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author | Marek Olšák <marek.olsak@amd.com> | 2015-03-16 23:15:22 +0100 |
---|---|---|
committer | Marek Olšák <marek.olsak@amd.com> | 2015-03-18 12:04:27 +0100 |
commit | 2b5379651f0b4dca9c1187b53b8466ff265ceb80 (patch) | |
tree | 5b6e868b3bf54ca909b8bb42642dbc72d666d943 /docs/GL3.txt | |
parent | a984abdad39df2d8ceb4c46e11f4ce1344c36c86 (diff) | |
download | external_mesa3d-2b5379651f0b4dca9c1187b53b8466ff265ceb80.zip external_mesa3d-2b5379651f0b4dca9c1187b53b8466ff265ceb80.tar.gz external_mesa3d-2b5379651f0b4dca9c1187b53b8466ff265ceb80.tar.bz2 |
docs/GL3: don't list r300
r300g already supports everything it can. There's no point in listing
the driver here.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 5d59341..1ca4502 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -21,23 +21,23 @@ Feature Status GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe glBindFragDataLocation, glGetFragDataLocation DONE - Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast) - Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast) - Clamping controls (GL_ARB_color_buffer_float) DONE (r300) - Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300) + Conditional rendering (GL_NV_conditional_render) DONE (swrast) + Map buffer subranges (GL_ARB_map_buffer_range) DONE (swrast) + Clamping controls (GL_ARB_color_buffer_float) DONE () + Float textures, renderbuffers (GL_ARB_texture_float) DONE () GL_EXT_packed_float DONE () GL_EXT_texture_shared_exponent DONE (swrast) Float depth buffers (GL_ARB_depth_buffer_float) DONE () - Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast) + Framebuffer objects (GL_ARB_framebuffer_object) DONE (swrast) GL_ARB_half_float_pixel DONE (all drivers) - GL_ARB_half_float_vertex DONE (r300, swrast) + GL_ARB_half_float_vertex DONE (swrast) GL_EXT_texture_integer DONE () GL_EXT_texture_array DONE () Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast) - GL_EXT_texture_compression_rgtc DONE (r300, swrast) - GL_ARB_texture_rg DONE (r300, swrast) + GL_EXT_texture_compression_rgtc DONE (swrast) + GL_ARB_texture_rg DONE (swrast) Transform feedback (GL_EXT_transform_feedback) DONE () - Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers) + Vertex array objects (GL_ARB_vertex_array_object) DONE () sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () glClearBuffer commands DONE glGetStringi command DONE @@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE - Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300) + Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*)) (*) llvmpipe and softpipe have fake Multisample anti-aliasing support @@ -54,27 +54,27 @@ GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft Forward compatible context support/deprecations DONE () Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) - Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) - Primitive restart (GL_NV_primitive_restart) DONE (r300) + Buffer copying (GL_ARB_copy_buffer) DONE (swrast) + Primitive restart (GL_NV_primitive_restart) DONE () 16 vertex texture image units DONE () Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () - Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast) + Rectangular textures (GL_ARB_texture_rectangle) DONE (swrast) Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast) - Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) + Signed normalized textures (GL_EXT_texture_snorm) DONE () GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Core/compatibility profiles DONE Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast) - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast) - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast) - Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast) + BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (swrast) + Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (swrast) + Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast) + Provoking vertex (GL_ARB_provoking_vertex) DONE (swrast) Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () Multisample textures (GL_ARB_texture_multisample) DONE () Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast) - Fence objects (GL_ARB_sync) DONE (r300, swrast) + Fence objects (GL_ARB_sync) DONE (swrast) GLX_ARB_create_context_profile DONE @@ -82,13 +82,13 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL_ARB_blend_func_extended DONE () GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) - GL_ARB_occlusion_query2 DONE (r300, swrast) + GL_ARB_occlusion_query2 DONE (swrast) GL_ARB_sampler_objects DONE (all drivers) GL_ARB_shader_bit_encoding DONE () GL_ARB_texture_rgb10_a2ui DONE () - GL_ARB_texture_swizzle DONE (r300, swrast) + GL_ARB_texture_swizzle DONE (swrast) GL_ARB_timer_query DONE () - GL_ARB_instanced_arrays DONE (r300) + GL_ARB_instanced_arrays DONE () GL_ARB_vertex_type_2_10_10_10_rev DONE () @@ -123,7 +123,7 @@ GL 4.0, GLSL 4.00: GL 4.1, GLSL 4.10: - GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_shader_precision started (Micah) @@ -143,7 +143,7 @@ GL 4.2, GLSL 4.20: GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_map_buffer_alignment DONE (all drivers) @@ -176,19 +176,19 @@ GL 4.3, GLSL 4.30: GL 4.4, GLSL 4.40: GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) - GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi) + GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r600, radeonsi) GL_ARB_clear_texture DONE (i965) GL_ARB_enhanced_layouts not started GL_ARB_multi_bind DONE (all drivers) GL_ARB_query_buffer_object not started - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast, llvmpipe, softpipe) + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r600, radeonsi, swrast, llvmpipe, softpipe) GL_ARB_texture_stencil8 not started GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL 4.5, GLSL 4.50: GL_ARB_ES3_1_compatibility not started - GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_clip_control DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe) GL_ARB_cull_distance not started GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600) @@ -204,7 +204,7 @@ GL 4.5, GLSL 4.50: - Query object started (Martin Peres) GL_ARB_get_texture_sub_image started (Brian Paul) GL_ARB_shader_texture_image_samples not started - GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi) + GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi) GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful) GL_KHR_robust_buffer_access_behavior not started GL_KHR_robustness 90% done (the ARB variant) |