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authorMatt Turner <mattst88@gmail.com>2013-01-21 17:09:53 -0800
committerMatt Turner <mattst88@gmail.com>2013-01-25 14:10:23 -0800
commit12aa2fec5b4ffa89327551fbecd29acf1774959b (patch)
treef1cb221496d64cb9851a912c8cebea13321c9117 /src/glsl/standalone_scaffolding.cpp
parent7a850c58511f2e8367f3829ac6c3229c320cd91e (diff)
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glsl: Add infrastructure for ARB_shading_language_packing
Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r--src/glsl/standalone_scaffolding.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index ccf5b4f..0fb4f5b 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -99,6 +99,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.EXT_texture3D = true;
ctx->Extensions.OES_EGL_image_external = true;
ctx->Extensions.ARB_shader_bit_encoding = true;
+ ctx->Extensions.ARB_shading_language_packing = true;
ctx->Extensions.OES_standard_derivatives = true;
ctx->Extensions.ARB_texture_cube_map_array = true;