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* mesa: Bump version to 10.3-develIan Romanick2014-05-021-1/+1
| | | | Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
* mesa: Bump version to 10.2.0-develChris Forbes2014-02-061-1/+1
| | | | Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
* mesa: bump version to 10.1 (devel)Chris Forbes2013-11-171-1/+1
| | | | | | | | Now that branch 10.0 is created, bump the minor version in master. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
* mesa: Bump version to 10.0.0.Paul Berry2013-10-121-1/+1
| | | | | | | | | | | Mesa now supports OpenGL 3.2 and GLSL 1.50, so bump the Mesa major version from 9 to 10 to reflect this. Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
* build: unify mesa version by using a VERSION fileEmil Velikov2013-07-291-0/+1
Rather than having to keep track of all the build systems and their respecitve definition of the mesa version, use a single top file VERSION. Every build system is responsible for reading/parsing the file and using it v2: * remove useless bulletpoint from the documentation, suggested by Matt * "Androing is Linux. Use '/' in stead of '\'", spotted by Chad V * use cleaner code to get the version in scons, suggested by Chad V v3: * ensure leading and trailing whitespace characters are stripped while parsing * android: handle GNU shell commands approapriately Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>