1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
|
; These are tests for SSE3 codegen.
; RUN: llc < %s -march=x86-64 -mcpu=nocona -mtriple=i686-apple-darwin9 -O3 \
; RUN: | FileCheck %s --check-prefix=X64
; Test for v8xi16 lowering where we extract the first element of the vector and
; placed it in the second element of the result.
define void @t0(<8 x i16>* %dest, <8 x i16>* %old) nounwind {
entry:
%tmp3 = load <8 x i16>* %old
%tmp6 = shufflevector <8 x i16> %tmp3,
<8 x i16> < i16 0, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef >,
<8 x i32> < i32 8, i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef >
store <8 x i16> %tmp6, <8 x i16>* %dest
ret void
; X64-LABEL: t0:
; X64: movdqa (%rsi), %xmm0
; X64: pslldq $2, %xmm0
; X64: movdqa %xmm0, (%rdi)
; X64: ret
}
define <8 x i16> @t1(<8 x i16>* %A, <8 x i16>* %B) nounwind {
%tmp1 = load <8 x i16>* %A
%tmp2 = load <8 x i16>* %B
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> < i32 8, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 >
ret <8 x i16> %tmp3
; X64-LABEL: t1:
; X64: movdqa (%rdi), %xmm0
; X64: pinsrw $0, (%rsi), %xmm0
; X64: ret
}
define <8 x i16> @t2(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 9, i32 1, i32 2, i32 9, i32 4, i32 5, i32 6, i32 7 >
ret <8 x i16> %tmp
; X64-LABEL: t2:
; X64: pextrw $1, %xmm1, %eax
; X64: pinsrw $0, %eax, %xmm0
; X64: pinsrw $3, %eax, %xmm0
; X64: ret
}
define <8 x i16> @t3(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %A, <8 x i32> < i32 8, i32 3, i32 2, i32 13, i32 7, i32 6, i32 5, i32 4 >
ret <8 x i16> %tmp
; X64-LABEL: t3:
; X64: pextrw $5, %xmm0, %eax
; X64: pshuflw $44, %xmm0, %xmm0
; X64: pshufhw $27, %xmm0, %xmm0
; X64: pinsrw $3, %eax, %xmm0
; X64: ret
}
define <8 x i16> @t4(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 0, i32 7, i32 2, i32 3, i32 1, i32 5, i32 6, i32 5 >
ret <8 x i16> %tmp
; X64-LABEL: t4:
; X64: pextrw $7, [[XMM0:%xmm[0-9]+]], %eax
; X64: pshufhw $100, [[XMM0]], [[XMM1:%xmm[0-9]+]]
; X64: pinsrw $1, %eax, [[XMM1]]
; X64: pextrw $1, [[XMM0]], %eax
; X64: pinsrw $4, %eax, %xmm{{[0-9]}}
; X64: ret
}
define <8 x i16> @t5(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 8, i32 9, i32 0, i32 1, i32 10, i32 11, i32 2, i32 3 >
ret <8 x i16> %tmp
; X64: t5:
; X64: movlhps %xmm1, %xmm0
; X64: pshufd $114, %xmm0, %xmm0
; X64: ret
}
define <8 x i16> @t6(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 8, i32 9, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 >
ret <8 x i16> %tmp
; X64: t6:
; X64: movss %xmm1, %xmm0
; X64: ret
}
define <8 x i16> @t7(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 0, i32 0, i32 3, i32 2, i32 4, i32 6, i32 4, i32 7 >
ret <8 x i16> %tmp
; X64: t7:
; X64: pshuflw $-80, %xmm0, %xmm0
; X64: pshufhw $-56, %xmm0, %xmm0
; X64: ret
}
define void @t8(<2 x i64>* %res, <2 x i64>* %A) nounwind {
%tmp = load <2 x i64>* %A
%tmp.upgrd.1 = bitcast <2 x i64> %tmp to <8 x i16>
%tmp0 = extractelement <8 x i16> %tmp.upgrd.1, i32 0
%tmp1 = extractelement <8 x i16> %tmp.upgrd.1, i32 1
%tmp2 = extractelement <8 x i16> %tmp.upgrd.1, i32 2
%tmp3 = extractelement <8 x i16> %tmp.upgrd.1, i32 3
%tmp4 = extractelement <8 x i16> %tmp.upgrd.1, i32 4
%tmp5 = extractelement <8 x i16> %tmp.upgrd.1, i32 5
%tmp6 = extractelement <8 x i16> %tmp.upgrd.1, i32 6
%tmp7 = extractelement <8 x i16> %tmp.upgrd.1, i32 7
%tmp8 = insertelement <8 x i16> undef, i16 %tmp2, i32 0
%tmp9 = insertelement <8 x i16> %tmp8, i16 %tmp1, i32 1
%tmp10 = insertelement <8 x i16> %tmp9, i16 %tmp0, i32 2
%tmp11 = insertelement <8 x i16> %tmp10, i16 %tmp3, i32 3
%tmp12 = insertelement <8 x i16> %tmp11, i16 %tmp6, i32 4
%tmp13 = insertelement <8 x i16> %tmp12, i16 %tmp5, i32 5
%tmp14 = insertelement <8 x i16> %tmp13, i16 %tmp4, i32 6
%tmp15 = insertelement <8 x i16> %tmp14, i16 %tmp7, i32 7
%tmp15.upgrd.2 = bitcast <8 x i16> %tmp15 to <2 x i64>
store <2 x i64> %tmp15.upgrd.2, <2 x i64>* %res
ret void
; X64: t8:
; X64: pshuflw $-58, (%rsi), %xmm0
; X64: pshufhw $-58, %xmm0, %xmm0
; X64: movdqa %xmm0, (%rdi)
; X64: ret
}
define void @t9(<4 x float>* %r, <2 x i32>* %A) nounwind {
%tmp = load <4 x float>* %r
%tmp.upgrd.3 = bitcast <2 x i32>* %A to double*
%tmp.upgrd.4 = load double* %tmp.upgrd.3
%tmp.upgrd.5 = insertelement <2 x double> undef, double %tmp.upgrd.4, i32 0
%tmp5 = insertelement <2 x double> %tmp.upgrd.5, double undef, i32 1
%tmp6 = bitcast <2 x double> %tmp5 to <4 x float>
%tmp.upgrd.6 = extractelement <4 x float> %tmp, i32 0
%tmp7 = extractelement <4 x float> %tmp, i32 1
%tmp8 = extractelement <4 x float> %tmp6, i32 0
%tmp9 = extractelement <4 x float> %tmp6, i32 1
%tmp10 = insertelement <4 x float> undef, float %tmp.upgrd.6, i32 0
%tmp11 = insertelement <4 x float> %tmp10, float %tmp7, i32 1
%tmp12 = insertelement <4 x float> %tmp11, float %tmp8, i32 2
%tmp13 = insertelement <4 x float> %tmp12, float %tmp9, i32 3
store <4 x float> %tmp13, <4 x float>* %r
ret void
; X64: t9:
; X64: movaps (%rdi), %xmm0
; X64: movhps (%rsi), %xmm0
; X64: movaps %xmm0, (%rdi)
; X64: ret
}
; FIXME: This testcase produces icky code. It can be made much better!
; PR2585
@g1 = external constant <4 x i32>
@g2 = external constant <4 x i16>
define internal void @t10() nounwind {
load <4 x i32>* @g1, align 16
bitcast <4 x i32> %1 to <8 x i16>
shufflevector <8 x i16> %2, <8 x i16> undef, <8 x i32> < i32 0, i32 2, i32 4, i32 6, i32 undef, i32 undef, i32 undef, i32 undef >
bitcast <8 x i16> %3 to <2 x i64>
extractelement <2 x i64> %4, i32 0
bitcast i64 %5 to <4 x i16>
store <4 x i16> %6, <4 x i16>* @g2, align 8
ret void
; X64: t10:
; X64: pextrw $4, [[X0:%xmm[0-9]+]], %e{{..}}
; X64: pextrw $6, [[X0]], %e{{..}}
; X64: movlhps [[X0]], [[X0]]
; X64: pshuflw $8, [[X0]], [[X0]]
; X64: pinsrw $2, %e{{..}}, [[X0]]
; X64: pinsrw $3, %e{{..}}, [[X0]]
}
; Pack various elements via shuffles.
define <8 x i16> @t11(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
entry:
%tmp7 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 1, i32 8, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
ret <8 x i16> %tmp7
; X64-LABEL: t11:
; X64: movd %xmm1, %eax
; X64: movlhps %xmm0, %xmm0
; X64: pshuflw $1, %xmm0, %xmm0
; X64: pinsrw $1, %eax, %xmm0
; X64: ret
}
define <8 x i16> @t12(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
entry:
%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 0, i32 1, i32 undef, i32 undef, i32 3, i32 11, i32 undef , i32 undef >
ret <8 x i16> %tmp9
; X64-LABEL: t12:
; X64: pextrw $3, %xmm1, %eax
; X64: movlhps %xmm0, %xmm0
; X64: pshufhw $3, %xmm0, %xmm0
; X64: pinsrw $5, %eax, %xmm0
; X64: ret
}
define <8 x i16> @t13(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
entry:
%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 11, i32 3, i32 undef , i32 undef >
ret <8 x i16> %tmp9
; X64-LABEL: t13:
; X64: punpcklqdq %xmm0, %xmm1
; X64: pextrw $3, %xmm1, %eax
; X64: pshufhw $12, %xmm1, %xmm0
; X64: pinsrw $4, %eax, %xmm0
; X64: ret
}
define <8 x i16> @t14(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
entry:
%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 undef, i32 2, i32 undef , i32 undef >
ret <8 x i16> %tmp9
; X64-LABEL: t14:
; X64: punpcklqdq %xmm0, %xmm1
; X64: pshufhw $8, %xmm1, %xmm0
; X64: ret
}
; FIXME: t15 is worse off from disabling of scheduler 2-address hack.
define <8 x i16> @t15(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
entry:
%tmp8 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 undef, i32 undef, i32 7, i32 2, i32 8, i32 undef, i32 undef , i32 undef >
ret <8 x i16> %tmp8
; X64: t15:
; X64: pextrw $7, %xmm0, %eax
; X64: punpcklqdq %xmm1, %xmm0
; X64: pshuflw $-128, %xmm0, %xmm0
; X64: pinsrw $2, %eax, %xmm0
; X64: ret
}
; Test yonah where we convert a shuffle to pextrw and pinrsw
define <16 x i8> @t16(<16 x i8> %T0) nounwind readnone {
entry:
%tmp8 = shufflevector <16 x i8> <i8 0, i8 0, i8 0, i8 0, i8 1, i8 1, i8 1, i8 1, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0>, <16 x i8> %T0, <16 x i32> < i32 0, i32 1, i32 16, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
%tmp9 = shufflevector <16 x i8> %tmp8, <16 x i8> %T0, <16 x i32> < i32 0, i32 1, i32 2, i32 17, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
ret <16 x i8> %tmp9
; X64: t16:
; X64: pextrw $8, %xmm0, %eax
; X64: pslldq $2, %xmm0
; X64: pextrw $1, %xmm0, %ecx
; X64: movzbl %cl, %ecx
; X64: orl %eax, %ecx
; X64: pinsrw $1, %ecx, %xmm0
; X64: ret
}
; rdar://8520311
define <4 x i32> @t17() nounwind {
entry:
; X64-LABEL: t17:
; X64: movddup (%rax), %xmm0
%tmp1 = load <4 x float>* undef, align 16
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
%tmp3 = load <4 x float>* undef, align 16
%tmp4 = shufflevector <4 x float> %tmp2, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
%tmp5 = bitcast <4 x float> %tmp3 to <4 x i32>
%tmp6 = shufflevector <4 x i32> %tmp5, <4 x i32> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
%tmp7 = and <4 x i32> %tmp6, <i32 undef, i32 undef, i32 -1, i32 0>
ret <4 x i32> %tmp7
}
|