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author | Marek Olšák <maraeo@gmail.com> | 2013-05-29 15:51:20 +0200 |
---|---|---|
committer | Marek Olšák <maraeo@gmail.com> | 2013-06-13 03:54:13 +0200 |
commit | d6d4a9a2e87d9ed2c5b3a6acee771ff55a903e47 (patch) | |
tree | abac1d5bb5d132d25028691c85812f10d13f2fa1 /src/gallium/auxiliary/util | |
parent | 17350ea979b883662573dac136cd9efb49938210 (diff) | |
download | external_mesa3d-d6d4a9a2e87d9ed2c5b3a6acee771ff55a903e47.zip external_mesa3d-d6d4a9a2e87d9ed2c5b3a6acee771ff55a903e47.tar.gz external_mesa3d-d6d4a9a2e87d9ed2c5b3a6acee771ff55a903e47.tar.bz2 |
gallium/u_blitter: make clearing independent of the colorbuffer format
There isn't any difference between 32_FLOAT and 32_*INT in vertex fetching.
Both of them don't do any format conversion.
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 46 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.h | 1 |
2 files changed, 4 insertions, 43 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 4ce2bfb..e9ac170 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -98,8 +98,6 @@ struct blitter_context_priv /* Vertex elements states. */ void *velem_state; - void *velem_uint_state; - void *velem_sint_state; void *velem_state_readbuf[4]; /**< X, XY, XYZ, XYZW */ /* Sampler state. */ @@ -119,7 +117,6 @@ struct blitter_context_priv unsigned dst_height; boolean has_geometry_shader; - boolean vertex_has_integers; boolean has_stream_out; boolean has_stencil_export; boolean has_texture_multisample; @@ -171,9 +168,6 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->has_geometry_shader = pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0; - ctx->vertex_has_integers = - pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_VERTEX, - PIPE_SHADER_CAP_INTEGERS); ctx->has_stream_out = pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0; @@ -265,26 +259,6 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) } ctx->velem_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); - if (ctx->vertex_has_integers) { - memset(&velem[0], 0, sizeof(velem[0]) * 2); - velem[0].src_offset = 0; - velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - velem[0].vertex_buffer_index = ctx->base.vb_slot; - velem[1].src_offset = 4 * sizeof(float); - velem[1].src_format = PIPE_FORMAT_R32G32B32A32_SINT; - velem[1].vertex_buffer_index = ctx->base.vb_slot; - ctx->velem_sint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); - - memset(&velem[0], 0, sizeof(velem[0]) * 2); - velem[0].src_offset = 0; - velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - velem[0].vertex_buffer_index = ctx->base.vb_slot; - velem[1].src_offset = 4 * sizeof(float); - velem[1].src_format = PIPE_FORMAT_R32G32B32A32_UINT; - velem[1].vertex_buffer_index = ctx->base.vb_slot; - ctx->velem_uint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); - } - if (ctx->has_stream_out) { static enum pipe_format formats[4] = { PIPE_FORMAT_R32_UINT, @@ -368,10 +342,6 @@ void util_blitter_destroy(struct blitter_context *blitter) if (ctx->vs_pos_only) pipe->delete_vs_state(pipe, ctx->vs_pos_only); pipe->delete_vertex_elements_state(pipe, ctx->velem_state); - if (ctx->vertex_has_integers) { - pipe->delete_vertex_elements_state(pipe, ctx->velem_sint_state); - pipe->delete_vertex_elements_state(pipe, ctx->velem_uint_state); - } for (i = 0; i < 4; i++) { if (ctx->velem_state_readbuf[i]) { pipe->delete_vertex_elements_state(pipe, ctx->velem_state_readbuf[i]); @@ -982,7 +952,6 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter, static void util_blitter_clear_custom(struct blitter_context *blitter, unsigned width, unsigned height, unsigned clear_buffers, - enum pipe_format cbuf_format, const union pipe_color_union *color, double depth, unsigned stencil, void *custom_blend, void *custom_dsa) @@ -1020,13 +989,7 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, sr.ref_value[0] = stencil & 0xff; pipe->set_stencil_ref(pipe, &sr); - if (util_format_is_pure_sint(cbuf_format)) { - pipe->bind_vertex_elements_state(pipe, ctx->velem_sint_state); - } else if (util_format_is_pure_uint(cbuf_format)) { - pipe->bind_vertex_elements_state(pipe, ctx->velem_uint_state); - } else { - pipe->bind_vertex_elements_state(pipe, ctx->velem_state); - } + pipe->bind_vertex_elements_state(pipe, ctx->velem_state); ctx->bind_fs_state(pipe, ctx->fs_write_all_cbufs); pipe->set_sample_mask(pipe, ~0); @@ -1044,12 +1007,11 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, void util_blitter_clear(struct blitter_context *blitter, unsigned width, unsigned height, unsigned clear_buffers, - enum pipe_format cbuf_format, const union pipe_color_union *color, double depth, unsigned stencil) { util_blitter_clear_custom(blitter, width, height, - clear_buffers, cbuf_format, color, depth, stencil, + clear_buffers, color, depth, stencil, NULL, NULL); } @@ -1058,8 +1020,8 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter, double depth, void *custom_dsa) { static const union pipe_color_union color; - util_blitter_clear_custom(blitter, width, height, - 0, PIPE_FORMAT_NONE, &color, depth, 0, NULL, custom_dsa); + util_blitter_clear_custom(blitter, width, height, 0, &color, depth, 0, + NULL, custom_dsa); } void util_blitter_default_dst_texture(struct pipe_surface *dst_templ, diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index c533dbc..e52d5ac 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -184,7 +184,6 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter, void util_blitter_clear(struct blitter_context *blitter, unsigned width, unsigned height, unsigned clear_buffers, - enum pipe_format cbuf_format, const union pipe_color_union *color, double depth, unsigned stencil); |