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-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c89
1 files changed, 0 insertions, 89 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
deleted file mode 100644
index 940f3c2..0000000
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ /dev/null
@@ -1,89 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2011 Intel Corporation
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Chad Versace <chad@chad-versace.us>
- *
- **************************************************************************/
-
-#include <stdbool.h>
-#include <stdint.h>
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/colormac.h"
-#include "main/renderbuffer.h"
-
-#include "intel_buffers.h"
-#include "intel_fbo.h"
-#include "intel_mipmap_tree.h"
-#include "intel_screen.h"
-#include "intel_span.h"
-#include "intel_regions.h"
-#include "intel_tex.h"
-
-#include "swrast/swrast.h"
-#include "swrast/s_renderbuffer.h"
-
-/**
- * Prepare for software rendering. Map current read/draw framebuffers'
- * renderbuffers and all currently bound texture objects.
- */
-void
-intelSpanRenderStart(struct gl_context * ctx)
-{
- struct intel_context *intel = intel_context(ctx);
-
- intel_flush(ctx);
- intel_prepare_render(intel);
- intel_flush(ctx);
-
- _swrast_map_textures(ctx);
- _swrast_map_renderbuffers(ctx);
-}
-
-/**
- * Called when done software rendering. Unmap the buffers we mapped in
- * the above function.
- */
-void
-intelSpanRenderFinish(struct gl_context * ctx)
-{
- _swrast_flush(ctx);
- _swrast_unmap_textures(ctx);
- _swrast_unmap_renderbuffers(ctx);
-}
-
-
-void
-intelInitSpanFuncs(struct gl_context * ctx)
-{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
- if (swdd) {
- swdd->SpanRenderStart = intelSpanRenderStart;
- swdd->SpanRenderFinish = intelSpanRenderFinish;
- }
-}