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author | Emil Velikov <emil.velikov@collabora.com> | 2016-04-21 16:20:45 +0100 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2016-05-24 23:02:08 +0100 |
commit | cbf29d90bae9ba415b8158afc3a06a1360ec0bc4 (patch) | |
tree | 2ec9073c82c8dfc008a35e190c18c894d6a545e3 /include | |
parent | 0d31bfd71aa44aa34f3cfa8711c4070c3fb1e26a (diff) | |
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mesa_glinterop: use consistent naming scheme for GL interop
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/GL/mesa_glinterop.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/GL/mesa_glinterop.h b/include/GL/mesa_glinterop.h index 814064d..087764e 100644 --- a/include/GL/mesa_glinterop.h +++ b/include/GL/mesa_glinterop.h @@ -193,7 +193,7 @@ typedef struct _mesa_glinterop_export_out { * format specified by glTexStorage, glTexImage, or glRenderbufferStorage * will be returned. */ - GLenum internalformat; + GLenum internal_format; /* Buffer offset and size for GL_ARRAY_BUFFER and GL_TEXTURE_BUFFER. * This allows interop with suballocations (a buffer allocated within |