/* * INTEL CONFIDENTIAL * Copyright © 2011 Intel * Corporation All Rights Reserved. * * The source code contained or described herein and all documents related to * the source code ("Material") are owned by Intel Corporation or its suppliers * or licensors. Title to the Material remains with Intel Corporation or its * suppliers and licensors. The Material contains trade secrets and proprietary * and confidential information of Intel or its suppliers and licensors. The * Material is protected by worldwide copyright and trade secret laws and * treaty provisions. No part of the Material may be used, copied, reproduced, * modified, published, uploaded, posted, transmitted, distributed, or * disclosed in any way without Intel’s prior express written permission. * * No license under any patent, copyright, trade secret or other intellectual * property right is granted to or conferred upon you by disclosure or delivery * of the Materials, either expressly, by implication, inducement, estoppel or * otherwise. Any license under such intellectual property rights must be * express and approved by Intel in writing. * * CREATED: 2011-06-01 * UPDATED: 2011-07-27 */ #pragma once #include "ParameterType.h" #include class CEnumParameterType : public CParameterType { public: CEnumParameterType(const string& strName); // From IXmlSink virtual bool fromXml(const CXmlElement& xmlElement, CXmlSerializingContext& serializingContext); // From IXmlSource virtual void toXml(CXmlElement& xmlElement, CXmlSerializingContext& serializingContext) const; /// Conversion // String virtual bool toBlackboard(const string& strValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const; virtual bool fromBlackboard(string& strValue, const uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const; // Integer virtual bool toBlackboard(int32_t iUserValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const; virtual bool fromBlackboard(int32_t& iUserValue, uint32_t uiValue, CParameterAccessContext& parameterAccessContext) const; // Default value handling (simulation only) virtual uint32_t getDefaultValue() const; // Element properties virtual void showProperties(string& strResult) const; // CElement virtual string getKind() const; private: // Returns true if children dynamic creation is to be dealt with virtual bool childrenAreDynamic() const; // Check string is a number static bool isNumber(const string& strValue); // Literal - numerical conversions bool getLiteral(int32_t iNumerical, string& strLiteral) const; bool getNumerical(const string& strLiteral, int& iNumerical) const; // Numerical validity bool isValid(int iNumerical, CParameterAccessContext& parameterAccessContext) const; // Range validity bool checkValueAgainstRange(const string& strValue, int64_t value, CParameterAccessContext& parameterAccessContext, bool bHexaValue, bool bConversionSucceeded) const; };