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authorRoland Scheidegger <sroland@vmware.com>2015-06-04 14:35:59 +0200
committerRoland Scheidegger <sroland@vmware.com>2015-06-05 02:20:35 +0200
commit6e5970ffee0129fb94d8b7f0ebd4fac3992e7dce (patch)
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draw: (trivial) fix NULL pointer dereference
This probably got broken when the samplers were converted to be indexed by shader type. Seen when looking at bug 89819 though I'm not sure if that really was what the bug was about... Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
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