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authorZoë Blade <zoe@bytenoise.co.uk>2015-04-22 11:33:17 +0100
committerFrancisco Jerez <currojerez@riseup.net>2015-04-27 17:28:29 +0300
commit05e7f7f4388bde882b7ce74124000a4d435affff (patch)
tree9a7c7ea02152900a03fc6662aa60a7b8f79dad06 /docs/index.html
parente17dc004fd96e589e92ee64deeb45339af4bf671 (diff)
downloadexternal_mesa3d-05e7f7f4388bde882b7ce74124000a4d435affff.zip
external_mesa3d-05e7f7f4388bde882b7ce74124000a4d435affff.tar.gz
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Fix a few typos
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Diffstat (limited to 'docs/index.html')
-rw-r--r--docs/index.html2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/index.html b/docs/index.html
index c642604..e01790c 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -1366,7 +1366,7 @@ The <a href="faq.html">Mesa FAQ</a> has been rewritten.
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- - max texture units reduced to six to accomodate texture rectangles
+ - max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code
</pre>