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path: root/src/gallium/auxiliary/draw/draw_vs_llvm.c
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* draw: fix draw_llvm_variant_key struct padding to avoid recompilesRoland Scheidegger2013-01-291-2/+3
* draw: add missing streamout state setup for draw/llvm.Dave Airlie2012-02-181-0/+1
* draw: s/varient/variant/Brian Paul2010-12-161-1/+1
* draw/llvm: don't flush in vs_llvm_delete()Brian Paul2010-12-091-12/+0
* draw: Include missing header in draw_vs_llvm.c.Vinson Lee2010-08-281-0/+1
* draw: reduce the size of the llvm variant keyKeith Whitwell2010-08-221-0/+5
* gallium: implement bounds checking for constant buffersBrian Paul2010-07-291-0/+1
* draw: Remove unnecessary header.Vinson Lee2010-06-261-1/+0
* draw: limit the number of vertex shader variants kept aroundZack Rusin2010-06-251-0/+121
* draw: Remove draw_vs_llvm.c.José Fonseca2010-04-201-130/+0
* scons: Make LLVM a black-white dependency.José Fonseca2010-04-111-1/+1
* gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin2010-02-221-5/+4
* llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-081-31/+0
* gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol2010-01-281-1/+1
* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-2/+3
* draw: correct address for machine struct in llvm pathKeith Whitwell2009-07-231-1/+1
* Gallivm: make it compile again, add some opcodes.Stephane Marchesin2008-10-021-0/+1
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+0
* Merge tgsi/exec and tgsi/util directories.José Fonseca2008-07-281-1/+1
* llvm: build fixes.Stephane Marchesin2008-07-131-5/+5
* draw: create specialized vs varients incorporating fetch & emitKeith Whitwell2008-05-231-0/+2
* move the swizzling code to gallivm in preperation for code-generating itZack Rusin2008-05-171-48/+10
* gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()Brian Paul2008-05-171-2/+5
* actually write the resultsZack Rusin2008-04-211-8/+9
* make llvm draw paths compile with the latest changesZack Rusin2008-04-211-6/+7
* draw: remove draw_vertex_fetch.cKeith Whitwell2008-04-181-1/+0
* draw: remove old vertex_shader->run() functionsKeith Whitwell2008-04-181-108/+0
* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-181-21/+18
* draw: add vertex shader run_linear functionKeith Whitwell2008-04-171-2/+64
* draw: move vertex header init out of fetch_shade_pipeline.cKeith Whitwell2008-04-141-0/+1
* Make shaders operate on a block of memory instead of arrays of vertex_header'sZack Rusin2008-04-141-1/+1
* return true if one of the vertices has been clippedZack Rusin2008-04-141-7/+11
* gallium: move duplicated compute_clipmask() code to draw_vs.hBrian2008-04-121-27/+0
* draw: associate rhw divide with clipping not viewport flagKeith Whitwell2008-04-011-6/+6
* gallium: move the test for bypass_vs into the vs_XXX_run() functionsBrian2008-03-311-15/+27
* gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian2008-03-271-2/+2
* gallium: make a copy of the vertex shader's token array.Brian2008-03-241-1/+6
* gallium: use the same bypass_clipping logic on all vs pathsKeith Whitwell2008-03-101-19/+29
* Update for llvm -> gallivm rename.José Fonseca2008-02-181-1/+1
* draw: subclass vertex shaders according to execution methodKeith Whitwell2008-02-151-0/+237