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author | José Fonseca <jfonseca@vmware.com> | 2012-08-02 09:40:40 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2012-08-02 09:40:40 -0600 |
commit | 4bd36956f82b30b1edc299e6d6e34e1bc911af01 (patch) | |
tree | 1bd8bdaee6774be14ca3f7a65da7dd58c984fe8d /src/glsl/SConscript | |
parent | 41625afa2f7f30e5076c695ab3a16eabb5fe69f8 (diff) | |
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scons: set YACCHXXFILESUFFIX to stop needless rebuilding of the parser
Before, the GLSL parser was getting rebuilt every time that scons was
run. The problem was scons was expecting a glsl_parser.hpp file but
we were generating a glsl_parser.h file.
Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/glsl/SConscript')
-rw-r--r-- | src/glsl/SConscript | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glsl/SConscript b/src/glsl/SConscript index 2fc57c6..0855c67 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -25,6 +25,10 @@ parser_env.Append(YACCFLAGS = [ '-p', '_mesa_glsl_', ]) +# without this line scons will expect "glsl_parser.hpp" instead of +# "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time +parser_env['YACCHXXFILESUFFIX'] = '.h' + glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l') glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') |