diff options
Diffstat (limited to 'test/CodeGen/ARM')
-rw-r--r-- | test/CodeGen/ARM/vld1.ll | 9 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst1.ll | 15 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst2.ll | 30 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst3.ll | 20 | ||||
-rw-r--r-- | test/CodeGen/ARM/vst4.ll | 32 |
5 files changed, 64 insertions, 42 deletions
diff --git a/test/CodeGen/ARM/vld1.ll b/test/CodeGen/ARM/vld1.ll index 2654326..2800475 100644 --- a/test/CodeGen/ARM/vld1.ll +++ b/test/CodeGen/ARM/vld1.ll @@ -43,16 +43,17 @@ define <1 x i64> @vld1i64(i64* %A) nounwind { define <16 x i8> @vld1Qi8(i8* %A) nounwind { ;CHECK: vld1Qi8: ;Check the alignment value. Max for this instruction is 128 bits: -;CHECK: vld1.8 {d0, d1}, [r0, :128] - %tmp1 = call <16 x i8> @llvm.arm.neon.vld1.v16i8(i8* %A, i32 32) +;CHECK: vld1.8 {d0, d1}, [r0, :64] + %tmp1 = call <16 x i8> @llvm.arm.neon.vld1.v16i8(i8* %A, i32 8) ret <16 x i8> %tmp1 } define <8 x i16> @vld1Qi16(i16* %A) nounwind { ;CHECK: vld1Qi16: -;CHECK: vld1.16 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vld1.16 {d0, d1}, [r0, :128] %tmp0 = bitcast i16* %A to i8* - %tmp1 = call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %tmp0, i32 1) + %tmp1 = call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %tmp0, i32 32) ret <8 x i16> %tmp1 } diff --git a/test/CodeGen/ARM/vst1.ll b/test/CodeGen/ARM/vst1.ll index 2b535ad..c43b8aa 100644 --- a/test/CodeGen/ARM/vst1.ll +++ b/test/CodeGen/ARM/vst1.ll @@ -2,9 +2,10 @@ define void @vst1i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst1i8: -;CHECK: vst1.8 +;Check the alignment value. Max for this instruction is 64 bits: +;CHECK: vst1.8 {d0}, [r0, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 16) ret void } @@ -46,18 +47,20 @@ define void @vst1i64(i64* %A, <1 x i64>* %B) nounwind { define void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst1Qi8: -;CHECK: vst1.8 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst1.8 {d0, d1}, [r0, :64] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 8) ret void } define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst1Qi16: -;CHECK: vst1.16 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst1.16 {d0, d1}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32) ret void } diff --git a/test/CodeGen/ARM/vst2.ll b/test/CodeGen/ARM/vst2.ll index aed15fd..1124640 100644 --- a/test/CodeGen/ARM/vst2.ll +++ b/test/CodeGen/ARM/vst2.ll @@ -2,18 +2,20 @@ define void @vst2i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst2i8: -;CHECK: vst2.8 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst2.8 {d0, d1}, [r0, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8) ret void } define void @vst2i16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst2i16: -;CHECK: vst2.16 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst2.16 {d0, d1}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 32) ret void } @@ -37,36 +39,40 @@ define void @vst2f(float* %A, <2 x float>* %B) nounwind { define void @vst2i64(i64* %A, <1 x i64>* %B) nounwind { ;CHECK: vst2i64: -;CHECK: vst1.64 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst1.64 {d0, d1}, [r0, :128] %tmp0 = bitcast i64* %A to i8* %tmp1 = load <1 x i64>* %B - call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 32) ret void } define void @vst2Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst2Qi8: -;CHECK: vst2.8 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst2.8 {d0, d1, d2, d3}, [r0, :64] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 8) ret void } define void @vst2Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst2Qi16: -;CHECK: vst2.16 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst2.16 {d0, d1, d2, d3}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 16) ret void } define void @vst2Qi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst2Qi32: -;CHECK: vst2.32 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst2.32 {d0, d1, d2, d3}, [r0, :256] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B - call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1) + call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 64) ret void } diff --git a/test/CodeGen/ARM/vst3.ll b/test/CodeGen/ARM/vst3.ll index 1feaed5..0a2df77 100644 --- a/test/CodeGen/ARM/vst3.ll +++ b/test/CodeGen/ARM/vst3.ll @@ -2,9 +2,11 @@ define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst3i8: -;CHECK: vst3.8 +;Check the alignment value. Max for this instruction is 64 bits: +;This test runs at -O0 so do not check for specific register numbers. +;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 32) ret void } @@ -37,19 +39,23 @@ define void @vst3f(float* %A, <2 x float>* %B) nounwind { define void @vst3i64(i64* %A, <1 x i64>* %B) nounwind { ;CHECK: vst3i64: -;CHECK: vst1.64 +;Check the alignment value. Max for this instruction is 64 bits: +;This test runs at -O0 so do not check for specific register numbers. +;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64] %tmp0 = bitcast i64* %A to i8* %tmp1 = load <1 x i64>* %B - call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1) + call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 16) ret void } define void @vst3Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst3Qi8: -;CHECK: vst3.8 -;CHECK: vst3.8 +;Check the alignment value. Max for this instruction is 64 bits: +;This test runs at -O0 so do not check for specific register numbers. +;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]! +;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 32) ret void } diff --git a/test/CodeGen/ARM/vst4.ll b/test/CodeGen/ARM/vst4.ll index d302f09..a339192 100644 --- a/test/CodeGen/ARM/vst4.ll +++ b/test/CodeGen/ARM/vst4.ll @@ -2,27 +2,30 @@ define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst4i8: -;CHECK: vst4.8 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.8 {d0, d1, d2, d3}, [r0, :64] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8) ret void } define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst4i16: -;CHECK: vst4.16 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.16 {d0, d1, d2, d3}, [r0, :128] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 16) ret void } define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst4i32: -;CHECK: vst4.32 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.32 {d0, d1, d2, d3}, [r0, :256] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 32) ret void } @@ -37,26 +40,29 @@ define void @vst4f(float* %A, <2 x float>* %B) nounwind { define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind { ;CHECK: vst4i64: -;CHECK: vst1.64 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst1.64 {d0, d1, d2, d3}, [r0, :256] %tmp0 = bitcast i64* %A to i8* %tmp1 = load <1 x i64>* %B - call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 64) ret void } define void @vst4Qi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vst4Qi8: -;CHECK: vst4.8 -;CHECK: vst4.8 +;Check the alignment value. Max for this instruction is 256 bits: +;CHECK: vst4.8 {d0, d2, d4, d6}, [r0, :256]! +;CHECK: vst4.8 {d1, d3, d5, d7}, [r0, :256] %tmp1 = load <16 x i8>* %B - call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1) + call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 64) ret void } define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst4Qi16: -;CHECK: vst4.16 -;CHECK: vst4.16 +;Check for no alignment specifier. +;CHECK: vst4.16 {d0, d2, d4, d6}, [r0]! +;CHECK: vst4.16 {d1, d3, d5, d7}, [r0] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) |