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Diffstat (limited to 'lib/CodeGen/InlineSpiller.cpp')
-rw-r--r-- | lib/CodeGen/InlineSpiller.cpp | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp new file mode 100644 index 0000000..a7a774d --- /dev/null +++ b/lib/CodeGen/InlineSpiller.cpp @@ -0,0 +1,136 @@ +//===-------- InlineSpiller.cpp - Insert spills and restores inline -------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// The inline spiller modifies the machine function directly instead of +// inserting spills and restores in VirtRegMap. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "spiller" +#include "Spiller.h" +#include "VirtRegMap.h" +#include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" + +using namespace llvm; + +namespace { +class InlineSpiller : public Spiller { + MachineFunction &mf_; + LiveIntervals &lis_; + VirtRegMap &vrm_; + MachineFrameInfo &mfi_; + MachineRegisterInfo &mri_; + const TargetInstrInfo &tii_; + const TargetRegisterInfo &tri_; + + ~InlineSpiller() {} + +public: + InlineSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm) + : mf_(*mf), lis_(*lis), vrm_(*vrm), + mfi_(*mf->getFrameInfo()), + mri_(mf->getRegInfo()), + tii_(*mf->getTarget().getInstrInfo()), + tri_(*mf->getTarget().getRegisterInfo()) {} + + void spill(LiveInterval *li, + std::vector<LiveInterval*> &newIntervals, + SmallVectorImpl<LiveInterval*> &spillIs, + SlotIndex *earliestIndex); +}; +} + +namespace llvm { +Spiller *createInlineSpiller(MachineFunction *mf, + LiveIntervals *lis, + const MachineLoopInfo *mli, + VirtRegMap *vrm) { + return new InlineSpiller(mf, lis, vrm); +} +} + +void InlineSpiller::spill(LiveInterval *li, + std::vector<LiveInterval*> &newIntervals, + SmallVectorImpl<LiveInterval*> &spillIs, + SlotIndex *earliestIndex) { + DEBUG(dbgs() << "Inline spilling " << *li << "\n"); + assert(li->isSpillable() && "Attempting to spill already spilled value."); + assert(!li->isStackSlot() && "Trying to spill a stack slot."); + + const TargetRegisterClass *RC = mri_.getRegClass(li->reg); + unsigned SS = vrm_.assignVirt2StackSlot(li->reg); + + for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg); + MachineInstr *MI = RI.skipInstruction();) { + SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex(); + + // Analyze instruction. + bool Reads, Writes; + SmallVector<unsigned, 8> Ops; + tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops); + + // Allocate interval around instruction. + // FIXME: Infer regclass from instruction alone. + unsigned NewVReg = mri_.createVirtualRegister(RC); + vrm_.grow(); + LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg); + NewLI.markNotSpillable(); + + // Reload if instruction reads register. + if (Reads) { + MachineBasicBlock::iterator MII = MI; + tii_.loadRegFromStackSlot(*MI->getParent(), MII, NewVReg, SS, RC, &tri_); + --MII; // Point to load instruction. + SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MII).getDefIndex(); + DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MII); + VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true, + lis_.getVNInfoAllocator()); + NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI)); + } + + // Rewrite instruction operands. + bool hasLiveDef = false; + for (unsigned i = 0, e = Ops.size(); i != e; ++i) { + MachineOperand &MO = MI->getOperand(Ops[i]); + MO.setReg(NewVReg); + if (MO.isUse()) { + if (!MI->isRegTiedToDefOperand(Ops[i])) + MO.setIsKill(); + } else { + if (!MO.isDead()) + hasLiveDef = true; + } + } + DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI); + + // Spill is instruction writes register. + // FIXME: Use a second vreg if instruction has no tied ops. + if (Writes && hasLiveDef) { + MachineBasicBlock::iterator MII = MI; + tii_.storeRegToStackSlot(*MI->getParent(), ++MII, NewVReg, true, SS, RC, + &tri_); + --MII; // Point to store instruction. + SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MII).getDefIndex(); + DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MII); + VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true, + lis_.getVNInfoAllocator()); + NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI)); + } + + DEBUG(dbgs() << "\tinterval: " << NewLI << '\n'); + newIntervals.push_back(&NewLI); + } +} |