @@ entry: %a.tmp3.cast = bitcast i32* %a.tmp3 to <2 x i32>* %tmp3.vec = load <2 x i32>* %a.tmp3.cast %tmp3 = extractelement <2 x i32> %tmp3.vec, i32 0 +; CHECK-NOT: load +; CHECK: %[[extract1:.*]] = extractelement <4 x i32> %x, i32 2 +; CHECK-NEXT: %[[extract2:.*]] = extractelement <4 x i32> %y, i32 3 +; CHECK-NEXT: %[[extract3:.*]] = shufflevector <4 x i32> %y, <4 x i32> undef, <2 x i32> <i32 0, i32 1> +; CHECK-NEXT: %[[extract4:.*]] = extractelement <2 x i32> %[[extract3]], i32 0 %tmp4 = add i32 %tmp1, %tmp2 %tmp5 = add i32 %tmp3, %tmp4 ret i32 %tmp5 +; CHECK-NEXT: %[[sum1:.*]] = add i32 %[[extract1]], %[[extract2]] +; CHECK-NEXT: %[[sum2:.*]] = add i32 %[[extract4]], %[[sum1]] +; CHECK-NEXT: ret i32 %[[sum2]] } define i32 @test3(<4 x i32> %x, <4 x i32> %y) { @@ -206,6 +214,71 @@ define i64 @test6(<4 x i64> %x, <4 x i64> %y, i64 %n) { ret i64 %res } +define <4 x i32> @test_subvec_store() { +; CHECK: @test_subvec_store +entry: + %a = alloca <4 x i32> +; CHECK-NOT: alloca + + %a.gep0 = getelementptr <4 x i32>* %a, i32 0, i32 0 + %a.cast0 = bitcast i32* %a.gep0 to <2 x i32>* + store <2 x i32> <i32 0, i32 0>, <2 x i32>* %a.cast0 +; CHECK-NOT: store +; CHECK: %[[insert1:.*]] = shufflevector <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>, <4 x i32> undef, <4 x i32> <i32 0, i32 1, {{.*}}> + + %a.gep1 = getelementptr <4 x i32>* %a, i32 0, i32 1 + %a.cast1 = bitcast i32* %a.gep1 to <2 x i32>* + store <2 x i32> <i32 1, i32 1>, <2 x i32>* %a.cast1 +; CHECK-NEXT: %[[insert2:.*]] = shufflevector <4 x i32> <i32 undef, i32 1, i32 1, i32 undef>, <4 x i32> %[[insert1]], <4 x i32> <i32 4, i32 1, i32 2, {{.*}}> + + %a.gep2 = getelementptr <4 x i32>* %a, i32 0, i32 2 + %a.cast2 = bitcast i32* %a.gep2 to <2 x i32>* + store <2 x i32> <i32 2, i32 2>, <2 x i32>* %a.cast2 +; CHECK-NEXT: %[[insert3:.*]] = shufflevector <4 x i32> <i32 undef, i32 undef, i32 2, i32 2>, <4 x i32> %[[insert2]], <4 x i32> <i32 4, i32 5, i32 2, i32 3> + + %a.gep3 = getelementptr <4 x i32>* %a, i32 0, i32 3 + store i32 3, i32* %a.gep3 +; CHECK-NEXT: %[[insert4:.*]] = insertelement <4 x i32> %[[insert3]], i32 3, i32 3 + + %ret = load <4 x i32>* %a + + ret <4 x i32> %ret +; CHECK-NEXT: ret <4 x i32> %[[insert4]] +} + +define <4 x i32> @test_subvec_load() { +; CHECK: @test_subvec_load +entry: + %a = alloca <4 x i32> +; CHECK-NOT: alloca + store <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32>* %a +; CHECK-NOT: store + + %a.gep0 = getelementptr <4 x i32>* %a, i32 0, i32 0 + %a.cast0 = bitcast i32* %a.gep0 to <2 x i32>* + %first = load <2 x i32>* %a.cast0 +; CHECK-NOT: load +; CHECK: %[[extract1:.*]] = shufflevector <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32> undef, <2 x i32> <i32 0, i32 1> + + %a.gep1 = getelementptr <4 x i32>* %a, i32 0, i32 1 + %a.cast1 = bitcast i32* %a.gep1 to <2 x i32>* + %second = load <2 x i32>* %a.cast1 +; CHECK-NEXT: %[[extract2:.*]] = shufflevector <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32> undef, <2 x i32> <i32 1, i32 2> + + %a.gep2 = getelementptr <4 x i32>* %a, i32 0, i32 2 + %a.cast2 = bitcast i32* %a.gep2 to <2 x i32>* + %third = load <2 x i32>* %a.cast2 +; CHECK-NEXT: %[[extract3:.*]] = shufflevector <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32> undef, <2 x i32> <i32 2, i32 3> + + %tmp = shufflevector <2 x i32> %first, <2 x i32> %second, <2 x i32> <i32 0, i32 2> + %ret = shufflevector <2 x i32> %tmp, <2 x i32> %third, <4 x i32> <i32 0, i32 1, i32 2, i32 3> +; CHECK-NEXT: %[[tmp:.*]] = shufflevector <2 x i32> %[[extract1]], <2 x i32> %[[extract2]], <2 x i32> <i32 0, i32 2> +; CHECK-NEXT: %[[ret:.*]] = shufflevector <2 x i32> %[[tmp]], <2 x i32> %[[extract3]], <4 x i32> <i32 0, i32 1, i32 2, i32 3> + + ret <4 x i32> %ret +; CHECK-NEXT: ret <4 x i32> %[[ret]] +} + define i32 @PR14212() { ; CHECK: @PR14212 ; This caused a crash when "splitting" the load of the i32 in order to promote |