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authorAxel Davy <axel.davy@ens.fr>2016-10-22 12:00:40 +0200
committerEmil Velikov <emil.l.velikov@gmail.com>2016-11-08 16:23:21 +0000
commita106d8c8726f05bd25427a8a6877ccf1d9645add (patch)
tree3a050d665f897683b2eaa94da0430e7c936bd321
parent5abbe8467124bb45dcc0918b645111f77321e0d2 (diff)
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st/nine: Fix locking CubeTexture surfaces.
Only one face of Cubetextures was locked when in DEFAULT Pool. Fixes: https://github.com/iXit/Mesa-3D/issues/129 CC: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Axel Davy <axel.davy@ens.fr> (cherry picked from commit eed605a473554575305e1bf10c3641761a85feb9)
-rw-r--r--src/gallium/state_trackers/nine/surface9.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c
index 2606dbf..aff4d4c 100644
--- a/src/gallium/state_trackers/nine/surface9.c
+++ b/src/gallium/state_trackers/nine/surface9.c
@@ -405,6 +405,7 @@ NineSurface9_LockRect( struct NineSurface9 *This,
} else {
u_box_origin_2d(This->desc.Width, This->desc.Height, &box);
}
+ box.z = This->layer;
user_warn(This->desc.Format == D3DFMT_NULL);