//===- MCStreamer.h - High-level Streaming Machine Code Output --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_MCSTREAMER_H #define LLVM_MC_MCSTREAMER_H namespace llvm { class MCAtom; class MCContext; class MCValue; class MCInst; class MCSection; class MCSymbol; class raw_ostream; /// MCStreamer - Streaming machine code generation interface. class MCStreamer { public: enum SymbolAttr { Global, Weak, PrivateExtern }; private: MCContext &Context; MCStreamer(const MCStreamer&); // DO NOT IMPLEMENT MCStreamer &operator=(const MCStreamer&); // DO NOT IMPLEMENT protected: MCStreamer(MCContext &Ctx); public: virtual ~MCStreamer(); MCContext &getContext() const { return Context; } /// SwitchSection - Set the current section where code is being emitted to /// @param Section. /// /// This corresponds to assembler directives like .section, .text, etc. virtual void SwitchSection(MCSection *Section) = 0; /// EmitLabel - Emit a label for @param Symbol into the current section. /// /// This corresponds to an assembler statement such as: /// foo: /// /// @param Symbol - The symbol to emit. A given symbol should only be /// emitted as a label once, and symbols emitted as a label should never be /// used in an assignment. // // FIXME: What to do about the current section? Should we get rid of the // symbol section in the constructor and initialize it here? virtual void EmitLabel(MCSymbol *Symbol) = 0; /// EmitAssignment - Emit an assignment of @param Value to @param Symbol. /// /// This corresponds to an assembler statement such as: /// symbol = value /// /// The assignment generates no code, but has the side effect of binding the /// value in the current context. For the assembly streamer, this prints the /// binding into the .s file. /// /// @param Symbol - The symbol being assigned to. /// @param Value - The value for the symbol. /// @param MakeAbsolute - If true, then the symbol should be given the /// absolute value of @param Value, even if @param Value would be /// relocatable expression. This corresponds to the ".set" directive. virtual void EmitAssignment(MCSymbol *Symbol, const MCValue &Value, bool MakeAbsolute = false) = 0; /// EmitSymbolAttribute - Add the given @param Attribute to @param Symbol. // // FIXME: This doesn't make much sense, could we just have attributes be on // the symbol and make the printer smart enough to add the right symbols? // This should work as long as the order of attributes in the file doesn't // matter. virtual void EmitSymbolAttribute(MCSymbol *Symbol, SymbolAttr Attribute) = 0; /// EmitBytes - Emit @param Length bytes starting at @param Data into the /// output. /// /// This is used to implement assembler directives such as .byte, .ascii, /// etc. virtual void EmitBytes(const char *Data, unsigned Length) = 0; /// EmitValue - Emit the expression @param Value into the output as a native /// integer of the given @param Size bytes. /// /// This is used to implement assembler directives such as .word, .quad, /// etc. /// /// @param Value - The value to emit. /// @param Size - The size of the integer (in bytes) to emit. This must /// match a native machine width. virtual void EmitValue(const MCValue &Value, unsigned Size) = 0; /// EmitInstruction - Emit the given @param Instruction into the current /// section. virtual void EmitInstruction(const MCInst &Inst) = 0; /// Finish - Finish emission of machine code and flush any output. virtual void Finish() = 0; }; /// createAsmStreamer - Create a machine code streamer which will print out /// assembly for the native target, suitable for compiling with a native /// assembler. inline MCStreamer *createAsmStreamer(MCContext &Ctx, raw_ostream &OS) { return 0; } // FIXME: These two may end up getting rolled into a single // createObjectStreamer interface, which implements the assembler backend, and // is parameterized on an output object file writer. /// createMachOStream - Create a machine code streamer which will generative /// Mach-O format object files. MCStreamer *createMachOStreamer(MCContext &Ctx, raw_ostream &OS); /// createELFStreamer - Create a machine code streamer which will generative /// ELF format object files. MCStreamer *createELFStreamer(MCContext &Ctx, raw_ostream &OS); } // end namespace llvm #endif