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authorAndreas Boll <andreas.boll.dev@gmail.com>2012-06-12 09:05:22 +0200
committerBrian Paul <brianp@vmware.com>2012-06-12 08:03:30 -0600
commitdf2be226d9ca6772eb4615ce0670e66667b86691 (patch)
tree5187783b08e5f4f616a548773b6126b64013d97e /docs/shading.html
parent703a662c1582794a5a0b29bb2ff5a5e04149a3e6 (diff)
downloadexternal_mesa3d-df2be226d9ca6772eb4615ce0670e66667b86691.zip
external_mesa3d-df2be226d9ca6772eb4615ce0670e66667b86691.tar.gz
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docs: fix html end/start tags
for more well-formed html Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'docs/shading.html')
-rw-r--r--docs/shading.html5
1 files changed, 2 insertions, 3 deletions
diff --git a/docs/shading.html b/docs/shading.html
index 604bd1d..ebb3927 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -152,7 +152,7 @@ into low-level GPU code.
<p>
This tool is useful for:
-<p>
+</p>
<ul>
<li>Inspecting GPU code to gain insight into compilation
<li>Generating initial GPU code for subsequent hand-tuning
@@ -241,8 +241,7 @@ This option is only relevant if EmitHighLevelInstructions is set.
<br>
If set, instructions will be annoted with comments to help with debugging.
Extra NOP instructions will also be inserted.
-</br>
-
+</li>
</ul>