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author | Thomas Helland <thomashelland90@gmail.com> | 2016-08-16 22:10:36 +0200 |
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committer | Timothy Arceri <timothy.arceri@collabora.com> | 2016-09-12 10:48:35 +1000 |
commit | 08c5b10ae904231d887f9b6c37694c0e03939a28 (patch) | |
tree | db97136a86537e3327927fa171e690822adeedf4 /src/compiler/glsl/link_uniforms.cpp | |
parent | e55eb2b7ea9a464eca9d2c6259f5b69299762856 (diff) | |
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mesa/glsl: Move string_to_uint_map into the util folder
This clears the last bits of the usecases of the hash table
located in mesa/program, allowing us to remove it.
V2: Rebase on top of changes to Makefile.sources
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Diffstat (limited to 'src/compiler/glsl/link_uniforms.cpp')
-rw-r--r-- | src/compiler/glsl/link_uniforms.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index 9f8adcc..4d3fc6d 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -26,8 +26,8 @@ #include "linker.h" #include "ir_uniform.h" #include "glsl_symbol_table.h" -#include "program/hash_table.h" #include "program.h" +#include "util/string_to_uint_map.h" /** * \file link_uniforms.cpp |