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author | Chia-I Wu <olvaffe@gmail.com> | 2011-10-30 19:32:41 +0800 |
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committer | Chia-I Wu <olvaffe@gmail.com> | 2011-11-02 06:36:24 +0800 |
commit | fb0e4a23fab6992e827f0b62d5326745065074a2 (patch) | |
tree | 246be5413ce9d44b95d66ed1510fe0df5fa9d105 /src | |
parent | dfdb34b7c1ad38027c301ac71d3890c6c5d5751a (diff) | |
download | external_mesa3d-fb0e4a23fab6992e827f0b62d5326745065074a2.zip external_mesa3d-fb0e4a23fab6992e827f0b62d5326745065074a2.tar.gz external_mesa3d-fb0e4a23fab6992e827f0b62d5326745065074a2.tar.bz2 |
android: include src/glsl/Makefile.sources
This also fixes the build error due to missing link_uniforms.cpp in the source
lists.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Chad Versace <chad@chad-versace.us>
[olv: the missing link_uniforms.cpp was added before this patch is committed]
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/Android.mk | 96 |
1 files changed, 10 insertions, 86 deletions
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk index fd13c76..d7d17dd 100644 --- a/src/glsl/Android.mk +++ b/src/glsl/Android.mk @@ -25,82 +25,7 @@ LOCAL_PATH := $(call my-dir) -# from Makefile -LIBGLCPP_SOURCES = \ - glcpp/glcpp-lex.c \ - glcpp/glcpp-parse.c \ - glcpp/pp.c - -C_SOURCES = \ - strtod.c \ - ralloc.c \ - $(LIBGLCPP_SOURCES) - -CXX_SOURCES = \ - ast_expr.cpp \ - ast_function.cpp \ - ast_to_hir.cpp \ - ast_type.cpp \ - glsl_lexer.cpp \ - glsl_parser.cpp \ - glsl_parser_extras.cpp \ - glsl_types.cpp \ - glsl_symbol_table.cpp \ - hir_field_selection.cpp \ - ir_basic_block.cpp \ - ir_clone.cpp \ - ir_constant_expression.cpp \ - ir.cpp \ - ir_expression_flattening.cpp \ - ir_function_can_inline.cpp \ - ir_function_detect_recursion.cpp \ - ir_function.cpp \ - ir_hierarchical_visitor.cpp \ - ir_hv_accept.cpp \ - ir_import_prototypes.cpp \ - ir_print_visitor.cpp \ - ir_reader.cpp \ - ir_rvalue_visitor.cpp \ - ir_set_program_inouts.cpp \ - ir_validate.cpp \ - ir_variable.cpp \ - ir_variable_refcount.cpp \ - linker.cpp \ - link_functions.cpp \ - link_uniforms.cpp \ - loop_analysis.cpp \ - loop_controls.cpp \ - loop_unroll.cpp \ - lower_clip_distance.cpp \ - lower_discard.cpp \ - lower_if_to_cond_assign.cpp \ - lower_instructions.cpp \ - lower_jumps.cpp \ - lower_mat_op_to_vec.cpp \ - lower_noise.cpp \ - lower_texture_projection.cpp \ - lower_variable_index_to_cond_assign.cpp \ - lower_vec_index_to_cond_assign.cpp \ - lower_vec_index_to_swizzle.cpp \ - lower_vector.cpp \ - opt_algebraic.cpp \ - opt_constant_folding.cpp \ - opt_constant_propagation.cpp \ - opt_constant_variable.cpp \ - opt_copy_propagation.cpp \ - opt_copy_propagation_elements.cpp \ - opt_dead_code.cpp \ - opt_dead_code_local.cpp \ - opt_dead_functions.cpp \ - opt_discard_simplification.cpp \ - opt_function_inlining.cpp \ - opt_if_simplification.cpp \ - opt_noop_swizzle.cpp \ - opt_redundant_jumps.cpp \ - opt_structure_splitting.cpp \ - opt_swizzle_swizzle.cpp \ - opt_tree_grafting.cpp \ - s_expression.cpp +include $(LOCAL_PATH)/Makefile.sources # --------------------------------------- # Build libmesa_glsl @@ -109,9 +34,9 @@ CXX_SOURCES = \ include $(CLEAR_VARS) LOCAL_SRC_FILES := \ - $(C_SOURCES) \ - $(CXX_SOURCES) \ - builtin_function.cpp + $(LIBGLCPP_SOURCES) \ + $(LIBGLSL_SOURCES) \ + $(LIBGLSL_CXX_SOURCES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ @@ -130,11 +55,11 @@ include $(BUILD_STATIC_LIBRARY) include $(CLEAR_VARS) LOCAL_SRC_FILES := \ - $(C_SOURCES) \ - $(CXX_SOURCES) \ - builtin_stubs.cpp \ - main.cpp \ - standalone_scaffolding.cpp + $(LIBGLCPP_SOURCES) \ + $(LIBGLSL_SOURCES) \ + $(LIBGLSL_CXX_SOURCES) \ + $(BUILTIN_COMPILER_CXX_SOURCES) \ + $(GLSL_COMPILER_CXX_SOURCES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ @@ -157,8 +82,7 @@ include $(BUILD_HOST_EXECUTABLE) include $(CLEAR_VARS) LOCAL_SRC_FILES := \ - main.cpp \ - standalone_scaffolding.cpp + $(GLSL_COMPILER_CXX_SOURCES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ |