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+/* <auto_header>
+ * <FILENAME>
+ *
+ * INTEL CONFIDENTIAL
+ * Copyright © 2011 Intel
+ * Corporation All Rights Reserved.
+ *
+ * The source code contained or described herein and all documents related to
+ * the source code ("Material") are owned by Intel Corporation or its suppliers
+ * or licensors. Title to the Material remains with Intel Corporation or its
+ * suppliers and licensors. The Material contains trade secrets and proprietary
+ * and confidential information of Intel or its suppliers and licensors. The
+ * Material is protected by worldwide copyright and trade secret laws and
+ * treaty provisions. No part of the Material may be used, copied, reproduced,
+ * modified, published, uploaded, posted, transmitted, distributed, or
+ * disclosed in any way without Intel’s prior express written permission.
+ *
+ * No license under any patent, copyright, trade secret or other intellectual
+ * property right is granted to or conferred upon you by disclosure or delivery
+ * of the Materials, either expressly, by implication, inducement, estoppel or
+ * otherwise. Any license under such intellectual property rights must be
+ * express and approved by Intel in writing.
+ *
+ * AUTHOR: Patrick Benavoli (patrickx.benavoli@intel.com)
+ * CREATED: 2011-06-01
+ * UPDATED: 2011-07-27
+ *
+ *
+ * </auto_header>
+ */
+#pragma once
+
+#include <stdint.h>
+#include <string>
+
+using namespace std;
+
+class CSocket;
+
+class CMessage
+{
+public:
+ CMessage(uint8_t ucMsgId);
+ CMessage();
+ virtual ~CMessage();
+
+ // Send/Receive
+ bool serialize(CSocket* pSocket, bool bOut);
+
+protected:
+ // Msg Id
+ uint8_t getMsgId() const;
+ // Data
+ void writeData(const void* pvData, uint32_t uiSize);
+ void readData(void* pvData, uint32_t uiSize);
+ void writeString(const string& strData);
+ void readString(string& strData);
+ uint32_t getStringSize(const string& strData) const;
+ // Remaining data size
+ uint32_t getRemainingDataSize() const;
+private:
+ // Data allocation
+ void allocateData(uint32_t uiDataSize);
+ // Fill data to send
+ virtual void fillDataToSend() = 0;
+ // Collect received data
+ virtual void collectReceivedData() = 0;
+ // Size
+ virtual uint32_t getDataSize() const = 0;
+ // Checksum
+ uint8_t computeChecksum() const;
+
+ // MsgId
+ uint8_t _ucMsgId;
+ // Data
+ uint8_t* _pucData;
+ // Data size
+ uint32_t _uiDataSize;
+ // Read/Write Index
+ uint32_t _uiIndex;
+};