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path: root/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
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* draw: add back separate input assemblerZack Rusin2013-08-031-2/+16
* draw: implement proper primitive assembler as a pipeline stageZack Rusin2013-08-031-16/+2
* draw: stop crashing with extra shader outputsZack Rusin2013-08-021-5/+1
* draw: fix clipper invocation statisticsZack Rusin2013-06-101-0/+2
* draw: make sure viewport index is fetched from leading vertexZack Rusin2013-05-251-1/+1
* draw: use the total number of vertices for statisticsZack Rusin2013-05-141-1/+1
* draw: use u_assembled_prim() instead of u_assembled_primitive()Chia-I Wu2013-05-031-1/+1
* draw: don't crash if GS doesn't emit anythingZack Rusin2013-04-271-0/+9
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-3/+3
* gallium: Add a new clip_halfz rasterizer state.José Fonseca2013-04-221-6/+3
* draw: implement primitive assemblerZack Rusin2013-04-181-2/+23
* draw: implement pipeline statistics in the draw moduleZack Rusin2013-04-161-0/+6
* draw: account for separate shader objects in geometry shader codeBryan Cain2013-03-051-0/+1
* draw: fix no position output in non-llvm pipeline.Roland Scheidegger2013-03-021-19/+19
* draw/llvmpipe: fix transform feedback position + enable other extensionsDave Airlie2012-12-141-1/+1
* draw: fix/improve dirty state validationBrian Paul2012-12-081-0/+10
* draw: add reminder comments about similar code in different filesBrian Paul2012-12-081-0/+6
* draw: Consider the geometry shader when choosing the vertex size.José Fonseca2012-12-041-3/+6
* draw: add support for guard-band clippingBrian Paul2011-09-221-0/+1
* draw: specialized cliptesting routinesKeith Whitwell2010-08-251-2/+4
* draw: No need to make max_vertices even.Chia-I Wu2010-08-161-3/+0
* draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.Chia-I Wu2010-08-161-3/+3
* draw: Add prim flags to middle ends.Chia-I Wu2010-08-161-6/+9
* draw: Add flags to draw_prim_info.Chia-I Wu2010-08-161-0/+3
* gallium: implement bounds checking for constant buffersBrian Paul2010-07-291-0/+4
* draw: Work around an invalid write.Chia-I Wu2010-06-251-1/+1
* draw: use gallium's TRUE/FALSEBrian Paul2010-06-231-1/+1
* draw: don't try to precalculate the pipeline output primitiveKeith Whitwell2010-06-231-6/+7
* draw: rewrite stream output to handle all the dark cornersZack Rusin2010-06-161-1/+1
* draw: finish the new pipeline setupZack Rusin2010-06-151-13/+28
* draw wipKeith Whitwell2010-06-151-229/+168
* draw: geometry shader fixesZack Rusin2010-06-101-23/+12
* draw: make sure that the gs never outputs more data than we allocated forZack Rusin2010-06-101-17/+25
* draw: make sure geometry shader correctly iterates the output bufferZack Rusin2010-06-091-1/+2
* draw: make sure the buffer is big enough to fit everything emitted by the gsZack Rusin2010-06-091-17/+22
* geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin2010-06-091-35/+56
* gallium: a lot more complete implementation of stream outputZack Rusin2010-06-081-0/+28
* gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol2010-02-221-11/+4
* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-6/+6
* gallium/draw: Remove unnecessary headers.Vinson Lee2010-01-271-1/+0
* gallium: Fix uninitialized instance divisor and index.Chia-I Wu2010-01-161-1/+1
* Merge branch 'master' into instanced-arraysMichal Krol2010-01-051-10/+40
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| * gallium: add geometry shader support to galliumZack Rusin2009-12-251-10/+40
* | Add lame support for instanceID to draw module.Michal Krol2009-12-301-1/+13
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* gallium: more work for edgeflags changesRoland Scheidegger2009-12-141-3/+2
* gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell2009-12-091-1/+2
* gallium/draw: cope with unused vertex_elementsKeith Whitwell2009-05-051-1/+1
* gallium: consolidate bypass_vs and bypass_clipping flagsKeith Whitwell2009-03-131-10/+11
* draw: add map/unmap directives for swtnl driver interfaceKeith Whitwell2009-02-171-2/+0
* draw: attempt atomic submit of large drawelements callsKeith Whitwell2008-08-261-7/+4