blob: 59bc0ec6ae70f2c01b15d43457f3eb64af36771f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
//===-- llvm/CodeGen/Spiller.h - Spiller -*- C++ -*------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_SPILLER_H
#define LLVM_CODEGEN_SPILLER_H
#include "llvm/ADT/SmallVector.h"
namespace llvm {
class LiveInterval;
class MachineFunction;
class MachineFunctionPass;
class SlotIndex;
class VirtRegMap;
/// Spiller interface.
///
/// Implementations are utility classes which insert spill or remat code on
/// demand.
class Spiller {
public:
virtual ~Spiller() = 0;
/// spill - Spill the given live interval. The method used will depend on
/// the Spiller implementation selected.
///
/// @param li The live interval to be spilled.
/// @param spillIs A list of intervals that are about to be spilled,
/// and so cannot be used for remat etc.
/// @param newIntervals The newly created intervals will be appended here.
virtual void spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &spillIs) = 0;
};
/// Create and return a spiller object, as specified on the command line.
Spiller* createSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm);
}
#endif
|