diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-12-01 13:39:28 -0800 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-12-03 13:43:53 -0800 |
commit | b1cd025b88e3651fac8dd2f7861516f653422ee4 (patch) | |
tree | 909a154b9833b5fd4fe03d1c986dc80ca59cca25 | |
parent | 43f3e92348939ba6e0c09d219739001f195a69fd (diff) | |
download | external_mesa3d-b1cd025b88e3651fac8dd2f7861516f653422ee4.zip external_mesa3d-b1cd025b88e3651fac8dd2f7861516f653422ee4.tar.gz external_mesa3d-b1cd025b88e3651fac8dd2f7861516f653422ee4.tar.bz2 |
vk/0.210.0: Replace MemoryInput/OutputFlags with AccessFlags
-rw-r--r-- | include/vulkan/vulkan.h | 65 | ||||
-rw-r--r-- | src/vulkan/anv_dump.c | 4 | ||||
-rw-r--r-- | src/vulkan/genX_cmd_buffer.c | 63 |
3 files changed, 71 insertions, 61 deletions
diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h index 484ce8f..5a13260 100644 --- a/include/vulkan/vulkan.h +++ b/include/vulkan/vulkan.h @@ -1003,28 +1003,31 @@ typedef enum VkPipelineStageFlagBits { } VkPipelineStageFlagBits; typedef VkFlags VkPipelineStageFlags; -typedef enum { - VK_MEMORY_OUTPUT_HOST_WRITE_BIT = 0x00000001, - VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = 0x00000002, - VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = 0x00000004, - VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000008, - VK_MEMORY_OUTPUT_TRANSFER_BIT = 0x00000010, -} VkMemoryOutputFlagBits; -typedef VkFlags VkMemoryOutputFlags; - -typedef enum { - VK_MEMORY_INPUT_HOST_READ_BIT = 0x00000001, - VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = 0x00000002, - VK_MEMORY_INPUT_INDEX_FETCH_BIT = 0x00000004, - VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT = 0x00000008, - VK_MEMORY_INPUT_UNIFORM_READ_BIT = 0x00000010, - VK_MEMORY_INPUT_SHADER_READ_BIT = 0x00000020, - VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = 0x00000040, - VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000080, - VK_MEMORY_INPUT_INPUT_ATTACHMENT_BIT = 0x00000100, - VK_MEMORY_INPUT_TRANSFER_BIT = 0x00000200, -} VkMemoryInputFlagBits; -typedef VkFlags VkMemoryInputFlags; +typedef enum VkAccessFlagBits { + VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001, + VK_ACCESS_INDEX_READ_BIT = 0x00000002, + VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004, + VK_ACCESS_UNIFORM_READ_BIT = 0x00000008, + VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, + VK_ACCESS_SHADER_READ_BIT = 0x00000020, + VK_ACCESS_SHADER_WRITE_BIT = 0x00000040, + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080, + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100, + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400, + VK_ACCESS_TRANSFER_READ_BIT = 0x00000800, + VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000, + VK_ACCESS_HOST_READ_BIT = 0x00002000, + VK_ACCESS_HOST_WRITE_BIT = 0x00004000, + VK_ACCESS_MEMORY_READ_BIT = 0x00008000, + VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, +} VkAccessFlagBits; +typedef VkFlags VkAccessFlags; + +typedef enum VkDependencyFlagBits { + VK_DEPENDENCY_BY_REGION_BIT = 0x00000001, +} VkDependencyFlagBits; +typedef VkFlags VkDependencyFlags; typedef enum VkCommandPoolCreateFlagBits { VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, @@ -1941,9 +1944,9 @@ typedef struct VkSubpassDependency { uint32_t dstSubpass; VkPipelineStageFlags srcStageMask; VkPipelineStageFlags dstStageMask; - VkMemoryOutputFlags outputMask; - VkMemoryInputFlags inputMask; - VkBool32 byRegion; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + VkDependencyFlags dependencyFlags; } VkSubpassDependency; typedef struct VkRenderPassCreateInfo { @@ -2070,8 +2073,8 @@ typedef struct VkRenderPassBeginInfo { typedef struct VkBufferMemoryBarrier { VkStructureType sType; const void* pNext; - VkMemoryOutputFlags outputMask; - VkMemoryInputFlags inputMask; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; uint32_t srcQueueFamilyIndex; uint32_t destQueueFamilyIndex; VkBuffer buffer; @@ -2103,8 +2106,8 @@ typedef struct VkDrawIndirectCommand { typedef struct VkImageMemoryBarrier { VkStructureType sType; const void* pNext; - VkMemoryOutputFlags outputMask; - VkMemoryInputFlags inputMask; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; VkImageLayout oldLayout; VkImageLayout newLayout; uint32_t srcQueueFamilyIndex; @@ -2116,8 +2119,8 @@ typedef struct VkImageMemoryBarrier { typedef struct VkMemoryBarrier { VkStructureType sType; const void* pNext; - VkMemoryOutputFlags outputMask; - VkMemoryInputFlags inputMask; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; } VkMemoryBarrier; diff --git a/src/vulkan/anv_dump.c b/src/vulkan/anv_dump.c index 80d9fce..9d323d7 100644 --- a/src/vulkan/anv_dump.c +++ b/src/vulkan/anv_dump.c @@ -134,8 +134,8 @@ anv_dump_image_to_ppm(struct anv_device *device, true, 1, (const void * []) { &(VkImageMemoryBarrier) { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .outputMask = VK_MEMORY_OUTPUT_TRANSFER_BIT, - .inputMask = VK_MEMORY_INPUT_HOST_READ_BIT, + .srcAccessMask = VK_ACCESS_HOST_READ_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, .oldLayout = VK_IMAGE_LAYOUT_GENERAL, .newLayout = VK_IMAGE_LAYOUT_GENERAL, .srcQueueFamilyIndex = 0, diff --git a/src/vulkan/genX_cmd_buffer.c b/src/vulkan/genX_cmd_buffer.c index 166e335..e404d5e 100644 --- a/src/vulkan/genX_cmd_buffer.c +++ b/src/vulkan/genX_cmd_buffer.c @@ -194,28 +194,28 @@ void genX(CmdPipelineBarrier)( * the app asks for. One of these days we may make this a bit better * but right now that's all the hardware allows for in most areas. */ - VkMemoryOutputFlags out_flags = 0; - VkMemoryInputFlags in_flags = 0; + VkAccessFlags src_flags = 0; + VkAccessFlags dst_flags = 0; for (uint32_t i = 0; i < memBarrierCount; i++) { const struct anv_common *common = ppMemBarriers[i]; switch (common->sType) { case VK_STRUCTURE_TYPE_MEMORY_BARRIER: { ANV_COMMON_TO_STRUCT(VkMemoryBarrier, barrier, common); - out_flags |= barrier->outputMask; - in_flags |= barrier->inputMask; + src_flags |= barrier->srcAccessMask; + dst_flags |= barrier->dstAccessMask; break; } case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER: { ANV_COMMON_TO_STRUCT(VkBufferMemoryBarrier, barrier, common); - out_flags |= barrier->outputMask; - in_flags |= barrier->inputMask; + src_flags |= barrier->srcAccessMask; + dst_flags |= barrier->dstAccessMask; break; } case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER: { ANV_COMMON_TO_STRUCT(VkImageMemoryBarrier, barrier, common); - out_flags |= barrier->outputMask; - in_flags |= barrier->inputMask; + src_flags |= barrier->srcAccessMask; + dst_flags |= barrier->dstAccessMask; break; } default: @@ -223,50 +223,57 @@ void genX(CmdPipelineBarrier)( } } - for_each_bit(b, out_flags) { - switch ((VkMemoryOutputFlags)(1 << b)) { - case VK_MEMORY_OUTPUT_HOST_WRITE_BIT: + for_each_bit(b, dst_flags) { + switch ((VkAccessFlagBits)(1 << b)) { + case VK_ACCESS_HOST_WRITE_BIT: break; /* FIXME: Little-core systems */ - case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT: + case VK_ACCESS_SHADER_WRITE_BIT: cmd.DCFlushEnable = true; break; - case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT: + case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT: cmd.RenderTargetCacheFlushEnable = true; break; - case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT: + case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT: cmd.DepthCacheFlushEnable = true; break; - case VK_MEMORY_OUTPUT_TRANSFER_BIT: + case VK_ACCESS_TRANSFER_WRITE_BIT: cmd.RenderTargetCacheFlushEnable = true; cmd.DepthCacheFlushEnable = true; break; default: - unreachable("Invalid memory output flag"); + assert(!"Not a write bit"); } } - for_each_bit(b, out_flags) { - switch ((VkMemoryInputFlags)(1 << b)) { - case VK_MEMORY_INPUT_HOST_READ_BIT: + for_each_bit(b, src_flags) { + switch ((VkAccessFlagBits)(1 << b)) { + case VK_ACCESS_HOST_READ_BIT: break; /* FIXME: Little-core systems */ - case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT: - case VK_MEMORY_INPUT_INDEX_FETCH_BIT: - case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT: + case VK_ACCESS_INDIRECT_COMMAND_READ_BIT: + case VK_ACCESS_INDEX_READ_BIT: + case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT: cmd.VFCacheInvalidationEnable = true; break; - case VK_MEMORY_INPUT_UNIFORM_READ_BIT: + case VK_ACCESS_UNIFORM_READ_BIT: cmd.ConstantCacheInvalidationEnable = true; /* fallthrough */ - case VK_MEMORY_INPUT_SHADER_READ_BIT: + case VK_ACCESS_SHADER_READ_BIT: cmd.DCFlushEnable = true; cmd.TextureCacheInvalidationEnable = true; break; - case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT: - case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT: - break; /* XXX: Hunh? */ - case VK_MEMORY_INPUT_TRANSFER_BIT: + case VK_ACCESS_COLOR_ATTACHMENT_READ_BIT: cmd.TextureCacheInvalidationEnable = true; break; + case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT: + cmd.DCFlushEnable = true; + break; + case VK_ACCESS_TRANSFER_READ_BIT: + cmd.TextureCacheInvalidationEnable = true; + break; + case VK_ACCESS_MEMORY_READ_BIT: + break; /* XXX: What is this? */ + default: + assert(!"Not a read bit"); } } |